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  1. T

    We want to hear your questions!

    Are you going to try to adapt the Cyberpunk P&P rule set to the game? In a recent interview Marcin Iwinski stated, that you "are not limiting ourselves to using a certain set of rules". To me both Witcher games have suffered heavily because of their underwhelming character systems and rules sets...
    • tolknaz.597
    • Post #114
    • Jul 28, 2012
    • Forum: NEWS
  2. T

    The Witcher 3 Wishlist

    Lose the annoying QTE-s please. Also, if you're going to add small skills and abilities outside the main character system like in TW2, then make them actually useful and getting them without a walkthrough possible (talking about the one that allows you to avoid traps for example).
    • tolknaz.597
    • Post #279
    • Jul 8, 2012
    • Forum: THE WITCHER 3
  3. T

    Strong Back and other Abilities

    The abilities in general feel like an afterthought more than anything. I personallty feel they could use a lot of tweaking in a later patch (or possibly a mod when sdk is finally released), to make them more interesting and useful. The conversation abilities for example are a missed opportunity...
    • tolknaz.597
    • Post #4
    • Jul 2, 2012
    • Forum: GENERAL
  4. T

    What's Geralt's Alignment?

    Great post! That's exactly how i felt about it too.
    • tolknaz.597
    • Post #48
    • Jul 2, 2012
    • Forum: GENERAL
  5. T

    Patch 3.2 now available!

    I remember using this ui mod for an earlier playthrough. Including it as official content makes a lot of sense, because it's that good. Now, if only you guys could kill input lag next.
    • tolknaz.597
    • Post #96
    • Jul 2, 2012
    • Forum: NEWS
  6. T

    [TW1] [mod] Full Combat Rebalance (FCR) version 1.6

    Thank you for this mod, Flash! I can honestly say, that your mod makes The Witcher a far better gaming experience. Whenever i consider playing the game in the future, i'll not start a playthrough without FCR.
    • tolknaz.597
    • Post #90
    • Jul 2, 2012
    • Forum: MODS (THE WITCHER)
  7. T

    [TW2] Will there be a toolset released with The Witcher 2? We need MORE MODS!

    I'm sorry to say it, but without a toolset TW2 is and will always be inferior to TW1. The majority of fanmade adventures may not have been as good as the original campaign of TW1, but some of them were still pretty damn good and they added a big reason for me to keep the game installed even...
    • tolknaz.597
    • Post #91
    • Jul 2, 2012
    • Forum: MODS (THE WITCHER)
  8. T

    [TW2] Potion/Oil Duration Mod for EE?

    I wonder if there's a similar mod for places of power. If there is one design decision about the second game that i absolutely hated, it's the fact that buffs wear off so quickly. Combine that with inability to buff your character in combat and cdprojekts fondness to insert long cutscenes...
    • tolknaz.597
    • Post #4
    • Jul 2, 2012
    • Forum: MODS (THE WITCHER)
  9. T

    [TW2][MOD/MERGE] Lusit's Patch

    Not that i care much, but modders having ANY rights over anything, that isn't a graphics/sound asset, or original story/setting/characters is a pipedream if you follow most of the games actual licenses. Common courtesy amongst modders is one thing, but any scripts you write and compile using a...
    • tolknaz.597
    • Post #24
    • Feb 23, 2012
    • Forum: MODS (THE WITCHER)
  10. T

    [TW1][mod] Scabbard Mod ver 1.04

    I guess i can live with that. Overall i really like this mod, it adds a lot of atmosphere to the game. Good job!
    • tolknaz.597
    • Post #42
    • Jan 18, 2010
    • Forum: MODS (THE WITCHER)
  11. T

    [TW1][mod] Scabbard Mod ver 1.04

    After selling, dropping or putting witcher steel sword in storage and buying meteorite sword from the dwarven blacksmith in act I i have Meteorite sword in the scabbard on Geralts back. Soon another scabbard appears on geralts hip, although this inventory slot is empty.
    • tolknaz.597
    • Post #40
    • Jan 18, 2010
    • Forum: MODS (THE WITCHER)
  12. T

    [TW1][mod] Scabbard Mod ver 1.04

    What video card do you have? I had similar artifacts with my nvidia 8800 gts with 195.62 drivers. The artifacts were quite excessive and spiky balls was only one possible bug. The were always gone after a reload to appear again after a short time. After downgrading to 185.85 everything is fine.
    • tolknaz.597
    • Post #38
    • Jan 17, 2010
    • Forum: MODS (THE WITCHER)
  13. T

    Windows 7 issues and solutions

    Install the patch, it should remove copy protection from the game. The version of tages copy protection used with the game is not compatible with windows7.
    • tolknaz.597
    • Post #340
    • Jan 12, 2010
    • Forum: THE WITCHER
  14. T

    [mod] Hi-Res Character Models (NPCs, Monsters, Animals)

    Looks mostly improved from vanilla. The topic name is a bit misleading however, since strictly speaking you're not touching the models.
    • tolknaz.597
    • Post #7
    • Dec 9, 2009
    • Forum: MODS (THE WITCHER)
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