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    Trying to extract icons of the signs, but wcc doesn't seem to like me

    Not possible with the tool CDPR released. Fortunately, there is another tool that can and is based on LUA. Just check the sticky threads..
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    Need help creating a "Steel is all you need" mod

    Hijacking for a bit, you'd prefer Steel Swords, which has lower damage input, rather than Silver Swords, which has higher damage input? What you're looking for is on .ws files, so there's no need to uncook. Check it. Use Scriptstudio to make searching easier.
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    Limit of texture mods

    After some minor research and testing, here are some of my speculations: TextureMemoryBudget would be akin to ENB's VideoMemorySizeMb. In Skyrim, exceeding the limit of one's system will lead to an infinite loading screen. Witcher 3 suffers the same problem of infinite loading screen. The...
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    Limit of texture mods

    How many DLCs do you have? Take note that DLCs are separate from the mods folder and thus cannot be merged with them. That's the reason why I only have 9 DLCs while having a lot of other mods. Anymore and the game will only be a background process or if the game starts, suffers infinite loading.
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    I cannot get the ModKit to export textures. Period. Please help.

    See Marcin's post here: http://forums.cdprojektred.com/forum/en/the-witcher-series/the-witcher-3-wild-hunt/mod-discussions/125183-modkit-is-currently-broken?p=3276603#post3276603 For faster wcc_lite startup see here...
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    Limit of texture mods

    mod0000_MergedPack is 916mb All installed mods in mods folder, except for mod0000_MergedPack, mod0000_MergedFiles and DLC folder, is 1.09gb. I remember editing rendering.ini. I think it's TextureMemoryBudget. Here are my settings. Please do not copy. I only posted for comparison. It might crash...
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    Need Help with More Blood Mod (from KNG)

    Here: https://mega.nz/#!tpAASRwT!_etb76E_u4KvpKmR8uL-NzQPgzPhF8lkBqyT6fKiykg
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    Make a massive mode for remastered the first title : The witcher enanched edition

    In order to edit a texture it must first be extracted or unzipped (they call it here uncook). But to uncook, we need a program or tool to effectively do that. Even after uncooking files, some files will be incomprehensible such as .w2mi or .w2mesh for witcher 3 as an example. We need a tool or...
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    Limit of texture mods

    Managed to reach 159 mods. http://imgur.com/JvkHuNG *Adding another DLC will make the game unresponsive *Adding another texture mod, swf, or xml will run the game but will have infinite loading. *Adding .ws files only does not affect the game in any way. *This is of course with problems...
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    Wetness

    :comeatmebro:
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    [Mod Help] Problem with Animation

    [Mod Help] Problem with Animation In modifying Extra Animations by GreatArchimedes, I've encountered a problem with the animation 'work_stand_eat_01'. On using consumables (drink) or tagged as such and after animation ends, the tankard lingers or remains stuck in Geralt's hand. How do I remove...
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    [Mod Request] Remove AMM Red Texture of the Following...

    Success with the Hips. No longer red. BEFORE http://imgur.com/KyMELu3 AFTER https://imgur.com/a/iKW3K No onto the necklace and belt...
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    [Mod Request] Remove AMM Red Texture of the Following...

    How do I do this with the Knight Necklace? For example, the necklace .tga looks like this: https://imgur.com/a/SIxSe. The pendant color is ALL RIGHT. However, in game, it looks NOT ALL RIGHT. Still color red. How do I make it blue in-game with AMM?
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    [Mod Request] Remove AMM Red Texture of the Following...

    [Mod Request] Remove AMM Red Texture of the Following... Could someone please remove the bright red texture and replace it with a natural color applicable with AMM? Accessories: - i_11_mb_bob_knights (knight hips 2) //bright red belt - i_23_mb__bob_knights (knight belt 3) //bright red belt -...
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    Cat potion similar to original witcher

    http://www.nexusmods.com/witcher3/mods/1677/? The mod above activates cat effect without imbibing cat potion. Check AeroHD's comment for 1.30+ update.
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    [Help] Help with Runeword and Glyphword xmls

    [Help] Help with Runeword and Glyphword xmls Where are the Runeword and Glyphword xmls located and what are the filenames? Uncooked both DLC>blob and and TW3>content but can't find them. Any help is greatly appreciated!
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    [Mod] Stamina Gauge above Geralt's Head

    [Mod] Stamina Gauge above Geralt's Head Which witcherscript should I look into? Does the attempt require specialized tools/programs other than notepad++?
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    Script Compilation Error even with Script Merger

    Now I understand why veteran forumers stopped replying to these comments. Anyway, no one can help you with only those information. Either: Open mod000_MergedFiles, find levelmanager.ws, look at line 475 and 476, do a little coding (comment-out, delete, etc.) or Open all your modXXXX...
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    script compilation errors, solution other than script merging?

    There's too many witcher scripts. Just do the usual manual merging using script merger or do the hardway: compare between '.ws from mod' from '.ws from content directory'. using notepad++ And no one can help you anyway with only those text. Rogue smiley spotted.
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    [MOD HELP] Adrenaline Rush Loop or Re-Activate Skill during Combat

    [MOD HELP] Adrenaline Rush Loop or Re-Activate Skill during Combat In playerwitcher.ws ,under event OnCombatStart, My objective is for mutation7 or adrenaline rush to re-activate once the debuff duration expires and while in combat. Unfortunately, I have failed many times. How do I achieve...
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