Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2 (PC)
THE WITCHER 2 (XBOX)
THE WITCHER 3 (PC)
THE WITCHER 3 (PLAYSTATION)
THE WITCHER 3 (XBOX)
THE WITCHER 3 (SWITCH)
Menu

Register

1.10 / A disaster of epic proportion..

+
  • 1
  • 2
  • 3
  • 4
  • 5
Next
1 of 5

Go to page

Next Last
M

msg4gsm

Rookie
#1
Oct 11, 2015
1.10 / A disaster of epic proportion..

Please let me start by saying I truly think TW3 is probably the most ambitious, amazing game ever created. IMO, CDPR is the best developer in the world, and I couldn't be any more appreciative and supportive of their philosophy and incredible devotion to all of us...... the community... Hopefully with that being said anyone who would accuse me of flaming TW3 or CDPR will get off their fanboy horse and finally start to hold CDPR accountable for a recent rash of horrible decisions.

All of us who have been utterly confused by these once a season "super patches" have finally been vindicated by the complete mess that is 1.10. Monday morning at CDPR headquarters is going to be fun. I didn't think it was possible to release a bigger clusterfuck than 1.07, however, 1.10 makes it look like a glaring success. There are so many problems that I don't even know where to begin. Obviously though, I don't know what I'm talking about when I say that CDPR should be focusing on fixing problems a few at a time and releasing patches every few weeks or so, clearing up issues as they go. Clearly they are way over their heads in attempting to make all these changes in single patches. It's like they try to do way too much, realize six weeks into it that they are taking way too long, shit themselves, and start pushing to get the patch out because they are embarrassed at the inexcusable time frame. Which leads to not enough testing, and not nearly enough time to fine tune all (any) the changes or ... ahem.. fixes... included in the patch. All we hear from the people who are blinded by their CDPR coddling is, "give them time", "you obviously have no idea how hard it is to handle the millions of lines of code", etc, etc, etc.. blah, blah, blah, excuse after excuse after excuse. The fact is we have given them time. 6 months as a matter of fact and even the vanilla game still has a whole patch worth of bugs. We totally understand the complexity of what is going on here and that is why we are asking CDPR to keep it simple. Fix a few things.. "test it endlessly", patch it out and move on to the next problem. Most of the problems these idiotic "super patches" are creating are uniform, across all platforms for all users so how is it possible they are not caught at testing. The answer is simple. Either CDPR is not thoroughly testing these patches because they are running out of time and/or don't have the manpower, or are aware of the bugs and are releasing the patches anyway because they are taking too long. There are no other answers. Either way it is so depressing, frustrating and angering I can't think of the words to express my disappointment.

I'm sure I will have critics making excuses and telling me why I am wrong, and how I am being negative....... but WTF !!

CDPR... guys.... enough with continually adding new bullshit and unnecessary fluff. I love it all too, but let's get the vanilla game sorted (and the 16 DLC's) and move on from there. These huge patches are not working. Is anyone there?? HELLO? These huge patches are not working !! Get it yet? How many times are we gonna do this until you start consolidating problems and fixing them a few at a time.......

As I started this whole rant.... I love you guys... love TW3. I tell everyone/anyone who cares to listen that TW3 is by far the best game ever made. Explain to my wife why CDPR is so much better than any other developer. Tell my kids why they should support companies like you over corporate giants like EA and Konami etc.... stop making me feel like an idiot for doing so. That is why I am so frustrated. I feel like all my support is for naught.

Enough with these effen massive patches. It's not working. Clearly not a good formula. Have you figured that out yet?

Let's start with fixing "SMW" and maybe even the auto-failing "Novigrad, Closed City" debacle so graciously implemented in 1.10. After we fix those we can move on to a few more problems.. okay..??

Why do I feel like Charlie Brown's teacher ??

Love you guys... let's effen do this...


P.S. This topic is intended for general discussion and not meant to be hidden away as fast as possible in the "Tech-Support" threads. I'm not trying to notify Tech Support. I am trying to invite discussion about a frustrating topic.
 
Last edited: Oct 11, 2015
  • RED Point
Reactions: nolankotulan, MocnyMichal, Nilhilion and 8 others
ReptilePZ

ReptilePZ

Wordrunner
#2
Oct 11, 2015
Some fair observations. Branding others as fanboys is perhaps not the best way to get your point across (or gross overstatements such as "a disaster of epic proportion", for that matter), however, so try to keep it respectful.
 
Last edited: Oct 11, 2015
  • RED Point
Reactions: Vafailelaine
I

iz.podpolja

Rookie
#3
Oct 11, 2015
The thing is that except for DLC NG+ fail (how that got through testing - honestly no idea) introduces relatively few bugs )) The rest is: verify your game files, remove mods, remove your tweaked ini files, etc. I've seen more then tenfold of that then actual bugs so far. I would say it brakes less (at least on PC) then 1.07. Unless you're on a console and have to wait for the hotfix - that's a different story.
EDIT:
I'm not really defending the level of quality, but I had many more problems with 1.07.
 
Last edited: Oct 11, 2015
T

Treehawk

Rookie
#4
Oct 11, 2015
I'd actually go for a variation of what your asking for. Since it is easier and faster to release onto the PC, I would like to see them make the patch or DLC available in pieces or by aspect (much smaller than the bundled versions) to those in the PC side of this first, allow these PC players (of course this would be voluntary) to run it to check for problems and hotfix them as they are uncovered. Then, once it is good to go, release it onto the platforms, which take longer to provide anyway given the process to get them past the perspective companies. Yes, the PC players would get a first run at new (and corrected) material, but at the cost if enduring and reporting what is not working, and all the console uses get a clean, ready to play update or DLC for the time they have to (and most of us will gladly) wait for,

They would have thousands of testers and the ability to hotfix issues until the release was clean. When they have everything they want bundled together they can release a large update or DLC. Seems to me something along this line could help both sides of the situation.

Thanks for the post BTW, thoughtful and to the point. Maybe a hair more passionate than I might have presented it, but you kept it pretty much to the heart.
 
  • RED Point
Reactions: Rayne.607 and Nilhilion
W

Wolfgrim

Rookie
#5
Oct 11, 2015
Also patches should not be released on Fridays - especially not such huge monster patches. Because on weekens the devs & support teams are enjoying their weekends (which each and everyone deserves after a week full of work) - while those who (want to) play their games (during the weekend) are left with a bugfest with no hotfixes for the major issues to expect, obviously. ;D
 
  • RED Point
Reactions: Nilhilion
V

verdwhisper

Senior user
#6
Oct 11, 2015
It introduced a handful of new bugs, but generally speaking there are a lot of improvements. Dunno what to say, it worked for me and I like 1.10.
 
T

turuzzusapatuttu

Rookie
#7
Oct 11, 2015
I'm 100% sure that @msg4gsm is Italian.
 
C

craigyboy

Rookie
#8
Oct 11, 2015
turuzzusapatuttu said:
I'm 100% sure that @msg4gsm is Italian.
Click to expand...
Is that because he/she writes in good and fluent english? ;)
 
M

msg4gsm

Rookie
#9
Oct 11, 2015
ReptilePZ said:
Some fair observations. Branding others as fanboys is perhaps not the best way to get your point across (or gross overstatements such as "a disaster of epic proportion", for that matter), however, so try to keep it respectful.
Click to expand...
You are right and I sincerely apologize. I got carried away and I need to keep the emotions in check, especially if I want to reach as many people as possible. I can't believe I care so much about a video game, but I do. Kind of pathetic for a grown man, husband & father. But... I really love these guys (CDPR) and TW3 has set an entirely new standard for how amazing a game can be. I guess that is where all my disappointment and aggravation is based.

Please CDPR. Let's try something different..

---------- Updated at 04:22 PM ----------

turuzzusapatuttu said:
I'm 100% sure that @msg4gsm is Italian.
Click to expand...
Welsh/Irish .. last name Murphy
 
Last edited: Oct 11, 2015
  • RED Point
Reactions: Nilhilion, Fallout_Wanderer, LordGwyn and 1 other person
K

Krevitz

Rookie
#10
Oct 11, 2015
verdwhisper said:
It introduced a handful of new bugs, but generally speaking there are a lot of improvements. Dunno what to say, it worked for me and I like 1.10.
Click to expand...
Actually once you remove the d3d11.dll and dxgi.dll it's all fine, i didn't do much questing, but performances lod npcs are quite well improved.

@msg4gsm Rewritting all the scripts was a tough choice as it a lot of lot of coding (and commenting tyvm :p) to do so it was clear it will cause some minors bugs, but better do it now, than after patching everything and rework the fundations and rerepatch everything
But they fix much of what was broken that did not use the new scripting (you can't have the big smooth roof whithout solid walls ;) )
At the end for a proof of concept and a first try in open world, it is not that bad, and the more they learn by their mistakes here the better cyberpunk and the enhanced edition will be, in 10 or 15 years, but still :)
 
  • RED Point
Reactions: Nilhilion
P

Pandemica

Rookie
#11
Oct 11, 2015
msg4gsm said:
Please let me start by saying I truly think TW3 is probably the most ambitious, amazing game ever created. IMO, CDPR is the best developer in the world, and I couldn't be any more appreciative and supportive of their philosophy and incredible devotion to all of us...... the community... Hopefully with that being said anyone who would accuse me of flaming TW3 or CDPR will get off their fanboy horse and finally start to hold CDPR accountable for a recent rash of horrible decisions.

All of us who have been utterly confused by these once a season "super patches" have finally been vindicated by the complete mess that is 1.10. Monday morning at CDPR headquarters is going to be fun. I didn't think it was possible to release a bigger clusterfuck than 1.07, however, 1.10 makes it look like a glaring success. There are so many problems that I don't even know where to begin. Obviously though, I don't know what I'm talking about when I say that CDPR should be focusing on fixing problems a few at a time and releasing patches every few weeks or so, clearing up issues as they go. Clearly they are way over their heads in attempting to make all these changes in single patches. It's like they try to do way too much, realize six weeks into it that they are taking way too long, shit themselves, and start pushing to get the patch out because they are embarrassed at the inexcusable time frame. Which leads to not enough testing, and not nearly enough time to fine tune all (any) the changes or ... ahem.. fixes... included in the patch. All we hear from the people who are blinded by their CDPR coddling is, "give them time", "you obviously have no idea how hard it is to handle the millions of lines of code", etc, etc, etc.. blah, blah, blah, excuse after excuse after excuse. The fact is we have given them time. 6 months as a matter of fact and even the vanilla game still has a whole patch worth of bugs. We totally understand the complexity of what is going on here and that is why we are asking CDPR to keep it simple. Fix a few things.. "test it endlessly", patch it out and move on to the next problem. Most of the problems these idiotic "super patches" are creating are uniform, across all platforms for all users so how is it possible they are not caught at testing. The answer is simple. Either CDPR is not thoroughly testing these patches because they are running out of time and/or don't have the manpower, or are aware of the bugs and are releasing the patches anyway because they are taking too long. There are no other answers. Either way it is so depressing, frustrating and angering I can't think of the words to express my disappointment.

I'm sure I will have critics making excuses and telling me why I am wrong, and how I am being negative....... but WTF !!

CDPR... guys.... enough with continually adding new bullshit and unnecessary fluff. I love it all too, but let's get the vanilla game sorted (and the 16 DLC's) and move on from there. These huge patches are not working. Is anyone there?? HELLO? These huge patches are not working !! Get it yet? How many times are we gonna do this until you start consolidating problems and fixing them a few at a time.......

As I started this whole rant.... I love you guys... love TW3. I tell everyone/anyone who cares to listen that TW3 is by far the best game ever made. Explain to my wife why CDPR is so much better than any other developer. Tell my kids why they should support companies like you over corporate giants like EA and Konami etc.... stop making me feel like an idiot for doing so. That is why I am so frustrated. I feel like all my support is for naught.

Enough with these effen massive patches. It's not working. Clearly not a good formula. Have you figured that out yet?

Let's start with fixing "SMW" and maybe even the auto-failing "Novigrad, Closed City" debacle so graciously implemented in 1.10. After we fix those we can move on to a few more problems.. okay..??

Why do I feel like Charlie Brown's teacher ??

Love you guys... let's effen do this...


P.S. This topic is intended for general discussion and not meant to be hidden away as fast as possible in the "Tech-Support" threads. I'm not trying to notify Tech Support. I am trying to invite discussion about a frustrating topic.
Click to expand...
What color is your fedora?
 
M

msg4gsm

Rookie
#12
Oct 11, 2015
verdwhisper said:
It introduced a handful of new bugs, but generally speaking there are a lot of improvements. Dunno what to say, it worked for me and I like 1.10.
Click to expand...
You must have big hands.... here is a "partial" list of new bugs introduced by 1.10

-Completed quests are marked as failed:
-Lost Armour sets, weapons and horse Armour from saves
-Minor UI bug in settings menu; some strings of text do not appear
- Armor dismantle tab no stats are displayed for selected items
- non:set items become very high level (71:80), before 1.10 they was 60:70.
-Can launch the game without problems but cannot load the game as the save requires the free dlc's which are gone. -Downloadable Content tab in the game menu. The
- DLC's are gone from my GoG Galaxy and I cannot see them under the downloads tab on gog.com.
-Scavenger Hunt Wolf School Gear Upgrade Diagrams : Part 1 is bugged. Chests are there, Wolf markings are on the walls but can't open them; objectives duplicate in the quest log,1 says complete the other is not.
-Where the Cat and the Wolf Play, the girl's footprints end where they begin, even after you pick the doll. The prints are missing therefore I can't continue the quest because the girl does not "spawn".
-HUD Toggle does not appear to be implemented.
-Achievements on Galaxy still not workin; achievements haven't been activated retroactively (e.g. Dendrologist, Gwent Master, Munchkin).
-Yennefer is missing from the game. She's present in cutscenes, but outside of them she's just gone, no model, no sound, no sign of her or where she's supposed to be
-still can't complete the nobleman and soldier statuette
-Where the Cat and Wolf Play, other witcher is completely frozen when I enter combat with him
- Resolution bug: Going from a higher resolution (4K) to a lower one (1440P) will make the screen difference between the two black
-NG+ entered combat in the sewer under the Rosa Var Attre house in Novigrad. Ran from the water hag. Combat music wouldn't end, people would run away from me in the city.
- on Xbox One: aren't getting any quest markers on the world map if it's outside the region I'm in. i.e. if I'm in Novigrad and have a quest in Skellige selected, if I go onto the map for Skellige no quest markers appear.
- Random visual bug after patch 1.10. In legs Geralt has red box.
- Shadow's seem A LOT worse even on the highest settings.
- Steam version: All the icons keep completely dissappearing on every item in the game, both in loot windows and in my inventory. There's a color stripe indicating the items quality where the picture should be but no actual icon there.
- On PC, if you have both delusion and puppet skills equipped, the alternate Axii skill casting is VERY buggy. You can hold down the cast button, but it will only cast puppet about 30-40% of the time.
-When leaving a conversation, world becomes blurred for a short period of time.
-X-box - Merchants - pressing left trigger to compare items no longer works on armor and saddles in shop inventory
- All writing on main UI is in Polish on my English version since 1.10

This is about 10% of all the new bugs introduced in 1.10. My hands were getting tired from typing so much, and we are just beating a dead horse. If this doesn't begin to make you think that Houston might have a problem, nothing ever will....

<sigh>

---------- Updated at 05:19 PM ----------

Pandemica said:
What color is your fedora?
Click to expand...
Bright purple with decoration....just like Dandelion
 
  • RED Point
Reactions: Nilhilion
InvisibleArrow

InvisibleArrow

Rookie
#13
Oct 11, 2015
@msg4gsm, I feel exactly the same as you do. I've already put close to 550 hours or play (split over 4 detailed playthroughs) which I completely and thoroughly enjoyed.
I totally love the game and CDPR for creating this masterpiece, but clearly the big patch system released slowly is not working like you said.
One other suggestion I have is to have 'beta' patches released very frequently for small number of bug fixes which people can optionally install.
You would get hundreds (or thousands) of free testers (including me ;))!
Once things stabilize, you can always release a bigger patch which is now well tested by both CDPR and the players.
IMHO, this would make things much smoother for the players and CDPR.
 
  • RED Point
Reactions: Nilhilion
V

verdwhisper

Senior user
#14
Oct 11, 2015
Well, I am aware of these bugs, but I did not encounter all of those, only a few, so it does not affect my game experience. If you count all bugs found by gamers across the world, this game always have hundreds of bugs and so does every game. In the end, those bugs are not quite game breaking bugs for me and I quite enjoyed the improvement that it brought. Sure, they could always spend more time on beta testing and debugging. What I would like to see from cdpr is that they could release beta patches for pc gamers to test them more intensively before official release. It does not bother me, but I understand that people can be upset about this. For me, I just focus more on the good side.
 
  • RED Point
Reactions: Nilhilion
I

iz.podpolja

Rookie
#15
Oct 11, 2015
msg4gsm said:
You must have big hands.... here is a "partial" list of new bugs introduced by 1.10

-Completed quests are marked as failed:
-Lost Armour sets, weapons and horse Armour from saves
-Minor UI bug in settings menu; some strings of text do not appear
Click to expand...
BUGS
- Armor dismantle tab no stats are displayed for selected items
Click to expand...
FIXED IF one bothers to verify game files
- non:set items become very high level (71:80), before 1.10 they was 60:70.
Click to expand...
Yeah, they changed levels due to rebalancing. It might be annoying, but it is not a bug.
-Can launch the game without problems but cannot load the game as the save requires the free dlc's which are gone. -Downloadable Content tab in the game menu.
Click to expand...
FIXED with the hotfix
- DLC's are gone from my GoG Galaxy and I cannot see them under the downloads tab on gog.com.
Click to expand...
FIXED an hour after the bug was listed (the list is a C&P from reddit)
-Scavenger Hunt Wolf School Gear Upgrade Diagrams : Part 1 is bugged. Chests are there, Wolf markings are on the walls but can't open them; objectives duplicate in the quest log,1 says complete the other is not.
-Where the Cat and the Wolf Play, the girl's footprints end where they begin, even after you pick the doll. The prints are missing therefore I can't continue the quest because the girl does not "spawn".
Click to expand...
BUGS
-HUD Toggle does not appear to be implemented.
Click to expand...
I don't know can a non-existent feature be bugged?
-Achievements on Galaxy still not workin; achievements haven't been activated retroactively (e.g. Dendrologist, Gwent Master, Munchkin).
Click to expand...
Nothing about retroactive fix for those in patch notes. So it's not a 1.10 problem...
-Yennefer is missing from the game. She's present in cutscenes, but outside of them she's just gone, no model, no sound, no sign of her or where she's supposed to be
Click to expand...
The user later explained that it works for him with 1.08 saves - some older saves were affected
-still can't complete the nobleman and soldier statuette
Click to expand...
BUG
-Where the Cat and Wolf Play, other witcher is completely frozen when I enter combat with him
Click to expand...
Fixed after ... verifying files
- Resolution bug: Going from a higher resolution (4K) to a lower one (1440P) will make the screen difference between the two black
-NG+ entered combat in the sewer under the Rosa Var Attre house in Novigrad. Ran from the water hag. Combat music wouldn't end, people would run away from me in the city.
- on Xbox One: aren't getting any quest markers on the world map if it's outside the region I'm in. i.e. if I'm in Novigrad and have a quest in Skellige selected, if I go onto the map for Skellige no quest markers appear.
Click to expand...
BUGS
- Random visual bug after patch 1.10. In legs Geralt has red box.
Click to expand...
FIXED with the hotfix (items were DLC boots)
- Shadow's seem A LOT worse even on the highest settings.
Click to expand...
Might be a bug. I don't experience this personaly. Originaly it was something about a spot in Oxenfurt where the shadow popin was bad.
- Steam version: All the icons keep completely dissappearing on every item in the game, both in loot windows and in my inventory. There's a color stripe indicating the items quality where the picture should be but no actual icon there.
Click to expand...
FIXED after ... files verification
- On PC, if you have both delusion and puppet skills equipped, the alternate Axii skill casting is VERY buggy. You can hold down the cast button, but it will only cast puppet about 30-40% of the time.
Click to expand...
Old bug
-When leaving a conversation, world becomes blurred for a short period of time.
Click to expand...
Might be even a feature )))
-X-box - Merchants - pressing left trigger to compare items no longer works on armor and saddles in shop inventory
Click to expand...
I don't know if it's possible to verify files on XBox, but PC users experiencing the same problem reported that it fixes this issue
- All writing on main UI is in Polish on my English version since 1.10
Click to expand...
Wow that's strange, BUG

EDIT:
Yes, the patch is buggy, but so much of that stuff can be fixed by simple file verification that it's mind-boggling.
 
Last edited: Oct 11, 2015
  • RED Point
Reactions: ReDD7 and Vafailelaine
K

Krevitz

Rookie
#16
Oct 11, 2015
iz.podpolja said:
BUGS

FIXED IF one bothers to verify game files

Yeah, they changed levels due to rebalancing. It might be annoying, but it is not a bug.

FIXED with the hotfix

FIXED an hour after the bug was listed (the list is a C&P from reddit)

BUGS

I don't know can a non-existent feature be bugged?

Nothing about retroactive fix for those in patch notes. So it's not a 1.10 problem...

The user later explained that it works for him with 1.08 saves - some older saves were affected

BUG

Fixed after ... verifying files

BUGS

FIXED with the hotfix (items were DLC boots)

Might be a bug. I don't experience this personaly. Originaly it was something about a spot in Oxenfurt where the shadow popin was bad.

FIXED after ... files verification

Old bug

Might be even a feature )))

I don't know if it's possible to verify files on XBox, but PC users experiencing the same problem reported that it fixes this issue

Wow that's strange, BUG

EDIT:
Yes, the patch is buggy, but so much of that stuff can be fixed by simple file verification that it's mind-boggling.
Click to expand...
yep basically a clean install (none resisdual previous patch or mod) will do the trick :) (don't forget to delete the dll after tho
 
A

Amber64Dragon

Senior user
#17
Oct 11, 2015
iz.podpolja said:
BUGS

FIXED IF one bothers to verify game files

Yeah, they changed levels due to rebalancing. It might be annoying, but it is not a bug.

FIXED with the hotfix

FIXED an hour after the bug was listed (the list is a C&P from reddit)

BUGS

I don't know can a non-existent feature be bugged?

Nothing about retroactive fix for those in patch notes. So it's not a 1.10 problem...

The user later explained that it works for him with 1.08 saves - some older saves were affected

BUG

Fixed after ... verifying files

BUGS

FIXED with the hotfix (items were DLC boots)

Might be a bug. I don't experience this personaly. Originaly it was something about a spot in Oxenfurt where the shadow popin was bad.

FIXED after ... files verification

Old bug

Might be even a feature )))

I don't know if it's possible to verify files on XBox, but PC users experiencing the same problem reported that it fixes this issue

Wow that's strange, BUG

EDIT:
Yes, the patch is buggy, but so much of that stuff can be fixed by simple file verification that it's mind-boggling.
Click to expand...
Which is fine for people on pc but doesn't solve the problems on PS4 for example, not sure about XBox One. But those of us playing on PS4 have to wait patiently for a patch to fix the patch ;) I am lucky I have three completed playthroughs saved that I can use for the expansion it seems to just be my NG+ save that has the worst of the bugs, although some of my wolven schematics have vanished from one of my pre-NG+ saves.
 
I

iz.podpolja

Rookie
#18
Oct 11, 2015
Amber64Dragon said:
Which is fine for people on pc but doesn't solve the problems on PS4 for example, not sure about XBox One. But those of us playing on PS4 have to wait patiently for a patch to fix the patch ;) I am lucky I have three completed playthroughs saved that I can use for the expansion it seems to just be my NG+ save that has the worst of the bugs, although some of my wolven schematics have vanished from one of my pre-NG+ saves.
Click to expand...
That's true - the biggest problem with this patch is the DLC bug, which as of now affects only consoles users. It really doesn't show the CDPR QA dept in the best light ))
It also shows - which probably is the true purpose of this thread, that a new patching system/routine is needed for consoles. Unless MS & Sony enable hotfixing, that is.
And a question: Is there a way to verify/reinstall patches on PS4?
 
G

gunhero

Rookie
#19
Oct 11, 2015
You really should not slag the CDPR QA team, it´s pretty obvious that the patch was rushed to come out in time for the expansion pack. And it´s a really gigantic game, if they were to test everything several times for each patch we would get a patch once a year or so. Think about that for a moment!
Community beta testing is the right approach here which I can they should pursue.
 
I

iz.podpolja

Rookie
#20
Oct 11, 2015
gunhero said:
You really should not slag the CDPR QA team, it´s pretty obvious that the patch was rushed to come out in time for the expansion pack. And it´s a really gigantic game, if they were to test everything several times for each patch we would get a patch once a year or so. Think about that for a moment!
Community beta testing is the right approach here which I can they should pursue.
Click to expand...
Yeah I'm certain that it was an uneven fight with time to the very last moment - I've spent my share of time in Polish IT ))
But with such a huge userbase on consoles for whom hotfixing is not a thing (why? what does the certification process even do?) this current patching model will not work. There are some good ideas in this thread.
 
  • 1
  • 2
  • 3
  • 4
  • 5
Next
1 of 5

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.