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  1. A

    Please take special attention to game world

    Please take special attention to game world Though this is as much my fault as anyone one else in the same boat, one of the major shortcomings of TW2 was how much of the political, geographical, social and historical lore the player was supposed to be aware of. Much of the game dialogue was...
    • Aegis_Kleais
    • Thread
    • Jun 16, 2014
    • Replies: 32
    • Forum: THE WITCHER 3
  2. A

    Remove "Forced Failures" from the game

    Remove "Forced Failures" from the game A problem TW2 suffered greatly from are Forced Failure sequences. Where you either give the user the belief that something can be done, allow them to do it, and then mount impossible odds against them (literally, impossible, such as never ending...
    • Aegis_Kleais
    • Thread
    • Jun 15, 2014
    • Replies: 41
    • Forum: THE WITCHER 3
  3. A

    Hunger/Thirst/Sleep & Notes

    Hunger/Thirst/Sleep & Notes Two things I'd love to see in tW3: Hunger/Thirst and Note-taking. Hunger/Thirst/Sleep First of all, this would be an option, defaulting to off, but allowing the player to enable it if they want the challenge. The premise is simple. We are on a massive quest, and...
    • Aegis_Kleais
    • Thread
    • Jun 10, 2014
    • Replies: 44
    • Forum: THE WITCHER 3
  4. A

    Time to get Crafty!

    Time to get Crafty! So who here crafted? I mean anything; be it alchemical potions, armor, enhancements, bombs, traps, etc... To me, there has always been a disconnect between buying goods and crafting them. Traditionally I think that it should be cheaper to craft items than to just out and out...
    • Aegis_Kleais
    • Thread
    • Jun 10, 2014
    • Replies: 5
    • Forum: THE WITCHER 3
  5. A

    A handful of UI suggestions to the CDPR devs

    A handful of UI suggestions to the CDPR devs Hey devs! Sorry to interrupt the development of the game, but I'm a bit of a usability buff, and I would like to provide some information regarding UI enhancements for the PC that may prove to help make the game experience more enjoyable. I hope you...
    • Aegis_Kleais
    • Thread
    • Jun 8, 2014
    • Replies: 28
    • Forum: THE WITCHER 3
  6. A

    Dear CDPR Web Developers/Designers...

    Dear CDPR Web Developers/Designers... 2 things. 1. I visited: http://thewitcher.com and was visited by an age gate. If I may make a suggestion: Preferably, you can reduce the complexity of the request and aid in usability by merely asking the user's age with a single input box than the 3...
    • Aegis_Kleais
    • Thread
    • May 29, 2014
    • Replies: 55
    • Forum: GENERAL
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