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  1. T

    Too many mods?

    Yen DLC - No feathers World Map Unlimited Zoom Wolf Armor - Dark Undershirt What's For Dinner Wealthy Vendors with Fair Sale Walk by Default True Cornered Hud Triss DLC hair for original appearance Toxicity - Clean Face and Screen Super Turbo Lighting Spawn Companion console command Sit on...
    • Tgirgis
    • Post #8
    • Sep 16, 2015
    • Forum: MODS (THE WITCHER 3)
  2. T

    Too many mods?

    This is exactly what I am experiencing at the moment. Did exactly what you did, one by one, found that a certain number of mods is the reason for infinite loading, I will do some counting and let you know what the number is for me Edit: For the record I am also running a reshade preset - E3FX...
    • Tgirgis
    • Post #6
    • Sep 15, 2015
    • Forum: MODS (THE WITCHER 3)
  3. T

    Nvidia’s GameWorks: A double-edged sword for Witcher 3

    I've heard it is enabled on the PS4, but I have no idea if it's true or whether or not it runs on the Xbox One Chip ---------- Updated at 12:34 PM ---------- Yes, we KNOW it runs on the CPU, the issue is whether or not it runs WELL on the CPU, as in optimization, because at one point it was...
    • Tgirgis
    • Post #358
    • Jan 24, 2015
    • Forum: THE WITCHER 3
  4. T

    [Experienced Modder Needed] Perfect Combat Mod

    That is actually exactly what I've decided to do at the moment haha
    • Tgirgis
    • Post #3
    • Jan 21, 2015
    • Forum: MODS (THE WITCHER 2)
  5. T

    Nvidia’s GameWorks: A double-edged sword for Witcher 3

    I'm under the Impression that Physx does not offload between the GPU and CPU (which is a feature that havok is currently working on) but rather runs completely on the GPU if an Nvidia one is available, otherwise it runs on the CPU. I could be wrong however, and if it is optimized then I have no...
    • Tgirgis
    • Post #354
    • Jan 21, 2015
    • Forum: THE WITCHER 3
  6. T

    Nvidia’s GameWorks: A double-edged sword for Witcher 3

    We've seen GameWorks chug something awful on AMD cards with Watchdogs - http://blogs-images.forbes.com/jasonevangelho/files/2014/05/Watch-Dogs-1080p-Benchmark-290x-versus-770.png Although TressFX had it's problems on Nvidia cards at first in Tomb Raider, TressFX has now been optimized for...
    • Tgirgis
    • Post #339
    • Jan 17, 2015
    • Forum: THE WITCHER 3
  7. T

    The Witcher 1&2 Remakes?

    I'll definitely have to look up the context in the future lol
    • Tgirgis
    • Post #99
    • Nov 16, 2014
    • Forum: GENERAL
  8. T

    The Witcher 1&2 Remakes?

    Well I figured their publisher logically saw the player retention and PR value in their strategy...shit, looks like I just overestimated the intelligence of publishers. Momentary lapse in judgement on my part
    • Tgirgis
    • Post #97
    • Nov 16, 2014
    • Forum: GENERAL
  9. T

    The Witcher 1&2 Remakes?

    Really? I actually didn't know that lol My earlier post may actually be wrong then - - - Update - - - Scratch what I said earlier, looks like reptilePZ is correct. I still maintain that CDPR could achieve it without hindering the development of newer games since I don't believe the cost would...
    • Tgirgis
    • Post #95
    • Nov 16, 2014
    • Forum: GENERAL
  10. T

    The Witcher 1&2 Remakes?

    Assuming that they are using a defined amount of money, as if to say there is a single pot used for all things, and any money spent must have been taken from that pot. What makes this notion a misconception is that CDPR has publishers. Here's a quick example of what I mean: Publisher has...
    • Tgirgis
    • Post #93
    • Nov 16, 2014
    • Forum: GENERAL
  11. T

    The Witcher 1&2 Remakes?

    Actually Sneky, that's a misconception. It's more likely that a small team would be working on the remake, since it wouldn't require a whole story, voice overs, or anything like that. Thus, CDPR could theoretically remake the series without it delaying any new games. It's not like they would...
    • Tgirgis
    • Post #91
    • Nov 16, 2014
    • Forum: GENERAL
  12. T

    The Witcher 1&2 Remakes?

    A full remake for witcher 1 maybe, but for Witcher 2, I'm more interested in a combat system overhaul, though some new features would also be great - i.e. new arm-wreslting system and non-QTE fistfight system. Otherwise, I don't see a need to fully remake it. See this post if interested in...
    • Tgirgis
    • Post #89
    • Nov 16, 2014
    • Forum: GENERAL
  13. T

    [Experienced Modder Needed] Perfect Combat Mod

    [Experienced Modder Needed] Perfect Combat Mod Alright I posted this in the Redkit forums but I wanted to post this here too incase anyone is interested. I'm looking for an experienced modder (or multiple modders) to help me make the perfect combat/systems tweaks to this game. This mod will...
    • Tgirgis
    • Thread
    • Nov 16, 2014
    • Replies: 1
    • Forum: GENERAL
  14. T

    [Experienced Modder Needed] Perfect Combat Mod

    [Experienced Modder Needed] Perfect Combat Mod Alright, I'm looking for an experienced modder (or multiple modders) to help me make the perfect combat/systems tweaks to this game. This mod will allow the more casual RPG fans to enjoy the game, as the current combat and control systems are more...
    • Tgirgis
    • Thread
    • Nov 16, 2014
    • Replies: 2
    • Forum: MODS (THE WITCHER 2)
  15. T

    [TW2][WIP] For Temeria! [Updated 18/1/2014]

    RivianNomad, same here! I think the author may no longer be active or may have just abandoned this mod I really hope he returns though!
    • Tgirgis
    • Post #83
    • Nov 13, 2014
    • Forum: MODS (THE WITCHER)
  16. T

    If I mod The Witcher 2, is there any chance that it might cause problems when importing my character on The Witcher 3?

    I modded the hell out of TW1 and had no issues importing to TW2. That said, as long as the mod doesn't effect quests/decisions you'll be fine. Mods that change textures, models, or game systems (like combat) won't impact TW3, which only checks to see which decisions you made and what items you...
    • Tgirgis
    • Post #5
    • Nov 12, 2014
    • Forum: MODS (THE WITCHER 2)
  17. T

    some mods do not work since EE

    I am also having this issue (with the Hoodless Blue Stripes Combat Jacket mod - http://www.nexusmods.com/witcher2/mods/271). It has something to do with them blending the dlc armor files with the normal game files, thus, any mods that use the path CookedPC/Game/DLC no longer work. I've yet to...
    • Tgirgis
    • Post #2
    • Nov 12, 2014
    • Forum: MODS (THE WITCHER 2)
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