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  1. batouyukinawa

    NEW XBD'S?

    I've noticed you can purchase new XBD's in Dog Town but there doesn't seem to be a way to activate them. Anyone know what this is about? I just don't see why CDPR would put these in just to tease us yet again.
  2. batouyukinawa

    What happened to the MOD

    I've been out of the CP situ however I'm a bit perplexed after coming back. Nexus still spits out Naked mods and minor insignificant alterations after all this time. I was really hoping for something akin to Bethesda after CDPR released their own mod support. I swear more was happening before...
  3. batouyukinawa

    1.61 broke quick access

    1.61 broke the quick access on my controller. Used to hold down triangle and it would bring up the quick access menu. It's now busted. It doesn't work.
  4. batouyukinawa

    NVIDIA update minor issues.

    First of all I want to commend for the most part the NVIDIA update. I've never had this game run so silky smooth. However for some strange reason going into hacking mode drops the fps. Wonder if anyone else is having this issue and if so have they sent a bug report to CDPR? Thanks!
  5. batouyukinawa

    Huge issue with RedMOD

    So if you uninstall CP and erase the folder good luck ever getting RedMOD back cause GOG thinks you already have it. It will not allow you to reinstall it! I can tell this is the case because when I look for the gear icon in the prelauncher it's not there. So I have no way of enabling mods.
  6. batouyukinawa

    So Resident Evil 8 can have a third person mode but Cyberpunk can't?

    Who just watched the Capcom presentation? They added third person to Resident Evil 8 cause the fans were asking for it. You hear that CDPR?!!!!
  7. batouyukinawa

    CDPR vindicated those who doubted their promise

    I'm disappointed with CDPR. I was let down by their bug infested release and I am now equally disappointed by their dismissive approach to Cyberpunk 2077. This is not the game you promised. I held judgement to see if you would correct the wrongs but it's clear now that you favor abandoning that...
  8. batouyukinawa

    What's up with the awful difficulty design now?

    Not an actual challenge to get one shot during a gun fight fyi. I've been full health and died with a lucky crit hit by some rando NPC. This is not good design. This isn't how you make something more challenging. The reason why Elden Rings difficulty works is simple. It's fair and once you...
  9. batouyukinawa

    I thought they fixed the weather?

    So I'm lvl 20 right now. Completely brand new start, full reinstall and deleted all previous saves. Even deleted the folder. I have one mod, the ragdoll mod which fixes the horrid ragdolls in the vanilla. I highly doubt this is messing up the weather though. As of now, I have not seen rain or...
  10. batouyukinawa

    Dry weather but wet streets?

    This has been issue ever since the game's been out. For some reason at night, the streets are wet even if it's not raining. It's weird and immersion breaking. Does anyone else have this issue?
  11. batouyukinawa

    Ragdoll revision's thoughts and opinions

    I have to say the ragdolls are improved but still not there. Legs will break and move the opposite way. There's also a lot of suspended limbs in mid air when the enemy dies. I just want to know what happened to the ragdolls we saw in the "Tools of Destruction" trailer? They were amazing. I just...
  12. batouyukinawa

    Convoy icon on map legend?

    What's the deal with the escort icon within the map legend? Looks to me there were plans for a GIG type where you disrupt convoys. I can see this was cut dude to the missing traffic AI but I wonder if we'll get this in the update early next year. Anyway, thoughts?
  13. batouyukinawa

    A request to moders about ragdolls

    Hey guys, I was wondering if there's any way you can improve the ragdolls. They are honestly some of the worst ragdolls I have seen in recent years. It's weird because NPCs have complex rigging yet somehow ragdolls act as if they have very basic rigging. I remember seeing the ragdolls in the...
  14. batouyukinawa

    Fix the gameplay or fix the graphics?

    I'm just curious where people divide.
  15. batouyukinawa

    Petition for fixing Kerenzikov & Sandevistan

    Hey y'all lets all make some noise. It's been 8 months since this game released and the very cyber mod showcased in the 2018 demo still to this day does not work as intended. ISSUES Kerenzikov - How it works now - Dodging to the left or right alters the ballistics of all weapons to a point...
  16. batouyukinawa

    New iconic weapons!

    I went to the Raffen Shiv compound you free you know who from in the basement after this patch. Anyway, shot everyone there. Two guys dropped a brand new iconic SMG which fires an insane 1200rpm. I also noticed another revolver that has a 12% chance increase to damage when ricocheting off a...
  17. batouyukinawa

    I know there hasn't been a patch but...

    So I've been playing off and on. Idk what it is but I swear the ragdolls have improved, the graphics have improved and NPCs have new dialog. I'm even seeing brand NPC's outside stores I've never seen. Is CDPR doing stealth updates or something?
  18. batouyukinawa

    What is up with the ragdolls in this game???

    These seem to be the four very common types of CRS (crappy ragdoll syndrome). Yet here there are times the ragdolls look correct. Any idea as to why ragdolls occasionally work correctly while other times they completely break? What would cause a system to only work 50% of the time?
  19. batouyukinawa

    BUGBEAR mission majorly buggy

    I just find this kind of ironic considering this mission is seriously buggy and the one being rescued is named BUGBEAR. Anyway, when you wake her up she glitches into your arms and if you try to jump off the balcony she literally t-poses in mid air leaving V as V lands safely below. If you...
  20. batouyukinawa

    I hope this upcoming patch addresses Sandevistan and Kerenzikov

    Known issues. Gun shot doesn't hit where you're aiming. Automatic weapons literally jam up after sustained fire. Melee animation are limited to single animations of combo. I know this has been covered, but I want this at the top of devs to do list in the upcoming patch.
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