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  1. SpookyFX

    taking a shower in Cyberpunk 2077 doesn't give the player any kind of bonus

    In a way that is how it is done in movies as well. When they show such scenes it is to add to the content in some way. A shower isn’t there just to prove a character bathed; it becomes a private emotional space, a moment of vulnerability, or a visual reset after chaos. Eating scenes rarely...
  2. SpookyFX

    taking a shower in Cyberpunk 2077 doesn't give the player any kind of bonus

    The first place I saw "survival mechanics" in these kind of games was me making mods for Oblivion. There probably where other games at the time but I never played them. Anyway the reason I got into that was becasue going to the snow blizzard mountains took me out of the immersion as I stomped...
  3. SpookyFX

    Cyberpunk 2: Let the Game Break

    We will all get what we want when they can mix the Bethesda concept of Radiant AI with and an AI "director" that can generate game content on the fly. The Dev will write the story hooks and character motivations, but the game will make those digital actors in the game talk and make decisions...
  4. SpookyFX

    taking a shower in Cyberpunk 2077 doesn't give the player any kind of bonus

    I would sleep, wake eat drink and shower AND use the toilet every single day cycle! Really helped to level up fast! :love: No there is no buff for the toilet, BUTT (he he) there should be.
  5. SpookyFX

    Strange CTD

    Wow... and we use to think that a clean uninstall of Oblivion mods was a pain in the backside! Eventually a save game cleaner was made. But I do not see anything like that made theses days for today's games. I supposes it is becasue of how much more complicated the file branches and...
  6. SpookyFX

    Installing mods.

    And sadly now Bethesda is not making their games as mod easy as their past work. I need a mod to stop any Shield bashing or change the skill to a high requirement of the re-masted Oblivion game. This would have been a 5 minutes of work in the CK in the past. Because of the Frank-in-engine they...
  7. SpookyFX

    The General Videogame Thread

    Youtube, amazon (many more) and STEAM? How the heck did ALL these Social media type Data collectors come out with the same thing at the same time? (Showing you your year end summery "type" based off the data they have collected.) Where some of them doing this in previous years and I did not...
  8. SpookyFX

    The General Videogame Thread

    Might and Magic? With all kinds of SHIELD mechanics and kicking and environmental attacks! (What do you call it when you can use the stuff that normally would just be decoration? ) Oh man I loved that game. As it was the old half life engine , and we have a new one now (Half life engine)...
  9. SpookyFX

    An important message from Hanako Arasaka

    Like a Siren tempting us to our doom (and the end of all the fun). She can wait, I will take my chances...
  10. SpookyFX

    stuck and can't get out of position

    Is there an easy to trigger "DEV code" to turn off clipping? One of the things I do not like in Bethesda creation kit games is it is so easy to get stuck in the world geometry. So it was nice the DEV allowed you to easily bring up the DEV console to turn off clipping.
  11. SpookyFX

    What game are you currently playing

    QUICK TIME EVENTS???!!! "oh no, oh god oh god no..." The rest of the game look great. But I am just too particular about sword combat. Unfortunately that keeps me from finishing a lot of good games like the Witcher. I am not as stubborn about gun combat so I can still enjoy most Single Player...
  12. SpookyFX

    Show Your V!

    sooooo... are the mods going to combine the threads? :LOL:
  13. SpookyFX

    Keyboard and Mouse Support on PS5?

    Just to be clear, I was talking about third party adapters. Sony did not like you using them so they block them. Cronus Zen — this is the most prominently cited device. After the PS5 system update version 24.01-08.60.00, Cronus Zen reportedly stopped connecting to the PS5. BeSavior U5 — some...
  14. SpookyFX

    Keyboard and Mouse Support on PS5?

    PS5 hardware and firmware actively limit or block third-party adapters (for keyboards) from functioning fully with native PS5 games. It is part of Sony’s design choices for the console. This is one of the reasons I do not get into these "walled gardens". However in this case I think it is not...
  15. SpookyFX

    What happens if the new game like cyberpunk 2 online?

    Oh yeah I was looking to buy a game there. I like their policy about starting games with just the exe and the fact they actually do work on the games to try to make them run better on modern equipment unlike steam. Will my credentials here to log in these forums work to log in there or will I be...
  16. SpookyFX

    Way to disable double-tapping for vault?

    I used an edited config file for over a year with no issues. But after a few patches the DEV solve the problem I had about assigning my preferred keys so I stop using an edited file. It is possible in the last few patches the code changed to the point that some kinds of edits to the config file...
  17. SpookyFX

    The General Videogame Thread

    Rush to the forum to talk about... DANG NAB IT!!! YOU BEAT ME TO IT. :) I love how the combat looks. The goblin's offside spin axe attack surprised me. May be the first game ever that I do not mod (or try to mod) the melee combat. The mech and the "flow" of the finisher looks like Doom...
  18. SpookyFX

    Patch 2.31

    Mods given to players is like giving the magic wand to the wizard's apprentice... Edit: It can result in wonderus things, or not.
  19. SpookyFX

    Cyberpunk 2 mechanics - wishlist

    I realized I should give some examples of the shield techniques that you almost never see in games. I am not saying use all of them but please do more with shields (and weapons used as a shield ) than just a static block for pete sake. Most of these I have implemented in Oblivion and Skyrim as...
  20. SpookyFX

    Cyberpunk 2 mechanics - wishlist

    Way more use of "shields" and please allow at least both blocking and parry (with different kind of results) if not more. Most DEV do not seem to realize there are as many ways to use a shield as there are to attack with a sword. And by "shield" I do also mean using your weapon to counter an...
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