I do use mods, but the mods I've been using I've been using for 20 hours. I'm not on windows 11. I'll try a fresh install, since apparently theres no other option.
Downloaded PL the other day, was playing fine before then and fine afterwards after the first 2 hours into PL I shut the game down to get something to eat and it crashed with the whole flatline/send report message. However, I've not been able to get the game to boot back up at all. It crashes at...
Thank you, but no it doesn't appear. I have it in my receipts though. But it's not even listed under DLC under manage installation/configure.
EDIT: Okay, appears I had to restart GOG.
Are the items( clothing, weapons, etc ) added by the PL expansion dispersed throughout the default game( missions, enemies, containers ) or are they regulated to the new area/enemies/containers only?
Them confirming they were working with outside developers of a mod kit on a mod kit makes a "promise" 100% irrelevant as the "confirmation" renders no need for a promise.
Weren't the developers supposed to give us actual modding tools, even hiring some of the red kit modders to make them or was that just more launch damage control B.S?
I think you may have misunderstood the point of the thread. In short sequels take just as long as the entry title, in years, or longer to develop, but if developers used their already established assets( world, environment, etc ) sequels could be delivered much sooner.
I'm not saying we need a...
This is being done to garner more favorable and profitable conditions for their investors lol. Stick a fork in it boys its done. Maybe in a year and a half when we get the actual mod kit
Of course they have, but now they need to focus/capitalize on next gen consoles for their investors sake(...
This is not that uncommon in open world games. I think it happens more on the pc side due to there being just so many variables with PC's. FO3, FO:NV, FO4, pretty much all elder scroll titles since morrowind have this issue. For some it's rare for others it's extreme.
Honestly, IMHO give Cyberpunk the same depth of moddability as an elder scroll game and I believe we would see a massive shift in the modding community to the point that it would affect future Elder Scrolls and Fallout titles.
For all Bethesdas faults modding and trusting their player base is...
So with 3 characters and over 100+ hours into cyberpunk a thought occurred to me. I think the originality of night city and a lot we were blocked off from could simply be used and expanded upon for the next installment of three is to be one.
I'm looking at it from an artist perspective but...
Lol. Next gen version will have little impact on the pc version; we got what we're gonna get period. They're still thinking with their wallets because now they want to delay it to not repeat the dreadful console release. It'll be the same game, maybe a new clothing item or two but nothing...
A good idea but IMO not really useful as there's nothing you can do to change back your rep; it only goes forward linearly. So once a gang is hostile towards you, that's it they remain hostile for the rest of your playthrough.
And as far as I'm aware all gangs will eventually be hostile towards...
I'm still not entirely sure on what the point of stealth is? Gig to eliminate target, sneak into area w/o raising any alerts, sneak up behind target and break their neck = full defcon 5 alarms are now raised and everyone is looking for me... wth?
Same with being a netrunner. Samev scenario...
No I'm saying since the patch I don't get any messages from fixers about cars to purchase until after I purchase a car. I.E I buy car, fixer messages me about a different car for sale.