I think it's best for geralt, and while it's ideal for triss as well that doesn't mean she's doing it for the wrong reasons. I love complex characters.
WHen I hit the limit I could no longer save either. I think I'm just going to delete the steam version and redownload the gog edition until they have this sorted out.
Or you can get your cd key by doing what it says in this post here. I just did it and it worked fine.
http://forums.steampowered.com/forums/showthread.php?t=2636718
So some people have the EE of the PC version. Have they fixed the shadow dither effect? If you don't know what im talking about you can see it in the pic in the second post of this thread.
You've got to look past the downgrades they had to make for the 360 version and imagine the different lighting with the already great looking PC version. So no, I'm not saying the 360 screens look even nearly as good as the PC ones, but their lighting is way more interesting.
Also if you're feeling particularly helpful, could you tell us if the new lighting fixes the shadow "dither" effect. There's better examples but you can see what I mean on triss's face here. It's most noticeable in Flotsam. You'll need to zoom in to see it.
CDP- Does the PC EE have the new lighting seen in the 360 screens?
As taken from here. Because it looks really nice, but I know it'd look crazy good on PC.
and there's more in the article. I figured this would be a pretty easy question for you guys to clear up if you happen to see it.
haha, this thread is still going strong. My choice remains triss, but I plan on doing an elven supporting yeneffer play as well just because this game is way too good to only experience one side of things.
You're right i was being too harsh. If they take an interest in the story it's not too much. If they don't follow all the details though they'll be lost, but that's true for whatever platform.
Information overload.
lmao, the story is going to be wayyy to complex for the average gamer. I'm sure they'll dumb it down to appeal to a larger crowd in the future. It's inevitable.