Smarter than your average gonk.I know, I know. It's the same old topic. But please, add dual-wielding. What is a merc without dual-wielding?
There's the stats to worry about, animations for the second hand to go with the normal ones, figuring out balances, penalties, etc. It's probably just not worth the trouble to some.For whatever reason, dual-wielding handguns seem to be that one thing that's very hard to do, yet many fans want it. I'm not a programmer so I have no idea if this is a technical thing or a balance thing but I just don't understand why it's so hard to do.
As with many games with their roots in movies, most players wouldn't CARE if this is a good idea in real life or not. Hell, rushing into a room full of bad guys with guns wielding a ball bat isn't smart either but we have that option don't we?
I could totally understand if restrictions had to be put on this like handguns only (as cool as it might sound, a pistol in one hand and a sword in the other might break the game) and matching handguns only, etc. I'm not worried about balance because according to some videos I've seen you can one-shot most of the non-boss enemies by level 30 or so anyhow. There is at least one gun in the game now (Lizzie IIRC) that fired twice so why not use the same mechanic for dual-wielding?
A merc that can aim properly?What is a merc without dual-wielding?
Agreed, it would be niceI know it's a bit of a necro however with Edgerunners out and rebecca's popularity its high time we had this my idea is to add Rebecca's arms to the game as a unique legendary cyberware. equipping them gives V an additional offhand weapon slot and grants dual wielding as a special ability a fun easter egg way to add a missing feature and tie it in with the lore. View attachment 11319560
I say "Rebecca arms" so it wouls take place of Gorilla Arms, Mantis Balde, MonoWire. So the smart link (in the hand) still possible to be installed. It could be as the "new" abilities of some iconics where bullets can more easily miss the target.If lower accuracy is going to be the prime drawback you would need to ensure that the cyberware takes the same slot as smart link so you cant use them both at the same time and cheese it
I say "Rebecca arms" so it wouls take place of Gorilla Arms, Mantis Balde, MonoWire. So the smart link (in the hand) still possible to be installed. It could be as the "new" abilities of some iconics where bullets can more easily miss the target.
"Your smart projectiles have a greater chance to miss the target and can only lock one target except if the weapon ability provide additional one"
Notice how she also drops her guns instead of reloading them.I know it's a bit of a necro however with Edgerunners out and rebecca's popularity its high time we had this my idea is to add Rebecca's arms to the game as a unique legendary cyberware. equipping them gives V an additional offhand weapon slot and grants dual wielding as a special ability a fun easter egg way to add a missing feature and tie it in with the lore. View attachment 11319560
Yeah it wouldn't make sense for Geralt because he's a pre-established character and we know he doesn't use that fighting style (Witchers very likely don't train in anything other than single blades), but V is custom so it wouldn't be unreasonableThat's like asking why Geralt didn't Dual Wield. It's just not what they designed for the character. We're getting a bit carried away with expecting every option under the sun to be available for an already crafted character. I mean it's cool but not necessary.
V isn't custom, appearance is custom but the character's preferences and personality are already predetermined. In a game where you have several combat options it's not practical. If this was Red Dead where your only option are guns then sure but that's not the case here.Yeah it wouldn't make sense for Geralt because he's a pre-established character and we know he doesn't use that fighting style (Witchers very likely don't train in anything other than single blades), but V is custom so it wouldn't be unreasonable