Why is everything so muted? The entire image on your mod is merged into lifeless picture and the removal of dialogue light caused the effect that I feared: Faces look simply flat and uninsteresting. You can see this on the tavern fight cutscene, where on vanilla you can see how the facial...
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Boats were reworked, and all missing masts and sails were fixed. Proxy masts/sails apparently were glitched in vanilla and none of the boats have them, Nitpicker's Patch doesn't fix this. Also fixed some invisible boat proxies...
Improving LOD in Toussaint is completely achievable in the exact same way we are doing right now. Editing meshes. Feel free to try yourself on Toussaint meshes.
As much as you push into into the thumbstick, push less, walk slower, push more, walk faster. I counted at around 3 (maybe 4) different speeds before going into running.
A simple script could be use to force the brightness of the flare to be uniform across all lighting mods via a dummy env, preventing that overbright flare.
I could do this no problem, adding them as unique and standalone armors, but as a one-man-job it is simply an astounding and overwhelming amount work to do.