1.5 likely to release in the "first months of 2022". Meaning probably Q1

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English translation courtesy of Google

Kiciński: CD Projekt wants to take over, but is not for sale itself​

"Cyberpunk" is the most complicated project in our 27-year history. This premiere taught us a lot. It gave us a kick and motivated us to change - says Adam Kiciński, CEO of CD Projekt.
Publication: 25/11/2021 21:00

Photo: press materials
Katarzyna Kucharczyk
Almost a year has passed since the louder release of "Cyberpunk 2077". How do you evaluate the game from the perspective of this time, what is its greatest asset and what has failed? What would the studio change if you could turn back time - would you wait with the premiere of the console version? for a later time, until these versions are better polished?

Cyberpunk 2077 is the largest, most ambitious and by far the most complex project in our 27-year history. We tried to go a step further in almost every aspect, just like we did with every new witcher game we released.
Releasing a game under a new franchise entails many challenges and risks, especially when the concept is so complex. We have brought to life the huge, futuristic Night City, bustling with life, in which non-linear stories of heroes take place. We are proud of many aspects of the game, but - as we know - not everything went our way. Nevertheless, the awareness of the Cyberpunk brand that we have managed to build is huge, and the game universe, its character and detail have fans all over the world. We believe that in the long term "Cyberpunk 2077" will be perceived as a very good game and, like our other titles, it will sell for years - especially as the equipment will be more efficient and the game will be improved by us all the time. , as well as the version for the latest generation of consoles.
Of course, the premiere taught us a lot. It gave us a kick and motivated us to make changes that will make us perform better in the future.
You mentioned the further development of "Cyberpunk". When will the next updates, additions and the version for new consoles be released? The postponement of the premiere of the next-gen version to 2022 was disappointing and there were voices that you will miss the good sales time associated with the end of the year. Was it really necessary to postpone the deadline to 2022? Will the premiere be in the first quarter or later?
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This year, we will no longer be releasing any updates to the game. We are working intensively on the version for the latest generation of consoles, which will be released in the first quarter of 2022 along with a major update - Patch 1.5.
The decision to postpone the next-gen version of "Cyberpunk" was difficult, but we are convinced that it was right, the more so because it clearly resulted from the recommendation of our development team. the quality was as high as possible.
Let's move on to your second flagship title
- "The Witcher". How is the work on the version of "The Witcher 3" for new consoles going? Was it necessary to postpone the premiere to the second quarter of next year? Analysts indicate that your company will not be able to take full advantage of the upcoming second season of Netflix's "The Witcher" series.

Work on the version of "The Witcher 3" for new generations of consoles is carried out by our proven partner, Saber Interactive - of course in cooperation with our studio.
We finished the production of "The Witcher 3" almost seven years ago - since then the technology has dynamically advanced, new solutions have appeared. Therefore, updating the game to the latest consoles takes more time than we expected.


We are happy that as part of the update we will be able to offer players something new in the form of free DLC. As previously announced, the additional content will be inspired by the Netflix series.
Are there any plans to add another, third large IP to the studio's portfolio, or will the group's operations continue to be based on the Wiedźmin and Cyberpunk brands in the coming years?
We are currently focusing on our two franchises. Both have enormous potential, so one of our strategic goals is to start working on AAA (large, high-budget productions - ed.) Projects in parallel within our IPs, which is expected to happen next year.
How many people does your group currently employ? What is the breakdown of the number of people working on individual projects, how will it change next year?
We currently employ over 1,200 people. There are about 660 developers in CD Projekt Red studios - less than a third of them work on updates and the next-gen version of "Cyberpunk 2077".
Every month more and more people are working on the first addition to "Cyberpunk", while the rest are working on "Gwent" and other projects.


Spokko studio belonging to the group, with 50 developers on board, is working on "The Witcher: Pogromiec Potworów", while the newly acquired studio The Molasses Flood has started work on a project based on one of our IPs.
Have you recently started to consolidate the market, do you have a lot of money in your accounts, will there be more acquisitions? Are discussions on this underway, and if so, are larger studies also involved? Domestic or rather foreign?
As part of the strategy update, we announced greater activity in the M&A area, which we confirmed in recent months with two transactions. Both fit perfectly into our development plans - the Vancouver team joined CD Projekt Red, while The Molasses Flood studio is working on the game as part of one of our franchises.
We do not rule out further transactions of this type in the future. The goal of our acquisitions is to strengthen development teams and obtain additional support in the implementation of our strategy.
Therefore, in this type of investments, we are most interested in experience and competences, and we attach great importance to whether a given team will fit into the culture of our group.


CD Projekt is also indicated as a potential acquisition target. Is the announcement of strategic options and finding an investor or the sale of some shares by existing shareholders not being considered?
We have been repeating for years that we plan to remain independent and do not plan to become part of a larger entity. We are also not looking for a strategic investor.
There were provisions in your company's articles of association protecting against hostile takeover. Are they still?
Yes, there are records that make enemy takeover much more difficult.
What is currently happening in relation to this year's hacking attack on your company? Are there still ongoing proceedings in this case? I guess it currently has the status of "in" and not "against", no charges have been brought against anyone?

The proceedings are pending, for the sake of the investigation, we do not provide detailed information on this subject.
And what about lawsuits from US investors that have appeared after the release of Cyberpunk 2077? Does your company perceive these lawsuits as a significant business risk, or is there no reason to do so?
In August, we filed a motion to dismiss, in which we commented on the charges presented in the lawsuit. In the next steps, the plaintiff's representative referred to our request, and then we referred to his letter - these are standard steps in this type of proceedings in the United States.
Finally, please tell me how you view the dividend. Is the management board considering recommending a payout in 2022, or will this year's profit go to reserve capital?
It is definitely too early to talk about next year's dividend. The time for analyzing our financial situation and issuing recommendations in this matter will come after the publication of the annual report for 2021.

Adam Kiciński
Adam Kiciński has been associated with CD Projekt from the very beginning of its existence. In the 1990s, he managed the chain of CD Projekt brand stores. From 2004 he co-directed and from 2006 he managed the work of the CD Projekt Red studio. Managed the merger with Optimus. After it was finalized, he joined the board of CD Projekt, and in autumn 2010 he became its chairman. The valuation of the studio on the stock exchange is currently PLN 19 billion, and its flagship games are "The Witcher" and "Cyberpunk".

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Source: Rzeczpospolita
Media video games
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TL/DR
The good news seems to be that 1/3 of the developers are still workng on the patch and next gen.

Thanks for this, certainly an interesting read.

"We are working intensively on the version for the latest generation of consoles, which will be released in the first quarter of 2022 along with a major update - Patch 1.5."

They sound a lot more confident now releasing in Q1 then they did the last investor update. But, please don't release in February with so many games coming out then. I know it's a free update, it's more about time issues.

I feel you, February will be a busy month regardless of CP2077 receiving a patch or not. Luckily, for me anyway, DL2, Horizon:FW and Elden ring are all single player experiences and the fact I barely get time to play one, let alone all three, is irrelevant. Assuming I can get my hands on a PS5 for Horizon anyway... Damn things are damn near impossible to find.

EDIT: And Total War Warhammer 3, how could I forget this. I'm ashamed at myself.
 

DC9V

Forum veteran
I assume that 1.4 is going to be the ultimate version for old gen consoles, and I hope that the expansion will only be available for the next gen patch: Version 1.5
 
I assume that 1.4 is going to be the ultimate version for old gen consoles, and I hope that the expansion will only be available for the next gen patch: Version 1.5
In my opinion, there is absolutely no way that the expansions won't be available on old gen console. No chance at all... In December, all the game sold on console (about 40% of total Cyberpunk sales) were on old gen consoles (and sold as old gen game).
I have serious doubts that the majority of those who have bought the game in December have managed to buy (find) a nex-gen console...

A little bit like if you said : If you don't have at minimum a RTX 20 series, expansions don't support lower graphics than "High". So no expansions for you, sorry :)
 
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DC9V

Forum veteran
A little bit like if you said : If you don't have at minimum a RTX 20 series, expansions don't support lower graphics than "High". So no expansions for you, sorry :)
I'm sorry, but this is actually what I think.
(Except it doesn't need to require RayTracing)
  • Version 1.5 should require 6 GB of VRAM at minimum
  • The current "minimum" column should be removed from the table entirely
  • The "recommended" specifications for version 1.5 should look like this:
    [1080p // 1440p + Upscaling]
    • GPU: Radeon 5700XT / 1080 ti // RTX2070 / RTX3060 / 6600 XT
    • CPU: Ryzen 5600X / i7 11700K // Ryzen 5 3600 / i7 4790K
    • MEM: 2x 8 GB DRAM
 
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"This year, we will no longer be releasing any updates to the game."
So the haters and their unjustified predictions were right all along. I'm shocked.

This will basically be a "new" CP77 release for next gen consoles, it will be interesting to see how they handle another one of those, this time with, presumably, not so much pressure from the investors.

Any info about their target Series S performance? That tiny thing was a great pandemic companion so far.
 

Guest 3847602

Guest
I can't believe there wont be even a minor event near the 10th of december.

I can understand how the marketing division probably got silenced after what happened last year but still...no anniversary?
I hope they'd reveal the name of the first expansion, maybe even post a few screenshots, but I'm not holding my breath. Once bitten, twice shy...:shrug:
 
I'm sorry, but this is actually what I think.
(Except it doesn't need to require RayTracing)
  • Version 1.5 should require 6 GB of VRAM at minimum
  • The current "minimum" column should be removed from the table entirely
  • The "recommended" specifications for version 1.5 should look like this:
    [1080p // 1440p + Upscaling]
    • GPU: Radeon 5700XT / 1080 ti // RTX2070 / RTX3060 / 6600 XT
    • CPU: Ryzen 5600X / i7 11700K // Ryzen 5 3600 / i7 4790K
    • MEM: 2x 8 GB DRAM
Ideally, I can agree :)
But the "problem" about consoles, is even those who really want a next gen console, probably can't buy one. Serie X remains "out of stock" on Xbox Store since a year...
So commercially, that would totally ignore a large part of the market and possible sales. And as long as the game is selled as "old gen concole" game, but compatible with "new gen", expansions have to be available on these hardwares :(

On my side, if I wasn't lucky enough to get my hands on a Series X ("lucky" is the word...), I would still be on my good old XB1x and will buy the expansions anyway :)
 
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I'm sorry, but this is actually what I think.
(Except it doesn't need to require RayTracing)
  • Version 1.5 should require 6 GB of VRAM at minimum
  • The current "minimum" column should be removed from the table entirely
  • The "recommended" specifications for version 1.5 should look like this:
    [1080p // 1440p + Upscaling]
    • GPU: Radeon 5700XT / 1080 ti // RTX2070 / RTX3060 / 6600 XT
    • CPU: Ryzen 5600X / i7 11700K // Ryzen 5 3600 / i7 4790K
    • MEM: 2x 8 GB DRAM
Looking at the Steam hardware survey, those GPU requirements would leave a hell of a lot of people out. Not sure CDPR would want to exclude so many existing and potential customers. And it's not like buying a new GPU is a happy experience right now. I guess a few games have released 'high res texture packs' which can have higher requirements, but to exclude the hoards of GTX 1060 owners from 1.5, and presumably a number of bug fixes as well as new content, would be seriously unfair and a serious PR misstep.
 
MAybe the difference between 1.31 and 1.5 is suppose to be as significiant jump as the patch will be for the game.

It often is like this generally
 
I'm sorry, but this is actually what I think.
(Except it doesn't need to require RayTracing)
  • Version 1.5 should require 6 GB of VRAM at minimum
  • The current "minimum" column should be removed from the table entirely
  • The "recommended" specifications for version 1.5 should look like this:
    [1080p // 1440p + Upscaling]
    • GPU: Radeon 5700XT / 1080 ti // RTX2070 / RTX3060 / 6600 XT
    • CPU: Ryzen 5600X / i7 11700K // Ryzen 5 3600 / i7 4790K
    • MEM: 2x 8 GB DRAM

Not happening.

As @Monkeydust372 has already pointed out, the vast majority isn't sporting that kind of hardware. Just like the vast majority isn't gaming on a PS5 or the Xbox series X.

It's voluntarily leaving out the majority of the market out. It's also telling the majority of your customers that paid full price they aren't getting the full experience as envisioned unless they upgrade at a time when upgrading is harder than it's ever been. Plainly said, it's a bad business move that would leave a sour taste in a large chunk of your base's mouths.

For better or worse, CDPR has released the game for older hardware and they can't afford to leave this many people out at this point in time. Maybe once things are better and people are able to upgrade more "normally" but as of right now it would be akin to shooting your foot at point blank with a 12 gauge to get rid of the pain from your earlier foot shooting with a .38.
 
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Thanks for this, certainly an interesting read.



I feel you, February will be a busy month regardless of CP2077 receiving a patch or not. Luckily, for me anyway, DL2, Horizon:FW and Elden ring are all single player experiences and the fact I barely get time to play one, let alone all three, is irrelevant. Assuming I can get my hands on a PS5 for Horizon anyway... Damn things are damn near impossible to find.

EDIT: And Total War Warhammer 3, how could I forget this. I'm ashamed at myself.
I'm not convinced that TWW3 will release in that time frame. I think that there are some major overhauls for the integrated content from TWW1 and TWW2 that are going to be difficult to port over, without destroying compatibility with TWW1 and TWW2 themselves. I'm looking forward to it and hope it releases around Feb., but I have doubts.

Regarding 1.5 for Cyberpunk; I don't see anything specifically stating that there won't be a 1.4, so I don't know why people are jumping to that conclusion. I just interpret the announcement as being a promo for 1.5 / next gen. But regardless, the game is currently stable for me, and I don't personally have any interest in any more updates until the next gen version, because I think that they're at the limit of what they can squeeze out of prior-gen.

So, the announcement looking toward 1.5 is fine with me.
 
I'm not convinced that TWW3 will release in that time frame. I think that there are some major overhauls for the integrated content from TWW1 and TWW2 that are going to be difficult to port over, without destroying compatibility with TWW1 and TWW2 themselves. I'm looking forward to it and hope it releases around Feb., but I have doubts.

Content from TWW1/2 being ported over to TWW3 is a non-issue. Worst case scenario it'll go exactly the way it went with TWW2. The "grand"(or whatever it's going to be called) campaign comprised of all three games' content won't release at the same time as the base TWW3 campaign only to be released later.

Furthermore, they've been laying the groundwork in preparation for this grand campaign in TWW2 for a while now. It's been pushed back once but they seem confident in their February release.

A February release seems likely IMO.

Regarding 1.5 for Cyberpunk; I don't see anything specifically stating that there won't be a 1.4, so I don't know why people are jumping to that conclusion. I just interpret the announcement as being a promo for 1.5 / next gen. But regardless, the game is currently stable for me, and I don't personally have any interest in any more updates until the next gen version, because I think that they're at the limit of what they can squeeze out of prior-gen.

So, the announcement looking toward 1.5 is fine with me.

Well, there isn't any more patches in 2021. That much they've said. Which leaves a 3 months window to release 1.4/1.5/next-gen. I'm assuming next-gen is going to be bundled together with 1.5. There could be a small 1.4 patch before 1.5 but why not bundle it all together in 1.5. Nobody really care about the showmanship of adding 1.4 to their "roadmap"
 
Well, there isn't any more patches in 2021. That much they've said. Which leaves a 3 months window to release 1.4/1.5/next-gen. I'm assuming next-gen is going to be bundled together with 1.5. There could be a small 1.4 patch before 1.5 but why not bundle it all together in 1.5. Nobody really care about the showmanship of adding 1.4 to their "roadmap"
The phrase "along with" could be intended to mean "in addition to". In which case it means there will be two updates scheduled around Q1 2022. It's also possible "along with" is intended to mean "together with". In either case we're talking about version numbers for updates here. It's not something worth getting worked up over.
 
The phrase "along with" could be intended to mean "in addition to". In which case it means there will be two updates scheduled around Q1 2022. It's also possible "along with" is intended to mean "together with".
Entirely possible. Everything we're saying is purely speculation influenced highly by our own biases, wishes and interpretation of what little information CDPR has given.

In either case we're talking about version numbers for updates here. It's not something worth getting worked up over.
I'm not sure if you're implying that I'm getting worked up over this or that people in general are getting worked up over this. I'm not and, from what I've seen here and elsewhere, no one is getting worked up over update numbers being skipped. People are certainly disappointed at the confirmation that this is it for 2021 though. The rest is just discussion for the sake of discussion.
 
I'm not sure if you're implying that I'm getting worked up over this or that people in general are getting worked up over this. I'm not and, from what I've seen here and elsewhere, no one is getting worked up over update numbers being skipped. People are certainly disappointed at the confirmation that this is it for 2021 though. The rest is just discussion for the sake of discussion.
It was more of a general statement and not directed at anyone in particular. I didn't intend for it to come off hostile in any way either.
 
Well, there isn't any more patches in 2021. That much they've said. Which leaves a 3 months window to release 1.4/1.5/next-gen. I'm assuming next-gen is going to be bundled together with 1.5. There could be a small 1.4 patch before 1.5 but why not bundle it all together in 1.5. Nobody really care about the showmanship of adding 1.4 to their "roadmap"

I was always under the impression that next gen was a separate thing, like it wasn't a patch or anything like that.
 
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