4.5 Vram cap?
After a fairly long play time the memory usage on my GPU's slowly crawls up until it hits 4.5 gb of usage then the game starts to go stutter a bit and finally crash. Problem is I'm using a pair of Titan-X GPU's so 4.5 gb of usage is nothing. Is this some engine limitation? I had gone into the ini files and increased the memory budgets knowing I have 12gb to play with so might as well put it to good use but if the engine is limiting it for whatever reason (guessing that's the limit on the consoles?) maybe I'm not.
Discovered this by using the Precision X16 on screen display to post up Vram usage to see how much the game used and never bothered to take it off. Sure as can be though, starts around 3.5gb and 2 or 3 hours later after it's climbed to 4.5gb, game freezes up on me.
Any thoughts, or suggestions on how to fix this or is it a hard cap that would require a patch to fix?
After a fairly long play time the memory usage on my GPU's slowly crawls up until it hits 4.5 gb of usage then the game starts to go stutter a bit and finally crash. Problem is I'm using a pair of Titan-X GPU's so 4.5 gb of usage is nothing. Is this some engine limitation? I had gone into the ini files and increased the memory budgets knowing I have 12gb to play with so might as well put it to good use but if the engine is limiting it for whatever reason (guessing that's the limit on the consoles?) maybe I'm not.
Discovered this by using the Precision X16 on screen display to post up Vram usage to see how much the game used and never bothered to take it off. Sure as can be though, starts around 3.5gb and 2 or 3 hours later after it's climbed to 4.5gb, game freezes up on me.
Any thoughts, or suggestions on how to fix this or is it a hard cap that would require a patch to fix?


