Search results

+
  1. ZeroCompliance

    1st person view is not consistent and overall not always on the lvl of character eyes.

    Actually, hipfire still works fine. Projectiles land dead on with the reticle. The ironsights are off, and I said as much in the description. Even in ironsights the projectiles land dead center in the screen. Snap-to aiming works fine, too. So, no, it doesn't break the game entirely. Check...
  2. ZeroCompliance

    1st person view is not consistent and overall not always on the lvl of character eyes.

    https://www.nexusmods.com/cyberpunk2077/mods/763/ Enjoy.
  3. ZeroCompliance

    Napoleon Complex - NPC Height Differences

    So I've actually fixed it. Over at Nexus Mods, an author named Sarunama worked up a third-person mod that alters the camera, and I played with the values enough to put the reticle at eye level with most other NPCs. Since it's originally Sarunama's work, however, I need to wait until they give...
  4. ZeroCompliance

    [Spoiler Alert] About the endings

    I I get where you're coming from, I really do. Honestly, my favorite ending is riding off with Panam, content that I got another six months of life after getting shot in the head. I can see where they could pick up the story with DLC to give its something a bit less bittersweet. Here's hoping.
  5. ZeroCompliance

    [Spoiler Alert] About the endings

    One thing to consider: Johnny remembers everything that he experienced since V slotted the biochip. One could take that to mean we spent the whole game merged with him, and that the only thing that changes is how much we remember of our time as V. Honestly, it's kind of a brilliant narrative...
  6. ZeroCompliance

    [Spoiler Alert] About the endings

    Finally, someone who gets it!
  7. ZeroCompliance

    [Spoiler Alert] About the endings

    You're welcome to ignore the evidence if you like, but there are volumes of empirical data that support my theory.
  8. ZeroCompliance

    [Spoiler Alert] About the endings

    Neuroscience actually answers a lot of the questions you've posed (though, admittedly, not all.) Everything from being hugged as a child to traumatic brain injuries influences the development of the brain, encouraging activity in some lobes while discouraging activity in others. Neurological...
  9. ZeroCompliance

    [Spoiler Alert] About the endings

    There are no "souls" in Mikoshi. Just digitized copies of dead people. AIs. Data. Ones and zeroes. OG Johnny is dead. The only thing that remains of him is the template that was uploaded into V's brain. A human being's inherent neuroplasticity allows for all manner of modification, which is...
  10. ZeroCompliance

    NPC meshes...where? (Modders Wanted)

    I've checked the basegame_4_appearances archive and a few others via CP77Tools, but I haven't been able to find the NPC meshes. Trying to find them so I can scale them down in size and repack to eliminate the massive height difference between V and...well, everyone else in Night City. Any takers?
  11. ZeroCompliance

    [Spoiler Alert] About the endings

    I think a lot of people are missing something: V doesn't die at the end of the game. V dies at the beginning of the game. Helman plainly states that you're no longer V; you're V and Johnny. When you let Johnny take over at the end, it's not so much dying as merging with him. Yes, the original...
  12. ZeroCompliance

    Napoleon Complex - NPC Height Differences

    As soon as the devs behind the CP77 version of WolvenKit finish up, or we get another way to repack extracted/modified meshes, it shouldn't be a problem. Just a matter of scaling down NPC meshes to something a little less gigantic. Hopefully CDPR is as helpful with modding this game as they...
  13. ZeroCompliance

    Not technically a technical issue (see what I did there?)...

    ...But V is all kinds of short. I've noticed two different NPC heights and they're both taller than the first person camera. I know you guys have a lot on your plate, but do you think you could get around to tweaking the game so that the centered camera height is at least somewhere in between...
  14. ZeroCompliance

    I am sorry but I can't forgive them for this.

    If you want to be negative, that's your right. The rest of us will just be grateful for the time and attention to detail CDPR put into this and patiently wait for them to iron out the wrinkles. Hope you join us soon.
  15. ZeroCompliance

    Napoleon Complex - NPC Height Differences

    Has anyone gone through the files and found anything related to camera height or NPC height? I'm trying to find something that'll either bump the first-person camera higher or adjust NPCs so they're a bit shorter.
  16. ZeroCompliance

    Cyberpsycho Sighting: Discount Doc - Not Working

    It's not a bug. Try opening your phone and going to your messages. This one had me tripped up for a minute, too.
  17. ZeroCompliance

    Contoller rt,rb ,right stick not working

    Had a similar problem. Saving and loading fixed it for me.
  18. ZeroCompliance

    Damage bugged?

    Have you checked the danger rating on the missions you're attempting? Some of them can be a decent little jump in difficulty.
  19. ZeroCompliance

    Gimme Danger Bugs

    They've already put out a couple of patches. I can't imagine it'll be too long before they get to this one.
  20. ZeroCompliance

    Car Spawns going nuts?

    I'm sure they'll have it fixed in no time. Bugs like this are pretty common for huge releases at launch.
Top Bottom