3dsmax exporter
Does anybody allready have any experiences with the exporter for 3dsmax 2013?
Does anybody allready have any experiences with the exporter for 3dsmax 2013?
i tried it with max 2014 and the only expierience was, that it is not compatible or just dont work
for the whole software, i can do nothing.Please copy re_exporter.ms to your 3ds Max folder, e.g.
-> ...\3ds Max VERSION\Scripts\Startup\re_exporter.ms
Please copy appropriate version of max_re_exporter.dlx to your 3ds Max folder, e.g.
-> ...\3ds Max VERSION\plugins\max_re_exporter.dlx
Ok mate, i say it once: I like it if someone else is better in things, then me, and can teach me stuff. But never insult me again, or we start talking about Java, Ruby or C# and lets see who of us is the fool. Okay?
Its not my fault that CD project Red is a developer that likes to release software without any documentation. In Germany, you will loose your job if you do so, so im not familar with this behavior.
Ah no worrys mate. I was writing it with a smile, was not to angryFirst of all: Everybody calm down. We are trying to help each other, or not?
Baked texture is applied and working. But only the diffuse map. I can' get the normal map or the specular map working. When importing the mesh, there is an error that only for the diffuse map an instance is created, cause the redkit can't find the textures. There isn't a diffuse map either but for the diffuse map redkit does create an instance no matter what.
I tried both : Texture maps in the folder i want to import to and from. But nothing
Suggestions anybody?
I will do a tutorial how to handle the exporter within the next days.
I will do a tutorial how to handle the exporter within the next days.