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  1. HJHughJanus

    Modding NPC behavior

    I am using redscript and trying to cause a "flee reaction" for hostile NPCs. I tried it using "gamedataNPCHighLevelState.Fear" in combination with a "StimuliEvent", but it doesnt seem to do anything (maybe it only works for crowds)? Does anyone know how to trigger certain behaviors for NPCs?
  2. HJHughJanus

    Mod away with REDmod!

    Thank you. Will there be a modding sub-forum? (would be really nice, since discord is not as structured - here you would be able to properly search for information or talk about a single topic in a dedicated thread)
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