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  1. V

    No light in V's Megatower apartment?

    Unfortunately I don't remember the patch when this happened, but at some point I started having a problem with the light in V's apartment: there wasn't any. To clarify: all the light sources, like the TV, the window etc. seem to work properly. But used to be that at night the apartment looked...
  2. V

    Story/character mismatch

    First off: I have been playing this game on and off from release, yet never really experienced a lot of techical trouble (PC). So for me, with the addon it went from decent to good in terms of gaming experience. Also, after 2 years now I really don't care too much any more about broken promises...
  3. V

    Patch 2.01

    Oof, that's a rather sloppy patch. My mantis blade went from tier 5+ to tier 1, one of my knifes changed color from white to black, and the Type66 Wingate is still bugged (don't have it in the list after buying it). And that is just what I can see after the first minute. I know you want to be...
  4. V

    Ludonarrative dissonance

    While that is true, the medieval setting of W3 mitigates that problem. The "race" Geralt was in includes riding your horse through vast stretches of land, having to make a living while you do, plus the need to gather your intel from sources you first need to establish a relationship with. Sure...
  5. V

    The original lie.

    Pretty much this. I am especially soured by the way dialogues handle important decisions in the story. It's not at all obvious which dialogue options lead to consistent and intended behaviour of V., which isn't improved by the fact that some of them need to be chosen under rather hefty time...
  6. V

    Cap the upgrade cost to improve weapons (or at least do so for Iconic)

    I'm not sure if I got this right, but it appears as if the item drops are scaling with player level. I had ignored the shooting range quest for a long time, and now, at level 39, got a very high level reward for it, that's how I got the idea. Do I have that right? The problem is, that would...
  7. V

    20 to 25 hour campaign? That's it?

    I'm making references to Witcher3 solely because CDPR clearly copied a lot of the mechanical design of that game into Cyberpunk2077. If you have played both games, you know what I'm talking about. You are talking about a "fresh gaming experience"? My point is that the experience is by far not...
  8. V

    20 to 25 hour campaign? That's it?

    The problem is: there is no urgency. That was the one issue I already had with Witcher 3: at any point in time you can leave the main story line and go off on wild tangents with zero repercussions. Thing is: in Witcher 3 the whole setting made that somewhat plausible: the lone witcher on his...
  9. V

    [PC] Mission bug: Riders On The Storm

    Had the same problem after pretty much accidentally stumbling into that tunnel. Since this is the second time I ran into such an oversight that I wanted to report, I wonder: are these forums actually watched by someone who can adress the issues we find or am I screaming into the void?
  10. V

    GIG: Fixer, Merc, Soldier, Spy - A Minor Issue

    Same problem here. Which is somewhat annoying. Because the jumping route is clearly designed intentionally. Would be nice if that got cleaned up in the future. And I have to agree with my fellow posters regarding the views on the way up. I suffer from a nervous fear of heights, which got...
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