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    Itemization in this game

    Itemization in this game Looking at Cyberpunk's massive variety of items, this is honestly my No1 concern here...Witcher III itemization, despite being fairly simplistic, ( imo) was disjointed unclear mess. Too many items with little relevant difference (or use) next to one another, narrowing...
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    We know anything about Exploration gameplay?

    We know anything about Exploration gameplay? Not sure if this should go in separate thread, but a recent video explains goals/design of exploration in latest Deus Ex : https://www.youtube.com/watch?v=-38BH95ERn0 Hope CDPR's takes note of this...this will require a very different approach from...
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