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  1. G

    A compendium of tweaks and fixes for the PC version

    So, ah, what are the best values to use for: Absolute best shadow quality, performance be dammned A good compromise between quality and performance, erring slightly on quality side (aka above Ultra) Thanking you in advance!
    • GeraltOrBust
    • Post #816
    • Jun 10, 2015
    • Forum: THE WITCHER 3 (PC)
  2. G

    A compendium of tweaks and fixes for the PC version

    You should still upload to Nexus if you can, and don't mind. Game forums come and go, and a lot of people don't think to go to them for mods. Nexus is synonymous with mods, and has greatly improved in recent years. This ^^ And that Mart guy, his mods were awesome.
    • GeraltOrBust
    • Post #800
    • Jun 9, 2015
    • Forum: THE WITCHER 3 (PC)
  3. G

    A compendium of tweaks and fixes for the PC version

    High-res grass mod for the Witcher 3!!! https://www.youtube.com/watch?v=7SzoZBzEe2M
    • GeraltOrBust
    • Post #649
    • Jun 7, 2015
    • Forum: THE WITCHER 3 (PC)
  4. G

    A compendium of tweaks and fixes for the PC version

    What tweaks were those kilyan?
    • GeraltOrBust
    • Post #611
    • Jun 6, 2015
    • Forum: THE WITCHER 3 (PC)
  5. G

    Witcher 3 Graphics

    Never said it wasn't a great game. But beyond everything else that's already been said, we've been told these effects weren't in the game anymore. That's now proven to be false, as we've discovered, at least with regards to lighting. Now, maybe you don't mind being misled time again, but if you...
    • GeraltOrBust
    • Post #1,746
    • Jun 4, 2015
    • Forum: THE WITCHER 3
  6. G

    Another great piece every gamer should read

    Whoops, thanks for that, fixed in OP (this was references Fallout 4, though it does seem he has a theme here). Yes, I agree, and (as was in my previously moved post) I myself bought two collectors editions of W2 as I loved W1 so much. I think, in part, that's why there's been such a backlash...
    • GeraltOrBust
    • Post #4
    • Jun 4, 2015
    • Forum: COMMUNITY
  7. G

    Another great piece every gamer should read

    Another great piece every gamer should read From Forbes: http://www.forbes.com/sites/erikkain/2015/06/03/fallout-4-looks-great-but-you-still-shouldnt-pre-order/ A pertinent paragraph: "For consumers, the perks can be nice. But the dynamic this sets up between consumer and industry is toxic...
    • GeraltOrBust
    • Thread
    • Jun 4, 2015
    • Replies: 8
    • Forum: COMMUNITY
  8. G

    Witcher 3 Graphics

    A good piece every gamer should read From Forbes: http://www.forbes.com/sites/erikkain/2015/06/03/fallout-4-looks-great-but-you-still-shouldnt-pre-order/ A pertinent paragraph: "For consumers, the perks can be nice. But the dynamic this sets up between consumer and industry is toxic. Hype...
    • GeraltOrBust
    • Post #1,739
    • Jun 4, 2015
    • Forum: THE WITCHER 3
  9. G

    Witcher 3 Graphics

    Don't confuse the cinematic lighting with the cinematic profile -- the profile is clearly designed to maximise visuals and performance, hence the reduced draw distance. CDPR could very easily add this lighting back to the game, and do a far better job than us hacking around with the cinematic...
    • GeraltOrBust
    • Post #1,737
    • Jun 4, 2015
    • Forum: THE WITCHER 3
  10. G

    Witcher 3 Graphics

    Heh :) I'd say it's more likely they're attempting to address stability/performance concerns, but if this is the fix then yes it would could preclude the use of Reshade and SweetFX. In this case, the only way to improve the look of the game will be for CDPR to actually restore the looks and...
    • GeraltOrBust
    • Post #1,646
    • Jun 3, 2015
    • Forum: THE WITCHER 3
  11. G

    Witcher 3 Graphics

    Not sure what they're thinking, but a quick inspection: The update provided both a d3d11.dll and a dxgi.dll Both of these display no version information, and are marked newer than the ones in the c:\windows\system\syswow64, from the official DirectX redistributable The d3d11.dll file is...
    • GeraltOrBust
    • Post #1,644
    • Jun 3, 2015
    • Forum: THE WITCHER 3
  12. G

    Witcher 3 ReShade/SFX CT Graphics

    You might be able to but the SweetFX configuration file has undergone a number of changes since 1.5.1, and just copying an old file across may not get the desired result (you may also get compiler warnings from settings that are absent). This is why I said 'manually' copy across -- just open the...
    • GeraltOrBust
    • Post #186
    • Jun 3, 2015
    • Forum: MODS (THE WITCHER 3)
  13. G

    A compendium of tweaks and fixes for the PC version

    Thanks for all your work jonwd7, those sceeen shot galleries show a markedly better image quality with the shadows. I haven't started playing yet, waiting for more patches, but given the above post then what do you recommend for the cascade settings? Keep to the ones in your previous post or...
    • GeraltOrBust
    • Post #438
    • Jun 3, 2015
    • Forum: THE WITCHER 3 (PC)
  14. G

    Witcher 3 ReShade/SFX CT Graphics

    You can simply manually transfer the settings across to Reshade + SweetFX, or Reshade + Framework, this will give the option for SMAA too (the author notes he couldn't get it working with Boulotaur's). This is one of the better presets I've seen for subtly fixing the color the palette. Thanks...
    • GeraltOrBust
    • Post #182
    • Jun 3, 2015
    • Forum: MODS (THE WITCHER 3)
  15. G

    [bug] Issue with 3 way SLI and gamma/color changes

    Just adding I have the same issue, 3xGTX680 4GB here.
    • GeraltOrBust
    • Post #6
    • May 28, 2015
    • Forum: THE WITCHER 3 (PC)
  16. G

    TW3 General Feedback [SPOILERS]

    This! They've done it in past games, don't know why it was removed :(
    • GeraltOrBust
    • Post #724
    • May 25, 2015
    • Forum: THE WITCHER 3
  17. G

    Disabling Hyper Threading!

    Hyperthreading isn't some magic performance booster that works with everything. It can improve performance on some applications for some workloads, but there's an overhead to running a virtual core. A single thread will have more performance on a non-hyperthreaded core than a hyperthreaded one.
    • GeraltOrBust
    • Post #10
    • May 25, 2015
    • Forum: THE WITCHER 3 (PC)
  18. G

    Who will Release a HD Texture Pack First, CD Projekt or Modders?

    Just a quick note: There are thousands of textures in the game It's important when upgrading texture resolution that it's done across the board, otherwise high-res textures can stand out like a sore thumb It's a monumental workload for modders to upgrade all relevant textures, not to...
    • GeraltOrBust
    • Post #8
    • May 22, 2015
    • Forum: MODS (THE WITCHER 3)
  19. G

    TW3 General Feedback [SPOILERS]

    My one, small, request* A quality of life request: Pillars of Eternity has this brilliant little feature -- when you loot a body, any corpses within a set range are automatically looted as well, their combined contents showing up in a single window. As it stands now: 4 guys dead! E, space...
    • GeraltOrBust
    • Post #240
    • May 22, 2015
    • Forum: THE WITCHER 3
  20. G

    I created a Free Camera\FOV\ToD tool for screenshots

    Yes! A Pause key and a toggleable Hide HUD key please CDPR, simple and easy enough to do -- and would allow users to take stunning mid-combat shots, which get uploaded to share, and help market your game :)
    • GeraltOrBust
    • Post #8
    • May 21, 2015
    • Forum: THE WITCHER 3
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