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  1. simonschwab

    What is the Item Level?

    Yes and no. Every weapon can have different stats, that includes for instance thermal damage. This means one Lexington can have physical damage, and another Lexington has physical and thermal damage without any different attachements.
  2. simonschwab

    What is the Item Level?

    I think they overcomplicated the system, there are: level requirement, full potential level, item quality, item level and a lot of random stats.
  3. simonschwab

    What is the Item Level?

    The item level seems to be the minimum level to get no malus on the item. Since it's not the required level, it has to be something else. We will find out soon enough.
  4. simonschwab

    What is the Item Level?

    The article is a wrong translation from a german article and is also outdated. The item level is different thing than the item quality. 1607088074 Maybe you are wrong too. ;) In the lorebook it's apperently called Kerenzikov.
  5. simonschwab

    What is the Item Level?

    Yeah maybe that is why the item levels are for. If you get Royce's legendary gun at the beginning of the game, why should you use it 20 levels later? So maybe we can somehow upgrade the item level, otherwise the balancing would be off. 1607039621 So do you think the item levels are some sort of...
  6. simonschwab

    What is the Item Level?

    The screenshot is from the latest Night City Wire. They may change stuff, but how is it implemented now? 1607020982 It's likely they make it a lot like TW3. It seems very unintuitive though if a common handgun level 20 can be better than a uncommon handgun level 1. I don't think the item level...
  7. simonschwab

    What is the Item Level?

    Yes the higher the level, the higher some stats are. But that is true as well with the quality of the item that goes from common until legendary. So why additional levels? The item level is not a requirement to use the item. You can be at character level 1 and use a level 10 item. Yes you can...
  8. simonschwab

    What is the Item Level?

    Any idea what the item levels are and how they affect the item stats? Every item quality can have a lot of item levels. Higher levels mean higher stats. But how does that work? Can the levels be increased by crafting? Is it just a random system?
  9. simonschwab

    Non-Lethal Weapons

    I agree. Stealth seems the most viable way for a non-lethal playthrough. Avoiding conflict also helps. Hacking enemies and take them out from behind. Maybe later with non-lethal ammunition there is more flexibility.
  10. simonschwab

    Non-Lethal Weapons

    From the latest video, it does not look like Blades have a non-lethal option. From a "realism" standpoint, it makes sense. But it seems Katanas and Mantis Blades are out for a non-lethal playthrough.
  11. simonschwab

    Night City Wire: Episode 5 - What do we want/need to see?

    Exactly. I wish to know more about the crafting system. The weapon mods and attachment system and fragments for cyberware, how that all works. Then the RPG system with all the perks and how the leveling with XP and street cred works. And some standard questions answered about loot from...
  12. simonschwab

    Save the date: Night City Wire - Episode 4

    Absolutely. They are probably afraid to show specific numbers because they still balance stuff.
  13. simonschwab

    Save the date: Night City Wire - Episode 4

    yes, waiting for more info about character development and the whole crafting system.
  14. simonschwab

    Cyberpunk 2077 - Screenshot Master Thread

    No, does not look like it. The Saratoga has a handle on the front and a very short barrel.
  15. simonschwab

    Cyberpunk 2077 — Night City Wire: Episode 3

    He probably sleeps in Misty's bed all the time.
  16. simonschwab

    Diskussion: Attribute, Skills und Perks.

    Den Artikel kenne ich natürlich. ;)
  17. simonschwab

    Diskussion: Attribute, Skills und Perks.

    Gute Zusammenfassung. Allerdings hat sich die Charakterentwicklung seit dieser Version wieder verändert. Auf einzelne Punkte und Zahlen einzugehen nützt also nichts, da beim Balancing wieder alles verändert werden kann. So wie es seit den letzten Informationen aussieht, sind die Attribute und...
  18. simonschwab

    Cyberpunk 2077 — Night City Wire: Episode 3

    You are probably right. Good catch!
  19. simonschwab

    nightcity.love

    The advertisement is the best part of the website. :ROFLMAO:
  20. simonschwab

    Cyberpunk 2077 — Night City Wire: Episode 3

    The amount of stuff in the game is just insane. The episode was great! The look and feel of the game is nothing but fantastic. It's astonishing that some very small clipping issues is the only nitpicking. That means: Great job CD Projekt! I really like that the world reacts to things happening...
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