Agree.In fact, the "best" would be to be able to uninstall a Cyberware (and leave the slot empty).
Agree.In fact, the "best" would be to be able to uninstall a Cyberware (and leave the slot empty).
Oh damn, you're right !
I just went shopping and it's all red... Yet I'm quite sure when Melissa asked to stop the alarm, the lighting was back to normal
And surprisingly, it does not immediately appear in red when you enter inside.
View attachment 11255062View attachment 11255065
It happens with immune system too. You have to "choose" out of: pain editor, metabolic editor, inductor or detoxifier. If you try to equip 2 of them, they would replace each others, means you can only have 1 of them + shock or cataresist.Something I remembered from Xbox One X, game ver 1.3
Cyberware / Integumentary System:
There are three slots. I had subdermal armor and heat converter. I couldn't however install anything in third slot, everything I tried replaced cyberware I had in second slot. I don't think I tried Optical Camo though.
Bug if this can be replicated is, that game AFAIK doesn't tell player what kind cyberware 3rd slot in Integumentary System is for? and if there's other way to for player to find out which combinations of cyberware for Integumentary System other than trial and error after purchasing / obtaining cyberware intended to be used in Integumentary System?
Can someone try to test this with 1.31 if this is an issue?
Thanks for posting this. I'm done with the game for now (my most played story driven game since the first Deus Ex) but this looks something that should be reported.It happens with immune system too. You have to "choose" out of: pain editor, metabolic editor, inductor or detoxifier. If you try to equip 2 of them, they would replace each others, means you can only have 1 of them + shock or cataresist.
They haven't fixed half of my reports yet,Thanks for posting this. I'm done with the game for now (my most played story driven game since the first Deus Ex) but this looks something that should be reported.
Wep, very strangeI just submitted a ticket for this issue with the Legendary Badge Coat. It's supposed to have a vest as indicated by its appearance in the inventory screen, but it never shows up in third person or first person. In third peson only the jacket under the vest shows up, not the vest itself. It does briefly appear when you switch to third person from first person on a vehicle (motorcycle is best to see this bug, but it can be noticed in cars too), but then it vanishes just as quickly. I wish I could have been able to submit all three of these screenshots in the ticket. Sorry for the photobomber NPC in the middle one.
First picture: The Badge Coat the way it is supposed to look in third person, shown in inventory mode.
Second picture: The vest's brief appearance in third person before vanishing.
Third picture: The glitched appearance of the badge coat in third person, without the vest its supposed to have.
This is very annoying in my NCPD RP.
I know, and I was excited to get all the pieces for this outfit only for it to be glitched and look like trash. Takes me back to finding General Chase's overcoat in Fallout 3's "Mothership Zeta" DLC, only for it to be bugged to look like Winterized Combat Armor.Wep, very strange
I have just tried and nothing in photo mode nor in the mirror.
I had this happen for a few patches alreadyI encounter a very strange driver.
Nearby Suspected Organized Crime Activity: Desperate Sons-of-Bitches - Rancho Corronado
Before entering in the area, there is a car who kept rushing into the wall.
When leaving the area, the same car climbed the slope a little further, stopped and descended again and again.
Very weird
View attachment 11256955View attachment 11256961View attachment 11256958
Never play as male V, so I don't knowWhat the hell happened to male V's ass? In my game it's way smaller or as if V's constantly in tight-ass fear. I last played a fenale V but came checking on an old save. On which patch did this happen? And why?
I think performances in general are a little worse in 1.31 than 1.3 (on Series X at least)Ok...
After some dozens of hours into 1.3 and 1.31 and I'm getting very disapointed with the performance and visuals.
I run the game on a ps4 pro from an external SSD.
I can't say which of these only came in 1.31 or right from 1.3 as I didn't play much 1.3 but:
- LOD got so bad in proximity that I'm getting fucked up textures in curtains and some of the posters until getting real close; the lod is also very weird across the screen with some textures well loaded and others not at all but not in a uniform way as it was in 1.2.
- enemy AI is breaking a lot now, many times enemies just stand still not even shooting and when they don't they seem to have lost that agressiveness and smarter choices for ambushes. This had been greatly improved on 1.2 (always play in very hard)
- sound issues. A lot of interrupted lines and no sound on radio/tv.
- some crashes to desktop.
- T-posing got back!! on npcs across town AND during fights one enemy got stuck until dead, on another fight one T-posed for a few seconds and got back to arm control.
Is this happening to a lot of Ps4 pro owners? I can't find much info on it apart from 2 or 3 reports.
I started a new character on 1.3.
I reinstalled the game for 1.31 and started a new character just in case.
I'm getting so sick of Watson. And off I go to another CP77 absence until better fixing.
In the stash, "normally" mod slot don't appear (certainely a bug).I'm new to the forums, so i don't know if it's been reported already, but I made sure to get all the legendary clothes I wanted (solo and netrunner parts), but as several of the parts require lvl 30 i put them in my stash until I had high enough level.
I made sure that all items had the maximum mod slots (4 for chest items, 3 for the rest - I think that's the max at least).
I kept doing main story and side missions, and when I later looked in my stash, all the legendary clothes in my stash had no mod slots at all, but high armour. The clothes I was wearing still had mod slots. So all the stashed gear had somehow been 'reset', or just wiped. I have no idea why...