Search results

+
  1. krashlog

    Vignette option

    This really should be part of the base game, so that people on consoles can also benefit. It's so simple and part of the options already available in Witcher 3. By the way, the CET tweak doesn't / didn't work in PL. But yes, WolvenKit got updated yesterday so proper solutions are now coming out...
  2. krashlog

    Vignette option

    Vignette got worse in 2.0, on my ultrawide it covers about 40% of the screen. There should be a toggle just like in Witcher 3 : Please consider adding one.
  3. krashlog

    What do you want to see in the new 2.0 patch? Or in the next patches?

    It's funny when people blame CDPR instead of reporting to mod authors. I've reported a few bugs to Deceptious in the past and they were all fixed very quickly. Anyways, there is a possible workaround if your save file is already borked:
  4. krashlog

    Patch 1.63 — list of changes

    Played 500+ hours on 21:9 ultrawide (3440x1440), both on an original X34 from day one, and more recently on the AW3423DW. The only problem I had were fixed in the earliest patches (and most weren't game breaking, just cut off tutorials and UI elements). So I'm curious, what issues are you having?
  5. krashlog

    Patch 1.63 — list of changes

    There's still a few glitches on some distant neon lights, but on my end it's no longer disco lights all the time. i even checked a few places I knew this bug happenned a lot (light on distant bridge) and it's completely fixed.
  6. krashlog

    List of announced improvements of patch 2.0 and Phantom Liberty

    Just FYI, I actually laughed out loud at your reply - no offense taken at all. :ok:
  7. krashlog

    List of announced improvements of patch 2.0 and Phantom Liberty

    .... and yet another thread that totally derailed. :giveup: Can't we just have a single one were we actually stick to the subject of the thread, please? I just wanted to see the list of improvements, sheesh.
  8. krashlog

    1.7 getting real close?

    September, wow... buzy month for games this year. I just hope we'll get a proper 1.7 patch a few weeks before that, so we can test and squash bugs. Can't wait!! Do we know when the PL quest start...? I guess this must be during Act 3?
  9. krashlog

    1.7 getting real close?

    I'm not a game dev, but my understanding is that the artists and designers are not always aware of technical limitations. Sure, they may have created assets for such features, but if the pathfinding or other engine quirks makes it impossible, it had to be shelved. That's my understanding, at...
  10. krashlog

    DLSS 3 post 1.61 (still persists post 1.62) - still heavy lag exiting out of menus

    OP, do you have a Ryzen 7000 CPU? NVIDIA is coming with a fix soon... "The latest StreamLine 1.5.6 SL .dll files will be included in an upcoming patch of Cyberpunk 2077 and The Witcher 3, fixes stuttering on Ryzen 7000 CPUs"...
  11. krashlog

    Advanced graphic stuff, actually worse?

    Everyone is different, but after playing with Path Tracing previw on, I really can't go back. It's such a huge difference to me, it's so much more than a gimmick (even if it's not perfect., yet). I know because I tried going back to RTX Psycho after a while, and I just... couldn't do it. So even...
  12. krashlog

    RT Overdrive Update

    We're in a weird phase right now - inbetween light models, raster and RT, with consoles this gen not being powerful enough, and RT requiring massive GPUs to work properly. It's still a miracle to me we're seeing realtime PT, and I'm sure the next few years will bring improvements to that tech...
  13. krashlog

    RT&OverDrive Bug Thread

    Looks like a bug, no? Assets not loading, or not loading quickly enough. There was an issue with "HDD mode" a few versions ago, not sure if its still around but if you're on a fast SSD you should turn that setting to "Off" (not Auto). The car lights have been this way since 1.5, I reported the...
  14. krashlog

    RT&OverDrive Bug Thread

    I haven't noticed any LOD quality changes but then again I used a few LOD-improving mods (Improved Environment, Vegetation, car light distance...). I'm curious if you have any screenshots / comparison, because like Obi-Wan said, "we need to be going up, not down". I also hadn't had much time to...
  15. krashlog

    [BUG] Sandevistan keeps breaking consistently, not activating.

    How come I am just seeing this now? Thank you, thank you so much!!! Have you reported the bug (and fix) ?
  16. krashlog

    RT&OverDrive Bug Thread

    You've been extremely thorough. I've experienced all of them myself, including the "invisible" objects casting shadows and the "burned" textures on character clothes and on vehicules, displayed here on Arthur Jenkins' suit (on the right): Another thing but I don't want to report since it's a...
  17. krashlog

    Radeon Users

    While I agree that AMD users should have a stable experience, this statement is like the people blaming the social media team for posting contests and stuff instead of "fIxInG thE gAMe" - graphics engine programmers are NOT responsible for scripting. The fact that they worked on this (probably...
  18. krashlog

    PC Hotfix

    Haven't had time to check until today - but yeah, looks fine to me from a quick look around. One thing important that might impact my visuals is that I play with Bloom OFF. Strangely, that option is not available through the menus, but you can change it with the following ini setting...
  19. krashlog

    RT Overdrive Update

    :giveup: you guys know that some people wrote almost the exact same thing unironically. Good idea, they are probably aware of the bugs and issues but won't hurt to document them in a proper thread (with screenshots and all)
  20. krashlog

    Not getting Quickhacks from Access Points

    I know this is an old bug, but on PC there is a mod that fixes the root cause. The "failedShardDrops" is a counter that is supposed to gradually increase your chance of getting a QH from failed attemps - but due to a coding error, it can permanently prevent you from getting QHs. So with this mod...
Top Bottom