6 Ideas
1) The user interface: There's lot going on during the matches in the UI. Almost no free surface, everything is covered with numbers/ images /symbols. I know gwent, so I understand, that every information on the screen is important to the player. However the overcrowding/complexity of the interface could discourage new players. The gwent UI in The Witcher 3 was way "cleaner". Try to do a similar UI.
Also the bright blue player stripe (Link) is very out of place. Make it a little bit darker, where it's glowing in the middle.
2) Localization: Pretty self explanatory. More localization= bigger playerbase. The 14 language like in The Witcher 3 would be perfect!
3) Soundtrack: Regardless, that how good is a music, It could get boring really fast. You have a lot of excellent music from the Witcher series. Put them in the game. Some of the music could be even unlockable (as someone already mentioned) by playing the singleplayer or winnig matches.
4) Free to play system:
Good idea:
-Making every cards (even the strongest ones) obtainable via playing the game.
-Selling Premium cards (that only change the visuals of the card.)
-Selling "cosmetic"/things that aren't influence the matches.
-Selling expansion packs. (later,with a lot of new cards and new singleplayer campaign)
-Seeling booster packs, that can double the reward after winning (for those, who don't have much time to play)
Bad idea:
-Making every cards obtainable via hundreds of hours of grinding/farming.
-Not to let the dedicated players obtain Premium cards via playing.
-Selling soundtrack. It will not influence the matches, but soundtracks shouldn't be sold.
-Selling DLC-s with 1-2 new cards.
-Selling the strongest cards. (I don't want, to someone defeat me with 0 experience, only because he/she has money, to buy strong cards)
5) Steam: If you are going to release on Steam, implement the ingame steam-pay system. (Paying via Steam or via Steam wallet)
6) Rewarding the loyal players: I don't know, If it's even possible on Steam, but on GOG you could scan the players libary and reward them with something little ingame if they own all Witcher games (fancy player image frame would be nice.) Don't reward the loyal players with cards! Only with cosmetic items.
/English is not my native language, so sorry for grammatical mistakes/
1) The user interface: There's lot going on during the matches in the UI. Almost no free surface, everything is covered with numbers/ images /symbols. I know gwent, so I understand, that every information on the screen is important to the player. However the overcrowding/complexity of the interface could discourage new players. The gwent UI in The Witcher 3 was way "cleaner". Try to do a similar UI.
Also the bright blue player stripe (Link) is very out of place. Make it a little bit darker, where it's glowing in the middle.
2) Localization: Pretty self explanatory. More localization= bigger playerbase. The 14 language like in The Witcher 3 would be perfect!
3) Soundtrack: Regardless, that how good is a music, It could get boring really fast. You have a lot of excellent music from the Witcher series. Put them in the game. Some of the music could be even unlockable (as someone already mentioned) by playing the singleplayer or winnig matches.
4) Free to play system:
Good idea:
-Making every cards (even the strongest ones) obtainable via playing the game.
-Selling Premium cards (that only change the visuals of the card.)
-Selling "cosmetic"/things that aren't influence the matches.
-Selling expansion packs. (later,with a lot of new cards and new singleplayer campaign)
-Seeling booster packs, that can double the reward after winning (for those, who don't have much time to play)
Bad idea:
-Making every cards obtainable via hundreds of hours of grinding/farming.
-Not to let the dedicated players obtain Premium cards via playing.
-Selling soundtrack. It will not influence the matches, but soundtracks shouldn't be sold.
-Selling DLC-s with 1-2 new cards.
-Selling the strongest cards. (I don't want, to someone defeat me with 0 experience, only because he/she has money, to buy strong cards)
5) Steam: If you are going to release on Steam, implement the ingame steam-pay system. (Paying via Steam or via Steam wallet)
6) Rewarding the loyal players: I don't know, If it's even possible on Steam, but on GOG you could scan the players libary and reward them with something little ingame if they own all Witcher games (fancy player image frame would be nice.) Don't reward the loyal players with cards! Only with cosmetic items.
/English is not my native language, so sorry for grammatical mistakes/
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