more/larger range of adjustment for controllers in FPV controller section. I want to be able to turn around fast while walking ( higher ramp up multiplier ) while having a slow movement for ADS ( picking off head shots at range) while keeping the initial setting low so I can be precise when just walking around and looting ( not at max input )
as it is either base movement ( non combat ) is too spastic or combat takes too long to turn around to face flanking enemies,or ADS is hyper... so we need more range of multiplier for ramp up and a reducer for ADS so it's slow and precise .
summarized
horizontal and vertical multipliers need to have greater increase potential
ADS horizontal and vertical multipliers need to be able to reduce the base controller setting for precision shooting
how about the thermal vision from BD's as a togglable ( on/off) plugin for your kiroshi eyes along with a 4 slot legendary eye
as it is either base movement ( non combat ) is too spastic or combat takes too long to turn around to face flanking enemies,or ADS is hyper... so we need more range of multiplier for ramp up and a reducer for ADS so it's slow and precise .
summarized
horizontal and vertical multipliers need to have greater increase potential
ADS horizontal and vertical multipliers need to be able to reduce the base controller setting for precision shooting
Post automatically merged:
how about the thermal vision from BD's as a togglable ( on/off) plugin for your kiroshi eyes along with a 4 slot legendary eye
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