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    Performance is very bad since Patch 1.10

    Probably it's the increased VRAM requirement, the 660Ti has only 2GB VRAM, I have to try to decrease the textures memory utilization, maybe it will fix the crashes, since they're always caused by an EXCEPTION_ACCESS_VIOLATION.
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    Performance is very bad since Patch 1.10

    Yeah, I thought that it could a memory chip too, but I wonder why up until the 1.06 (stopped playing at that patch, and jumped directly to 1.10) the game was running fine, while with the 1.10 I'm having so many video driver crashes (no changing in hardware and software on that PC).
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    Performance is very bad since Patch 1.10

    The odd thing is that, as I said, I have no problem running 1.10 with my 970 PC, but on my older PC with an i5 2500k + 660Ti, I'm having a shitload of crashes (Driver nVidia has stopped working) and I can't understand why, since before it ran without problems. I tried to raise the paging file...
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    Performance is very bad since Patch 1.10

    It's not a theory. I just unistalled the game from my PC, and installed the game from scratch using the setups from GOG website, base game + patch 1.10 + dlc full pack. No presence of the d3d11.dll and/or dxgi.dll. Game is working fine so far with 0 crashes (970 + i7 4790k) and no fps drops...
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    Nvidia geforce gtx 970 4gb vram gddr5

    I never go down the 50fps mark, provided I disable the AA (which I don't really like honestly), hairworks and setting the shadows at high (ultra setting is a hit on the fps while not bringing that much of an improvement). Most of the time I reach the cap of 60fps, I get the drop in fps when in...
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    1.05 Upgrading bugs and Where to find Glyph Diagrams

    http://forums.cdprojektred.com/threads/46591-Temporary-manual-fix-1-05-Crafting-Runestones-and-Glyphs?p=1763840#post1763840 BTW, pls guys, learn to use the search tool, those problems are addressed too many times with new threads.
  7. G

    Bottleneck?

    Well, in the video they used the Titan X in order to be sure to reduce at a mininum any GPU bottleneck during the test. However, here in the forum you can read people with 970 SLIs and i5 not performing very well in areas like Novigrad. You should try however disabling Hairworks, which has a...
  8. G

    Bottleneck?

    The i3 doesn't perform well in crowded areas like Novigrad, the city it's CPU intensive in which the i7 really shines. Check this video:
  9. G

    Possible workaround for crafting bug

    I'm not at all saying that they should not fix the bug, it's there and I guess they know it by now. BUT, in the meantime, you have two alternatives: 1) Spend less than 5 minutes and use my manual fix (it's a "fire-and-forget" fix, btw, you just need to do it once) and you won't be affected by...
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    Possible workaround for crafting bug

    I already posted days ago a solution for the bug: http://forums.cdprojektred.com/threads/46591-Temporary-manual-fix-1-05-Crafting-Runestones-and-Glyphs?p=1763840#post1763840
  11. G

    [Temporary manual fix 1.05] - Crafting Runestones and Glyphs

    I guess it would not happen, since all the runes/glyphs obtained in patch 1.05 are "good to go" for the purpose of crafting.
  12. G

    [BUG] Cannot Create Chernobog Runes

    http://forums.cdprojektred.com/threads/46591-Temporary-manual-fix-1-05-Crafting-Runestones-and-Glyphs?p=1763840#post1763840
  13. G

    Cannot craft middle Igni Glyph

    http://forums.cdprojektred.com/threads/46591-Temporary-manual-fix-1-05-Crafting-Runestones-and-Glyphs?p=1763840#post1763840
  14. G

    Please devs, can you implement additional fixes and tweaking on keyboard mapping?

    I tried to replicate the problem binding the jump to the right mouse button. I had the problem that Bellator reported, sometimes the jump works at first press, sometimes you need to press it twice in order for it to work, but I can use it nonetheless, I can't understand why you can't manage to...
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    Please devs, can you implement additional fixes and tweaking on keyboard mapping?

    Honestly, I don't know what you're both talking about. I tried just to be sure to change the bindings of jump (which is btw a single binding, the same key works for geralt and roche) and the sprint+canter/gallop, and on my PC they work without problems, no matter to what key I bind those...
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    Please devs, can you implement additional fixes and tweaking on keyboard mapping?

    Huh? I use space for jump for both Geralt and Roche, and Left shift for sprinting with Geralt and canter/gallop (single/double press) with Roche. The problems with the keyboard are others, like the hardcoding of some functions (E for single loot, I for the Vendor recipe item info which doesn't...
  17. G

    ETA for patch 1.06?

    It's not even as icemount said, I opened a thread about the runes/glyphs bug with a manual fix using the console in-game: http://forums.cdprojektred.com/threads/46591-Temporary-manual-fix-1-05-Crafting-Runestones-and-Glyphs?p=1763840#post1763840
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    witcher glyphs bugged ? (cant craft glyphs)

    Well, this is the only solution atm, it's not that difficult to use the console mod, and you don't have to use it for anything else. Better this than not being able to craft runes/glyphs.
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    witcher glyphs bugged ? (cant craft glyphs)

    http://forums.cdprojektred.com/threads/46591-Temporary-manual-fix-1-05-Crafting-Runestones-and-Glyphs?p=1763840#post1763840
  20. G

    [Temporary manual fix 1.05] - Crafting Runestones and Glyphs

    Upped due to a lot of new threads asking for a solution to this bug.
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