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  1. U

    Corrupted Textures in The Witcher: Enhanced Edition

    In case someone else is having a similar issue, the reinstall helped. I completely uninstalled the game, wiped it's folder clean. Then re-downloaded EE patch and the language pack in case I had a corrupt download.Everything seems to work fine now, at least from what I see.
    • username_2080526
    • Post #7
    • Jan 22, 2009
    • Forum: THE WITCHER
  2. U

    Corrupted Textures in The Witcher: Enhanced Edition

    Just installed the November DirectX version. No changes. But thanks for advice anyway.So far I only encountered this bug with Shani, so I think it really might be a corrupted install. I'll re-download the EE patch, completely wipe the old version of Witcher, and reinstall it all when I have time.
    • username_2080526
    • Post #6
    • Jan 22, 2009
    • Forum: THE WITCHER
  3. U

    Corrupted Textures in The Witcher: Enhanced Edition

    I have the same issue. Only happens in EE since I played through the original edition a while back, and started on an EE game now.I tried changing all video settings possible, and upgraded the drivers.Here is what it looks like...
    • username_2080526
    • Post #4
    • Jan 21, 2009
    • Forum: THE WITCHER
  4. U

    Problem with Abilities / Attack abillities

    To tell the truth, I know little myself. At the time of my original post I was only playing with D'jinni for about 4 days. Now I am building the setting and writing the script (as in storyline) for my adventure, so didn't have much chance to look deeper into coding yet. By standard actions, do...
    • username_2080526
    • Post #28
    • Aug 2, 2008
    • Forum: MODS (THE WITCHER)
  5. U

    Problem with Abilities / Attack abillities

    Actually I didn't test this out yet. They might run on your pc right out of Scripts\Definition folder, but I imagine you have to add them to the module just like custom creature templates and such. Check out Price of Neutrality folder structure. There are some definition scripts in there too...
    • username_2080526
    • Post #25
    • Jul 26, 2008
    • Forum: MODS (THE WITCHER)
  6. U

    Problem with Abilities / Attack abillities

    Not sure if this will help, but I looked into the definition .lua files, and they don't seem to be all that complicated. Here is a small list of available attributes for creature abilities I made based on m0 definition scripts that can be found in Data\Scripts\Definitions. Not every attribute is...
    • username_2080526
    • Post #22
    • Jul 26, 2008
    • Forum: MODS (THE WITCHER)
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