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  1. Q

    Does bomb damage scale with player level ?

    The only scaling you get is from upgrading your bombs, there's no auto-scale. Why even scale the enemies if you want to deal the same amount of damage to them (percentage wise)?
    • QedrBlaster
    • Post #2
    • Sep 11, 2015
    • Forum: MODS (THE WITCHER 3)
  2. Q

    MOD LIST THREAD [Links]

    Proper Alchemy - tweaks alchemy in a number of ways without (hopefully) breaking the initial design.
    • QedrBlaster
    • Post #25
    • Aug 25, 2015
    • Forum: MODS (THE WITCHER 3)
  3. Q

    Where are potion icons located?

    I thought that error was about corrupted meshes only, not textures.
    • QedrBlaster
    • Post #6
    • Aug 18, 2015
    • Forum: MODS (THE WITCHER 3)
  4. Q

    Where are potion icons located?

    Importing bomb icons into the game was the only thing that I really needed from the modkit/redkit and now it appears that it can't actually do that! And I can't for the life of mine understand how to work with fucking lua. Guys in CDP, seriously, make it happen.
    • QedrBlaster
    • Post #4
    • Aug 18, 2015
    • Forum: MODS (THE WITCHER 3)
  5. Q

    Northern Wind additional damage to frozen enemies

    Northern Wind additional damage to frozen enemies I did a bit of testing and I don't see any additional damage whatsoever when attacking frozen enemies. Also tried to modify the hpPercDamageBonusPerHit in effects.xml to give the bomb ten times more bonus damage but still no luck. Maybe I'm just...
    • QedrBlaster
    • Thread
    • Aug 13, 2015
    • Replies: 0
    • Forum: THE WITCHER 3 (PC)
  6. Q

    Alchemy and Crafting Thread

    I'm making a mod right now that will include a change so that you would only be able to restock you potions and bombs with Alkahest and White Gull while also increasing Alkahest's price and tweaking its recipe to require less pricy alcohol (timerian rye and nilfgaardian lemon) but more herbs. I...
    • QedrBlaster
    • Post #41
    • Aug 8, 2015
    • Forum: THE WITCHER 3
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