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  1. Power-Penguin

    Oda Armor

    Why can't we get armor like that! It looks so cool !
    • Power-Penguin
    • Thread
    • 57 minutes ago
    • Replies: 1
    • Forum: GAMEPLAY
  2. Power-Penguin

    More enemy types

    Ok so I'm just spitballing here for fun: 1. Commander: buffs all nearby enemies giving them extra health/damage. 2. Grenadier heavy: similar to the current heavy but instead of an LMG it uses a grenade launcher to flush out V (ONLY ADD WHEN EXPLOSIVE DAMAGE IS BALANCED!!!). 3. Stealth: can...
    • Power-Penguin
    • Thread
    • Yesterday at 9:20 PM
    • Replies: 1
    • Forum: GAMEPLAY
  3. Power-Penguin

    Idea for weapon flashlights....

    If they do add weapon flashlights they should proc the blind status effect if you aim the weapon at an enemy (with build up to make rarer versions better at applying blind).
    • Power-Penguin
    • Thread
    • Yesterday at 8:05 PM
    • Replies: 0
    • Forum: GAMEPLAY
  4. Power-Penguin

    Maybe grab should have been a body skill.....

    Aisar hit the nail on the head. Yes there are ways to upgrade the grab in the game but there is no skill that lets you shoot while you are grabbing an enemy.
    • Power-Penguin
    • Post #6
    • Yesterday at 7:01 PM
    • Forum: GAMEPLAY
  5. Power-Penguin

    Maybe grab should have been a body skill.....

    It makes body disposal for stealth game play way too easy. Also anyone else think that there should be a skill that lets you shoot with a pistol while an enemy is grabbed (Gears of War meatshields anyone?).
    • Power-Penguin
    • Thread
    • Yesterday at 8:14 AM
    • Replies: 7
    • Forum: GAMEPLAY
  6. Power-Penguin

    Holding up stores

    I think it would be cool if you could hold up stores in the game. Really add to the criminal aspect that some of the promotional material mentioned. Maybe if you returned to that store you could still shop but with higher prices. If you killed the owner they could be replaced with a random NPC.
    • Power-Penguin
    • Thread
    • Yesterday at 8:11 AM
    • Replies: 1
    • Forum: GAMEPLAY
  7. Power-Penguin

    Best damage type to get for guns?

    There is no big difference unfortunately. They are pretty interchangeable, just go for your favorite (visually). Super superfluous system really.
    • Power-Penguin
    • Post #16
    • Yesterday at 2:43 AM
    • Forum: GAMEPLAY
  8. Power-Penguin

    Rarities need clearer diferentiation

    Why can a common armadillo mod have a higher armor benefit than a rare one ? Why can a common version weapon of the same weapon have better stats than a higher tier version (dropping at the same weapon level) ? Did anyone at CD Project consider the fact that higher tiers of loot should have...
    • Power-Penguin
    • Thread
    • Thursday at 5:08 AM
    • Replies: 0
    • Forum: GAMEPLAY
  9. Power-Penguin

    I know technical issues come first, but the gameplay needs balancing as well

    Yeah the players power curve should be squashed a bit. You become way too OP way too fast. It's cool to become OP in any game but you gotta make me work for it. Also item and enemy scaling is all over the place.
    • Power-Penguin
    • Post #15
    • Wednesday at 2:26 AM
    • Forum: GAMEPLAY
  10. Power-Penguin

    Idea for weapon mods

    It would make more sense if they had a clearer gameplay role but they feel really interchangeable at this point.
    • Power-Penguin
    • Post #3
    • Wednesday at 2:22 AM
    • Forum: GAMEPLAY
  11. Power-Penguin

    Idea for weapon mods

    I don't know how people will take this but I think elemental (thermal, chemical, electrical) damage should be divorced from random weapon rolls and instead be relagated to weapon mods (making weapon mods more interesting). This way it would be like slotting a different ammo type in the weapon...
    • Power-Penguin
    • Thread
    • Wednesday at 2:06 AM
    • Replies: 3
    • Forum: GAMEPLAY
  12. Power-Penguin

    Aerial takedowns should have a lethal/non-lethal option

    Like Dishonored 2. That is all.
    • Power-Penguin
    • Thread
    • Wednesday at 1:47 AM
    • Replies: 2
    • Forum: GAMEPLAY
  13. Power-Penguin

    Question about sandstorms in the badlands

    Do they occur dynamically or are they scripted ?
    • Power-Penguin
    • Thread
    • Wednesday at 1:30 AM
    • Replies: 1
    • Forum: GAMEPLAY
  14. Power-Penguin

    Can enemies break out of the grab ?

    Do you guys think that the grab break should be related to stamina (as you hold an enemy the stamina bar goes down) ? Just so you know exactly when an enemy is going to break out.
    • Power-Penguin
    • Post #5
    • Wednesday at 1:29 AM
    • Forum: GAMEPLAY
  15. Power-Penguin

    Can enemies break out of the grab ?

    I remember one of the tutorials mentioning that they could break out but this never has happened to me.
    • Power-Penguin
    • Thread
    • Wednesday at 12:49 AM
    • Replies: 11
    • Forum: GAMEPLAY
  16. Power-Penguin

    "Body Identified: Enemies have been alerted" - For no reason.

    Yeah enemy AI in general is pretty wacky.
    • Power-Penguin
    • Post #14
    • Wednesday at 12:05 AM
    • Forum: GAMEPLAY
  17. Power-Penguin

    Vendors should have fixed inventories

    Giving each vendor fixed inventories would go a long way to ground them in the section of the city they are in. For example clothes vendors in the city center should favor more corpo clothing options like suits while clothing vendors in Santo Domingo should have lower end clothing. This could...
    • Power-Penguin
    • Thread
    • Wednesday at 12:01 AM
    • Replies: 3
    • Forum: GAMEPLAY
  18. Power-Penguin

    Mantis Blades won't retract

    Bought the Mantis Blades, equipped them, now they won't leave the screen.
    • Power-Penguin
    • Thread
    • Dec 27, 2020
    • Replies: 0
    • Forum: PLAYSTATION
  19. Power-Penguin

    Gangs and cops should drive around Night City

    I just wan't to see Tiger Claws rolling around in bikes like Akira.
    • Power-Penguin
    • Thread
    • Dec 27, 2020
    • Replies: 4
    • Forum: GAMEPLAY
  20. Power-Penguin

    Anyone else think Placide's coat shoul be a unique and not just a legendary ?

    Also it just looks kind of boring on V.
    • Power-Penguin
    • Thread
    • Dec 24, 2020
    • Replies: 0
    • Forum: GAMEPLAY
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