1.2 Ongoing Bugs List

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There is way less missing traffic lights poles and street lights poles from what I can tell, but they are still there every now and then.
 
During the Suspected Organized Crime Activity: Yelena Sidorova scanner hustle, the computer is not displaying the message between NCPD Commissioner Jerry Fawlter and Scavenger Yelena Sidorova. It instead shows two commonly seen spam messages named "FOREVER YOUNG".
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The NCPD Dispatcher is called NC Resident in the dialogue after answering her call before starting a Suspected Organized Crime Activity
 
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There is way less missing traffic lights poles and street lights poles from what I can tell, but they are still there every now and then.

Yeah but now they're missing the lighting effect if you drive too fast, same goes for the traffic, the headlights and street light effects get shuffled in the asset streaming algorithm last or close to last, looks weird having the lighting catch up with you as soon as you slow down.

I hope the next gen versions branch out this general engine optimizing routine into two, last gen and current gen/PC because this is becoming annoying.
 
I'm not sure if this is only since patch 1.2 or hotfix 1.21, but during the quest Life During Wartime and after I destroyed the droids, I started to follow the holographic projections of the vans, on foot. I then saw that the movements of my character's shadow was walking in a weird way, like being stuck on one leg. Also, Panam was walking and floating in mid-air. I will report this to the technical support.
 

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Is anyone able to activate scan function when in water or underwater? Was working fine one day and 'boom' suddenly doesn't work anymore.
I kinda noticed that. I did a mission a couple days ago that had me go underwater for the first time. I could still scan things with Tab or Caps Lock as usual but it didnt have the same bluish look as it does on land. I think thats on purpose though since its underwater and wouldnt be as noticeable.

Maybe there's a bug with it, but if it is I only experienced a visual bug. It didnt prevent the scan feature from actually working.


Also I've had an issue with the Colby "Little Mule" I bought. I can't see out the windows during the day time in first-person view. Its all blown out.
 

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What really bugs me are the traffic lights. Night City gives a great opportunity to get into the car at the morning hours and just cruise around the whole city, watching the buildings, people, other cars, but when it comes to pass the crossroads it's a bit annoying when you are approaching the crossroad with lights just turning to red, but after few meters the light becomes green when mipmapping loads sharper textures. Actually it's almost impossible to see the red light anywhere, happened to me only few times. Am I the only one experiencing that?
 
Also I've had an issue with the Colby "Little Mule" I bought. I can't see out the windows during the day time in first-person view. Its all blown out.
In all "Mule", it's a problem (as Mitch's one). Impossible to see anything in first person :(

What really bugs me are the traffic lights. Night City gives a great opportunity to get into the car at the morning hours and just cruise around the whole city, watching the buildings, people, other cars, but when it comes to pass the crossroads it's a bit annoying when you are approaching the crossroad with lights just turning to red, but after few meters the light becomes green when mipmapping loads sharper textures. Actually it's almost impossible to see the red light anywhere, happened to me only few times. Am I the only one experiencing that?
No never really see "red" traffic light. They always turn green when you approach. And the cars stopped at "red", start.
I think it was intended, but i don't know why :(
 
I'm not sure if this is only since patch 1.2 or hotfix 1.21, but during the quest Life During Wartime and after I destroyed the droids, I started to follow the holographic projections of the vans, on foot. I then saw that the movements of my character's shadow was walking in a weird way, like being stuck on one leg. Also, Panam was walking and floating in mid-air. I will report this to the technical support.
I saw him with the patch on day 1. Panam was walking on the ground as if he were going down some stairs. It seems that there is some kind of problem that they do not finish solving with Panam in this mission and with that terrain.
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I kinda noticed that. I did a mission a couple days ago that had me go underwater for the first time. I could still scan things with Tab or Caps Lock as usual but it didnt have the same bluish look as it does on land. I think thats on purpose though since its underwater and wouldnt be as noticeable.

Maybe there's a bug with it, but if it is I only experienced a visual bug. It didnt prevent the scan feature from actually working.


Also I've had an issue with the Colby "Little Mule" I bought. I can't see out the windows during the day time in first-person view. Its all blown out.
I recommend this mod to you while the development team fixes this bug

 
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I saw him with the patch on day 1. Panam was walking on the ground as if he were going down some stairs. It seems that there is some kind of problem that they do not finish solving with Panam in this mission and with that terrain.
Thanks for the clarification. I hope more players will report this bug to the tech support so it will be fixed in a future hotfix.
 
GIg : Goodbye Night CIty (Rescuing Bruce Welby) if you do the gig without killing any millitech Dakota is happy and you get awarded a bonus to be collected at the appropriate drop off point. If however you then kill some of the millitech guys, Dakota gives you an earful when you collect the bonus. One or other of these messages from Dakota would seem to be incorrect.
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If you take enemies down non lethally, for example with a contagion quickhack, yo get some experience points for the quick hack skill, but if you then kill the enemy you get more experience points. Would seem to suggest that people who play a non lethal game are missing out on experience points.

Also, if I recall correctly, if you dispose of a body in a dumpster that counts as a kill, (breaking the non lethal approach,) but doesnt gain you the extra experience. This also seems to be not quite right.
 
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BUG REPORT: During the GIG: MIA, I used my own vehicle to transport Benedict McAdams. After doing so, I can summon my vehicle, I can open the Stash, but I cannot enter "Get In" the vehicle anymore.
I experience same + similar "vehicles screwed up" issues:
- one motorbike I can call, open stash, but cannot get in
- another motorbike I can even get in, but cannot move forward nor backwards

I used my motorbike (1st one) while had to escort somebody (ending close to the edge of map, or whatever the signs were trying to say). Since that there is this issue
The second one - i went somewhere where it didn't want to move further, the issue persisted after calling it elsewhere, loading / restarting the game etc
 
After the hotfix, I've got a new graphical bug that causes textures flicker in V's FOV.

I think it started after a reload during mission ghost town, when I spawned in the driver's seat with Panam.

It comes and goes, but is pretty annoying when during mission I have to reload from autosave to make the bug go away.

Breaks the immersion. Don't want to play honestly.
 
I know exactly what kind of fix we'll gonna get: so many people is advising to simply restart the game that CD Projekt will add a "reload" button that makes the game quick-save, reset, and load that quick-save again. :D
 
Frankly, I just want the Monowire graphic bug fixed. I love the concept, and I prefer it over Mantis Blades, but it's hard to ignore that my V's arms are completely disconnected to his body, made his tattoos disappear, and are poking out the back of his jacket
 
Hi! I have 5 problems:

1)Here is the problem with character model.
Monowire Breaks V. installing it permanently breaks character model. His arms and neck separate slightly from his body and reveal the grey interior of the character model.
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With clothes:
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2)Shadow is broken as well even without monowire equipped.

3)Another problem: shimmering, when you grab the enemies:
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4) Very often FOOTSTEPS sound just disappears.

5) V's emotions are not working in the the MIRROR.

Thanks in advance!
 
During the quest Sinnerman, just before I'm requested to sit on a bench, I parked my bike in a parcking lot, beside another vehicule. Once I'm done waiting on the bench, so the quest can start, immediately a random van just crashes and roll-over my bike. I've been able to repeat this twice. I've already reported this to the tech support.
 

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During the quest Sinnerman, just before I'm requested to sit on a bench, I parked my bike in a parcking lot, beside another vehicule. Once I'm done waiting on the bench, so the quest can start, immediately a random van just crashes and roll-over my bike. I've been able to repeat this twice. I've already reported this to the tech support.
It's not only "Sinnerman", if i remember, i had this kind of problem during some other quest (like leave my bike in the middle of the road during "The Beast In Me") :)
 
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Officer V is on the case, investigation of anomaly classified as 2077.1.22
Case description: sightings of disturbing body horror glitch,
Prime suspect: malicious AI rendering machines
Recommendation: cease investigation, avoid at all cost
 
It's not only "Sinnerman", if i remember, i had this kind of problem during some other quest (like leave my bike in the middle of the road during "The Beast In Me") :)
Thanks for the clarification. Personally, it's the first time I've experienced it though. Is that kind of bugs present since day one?
 
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