If you mean in general then: What hte hell are you talking about, the models and some animations are amazing!
If you mean why players 3rd person animation do not work in 1st person game based on that video then the answer is just that—it's 1st person.
1st person oftern you all kinds of trickery like rendering arms and weapon separetely from the world and then add it to the picture after that to prevent weapon clippign trough walls, being distorted by FOV, player can clearly see the weapon and animations etc. And this 1st person models use different animations.
It seems to me Cyberpunk decided they use 3rd person model but "glue" the arms and wepon to the camera (so the player could see the animation clearly in all FOV). Which makes the mess we saw in the video (wonder if the model is distorted because it tries to stick with the camera that is now much further) but for 1st person that is not really an issue.
That is pretty common for games that uses players model (not just floating camera with arms). Otherwise you would see nose, glasses, hair etc
BTW this is from one mission where I sit inside woman NPC that was driving. Sorry for the quality, I had to increase brightnes.
You can see the eyes are bellow the camera here.
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I asked in regards to TP, obviously it isnt a TP game and as i said i aint no developer but even still its a horrendous mess and if i was a developer just knowing that would annoy me to hell and hence my question if they still plan MP then wouldn't all that need sorted.
As to the picture, yeah had that also, it happens when/if you die on Panams revenge mission against nash and game spawns you in drivers seat as opposed to passengers