In Patch 1.2 Raytraced Reflections are completely broken.
Textures of objects in the reflected image have the lowest possible quality, NPCs dissapear after like 2 meters, and the lighning is not applied correctly in the reflection, shadows have the lowest possible resolution and quality.
It is very noticeable if you set your Screen Space reflections to Psycho and play around a litte with a reflecting Window or something like that. You can literally see the transition from SSR to RT Reflections in motion, when the Reflection gets very very ugly.
Images are taken with RTX 3080, 4k, DLSS Performance, RT Shadows and reflections on, RT Lightning off, SSR High
EDIT: Can a mod move this to Technical - PC please? Kudos.
Textures of objects in the reflected image have the lowest possible quality, NPCs dissapear after like 2 meters, and the lighning is not applied correctly in the reflection, shadows have the lowest possible resolution and quality.
It is very noticeable if you set your Screen Space reflections to Psycho and play around a litte with a reflecting Window or something like that. You can literally see the transition from SSR to RT Reflections in motion, when the Reflection gets very very ugly.
Images are taken with RTX 3080, 4k, DLSS Performance, RT Shadows and reflections on, RT Lightning off, SSR High
EDIT: Can a mod move this to Technical - PC please? Kudos.
Attachments
Last edited: