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    Why I never use Mod Merger to merge mods with texture conflicts

    This happen because Mod Merger use the same folder for uncook all mods with wcc_lite. I dont know why, but when wcc_lite try uncook some xmb file that already exists in uncooked folder, he just unpack(just like quickbms) that file and replace the existent.
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    Is it possible to make a mod menu for settings in w2ent files?

    I think that this can help you. http://www.nexusmods.com/witcher3/mods/2109/?
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    Various modding questions...

    Try this: http://www.nexusmods.com/witcher3/mods/2209/?
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    [Mod Request] Transparent loot pop-up Window

    Yes, It's possible, but maybe needs edit some flash file.
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    Patched wcc_lite for faster startup

    Nice! Thanks for sharing.
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