View attachment 11217952
Here's a quote from official FAQ updated on April 15th 2021:
Q: Didn’t you test old-gen consoles to keep tabs on the experience?
A: We did. As it turned out, our testing did not show many of the crashes you experienced while playing the game. As we got closer to launch, we saw significant improvements
each and every day, and we really believed we’d deliver in the final day zero update.
It's been roughly 150 days since the release. The game should be beyond perfect by now if the crew was able to achieve SIGNIFICANT IMPROVEMENTS each and every day.
I still haven't finished the game. Overall progression: 7%. Never left Watson. Waiting for patches AND IMPROVEMENTS. I refuse to play an unfinished game. Other games have bugs and glitches but Cyberpunk has them all! I can't remember another game that would incorporate all the bugs we ever saw, at the same time. You name it, Cyberpunk did it.
I have no problem with deleted content and promises not met. Heck, I can even forgive them the fact that they don't even call it an
RPG on the Steam and GOG store page anymore! But if you decide to remove content, shallow down your game in order to save time and resources, for F sakes make sure that what you left in the game is absolutely bulletproof!
View attachment 11217955
Quality
WHERE? Have you even played your own game?!
But you know what is the absolute worst in this situation? The fact that some people are defending the current state of the game, giving CD Projekt an excuse to NOT improve the game. To NOT work on further patches and improvements. Buecause why would they? Millions of people will pay money for an unfinished product? That is THE BEST that could happen to any company!! Look at EA Games, look at Ubisoft!! That's how they made their success.
1. Promise people everything in the world.
2. Gradually backtrack from what you've previously promissed.
3. Let old trailers and interviews still circulate and build the hype.
4. Release the game and apologise for its poor quality immediately after.
5. Promise people that improvements and patches are coming.
6. Keep addressing only the easiest issues AND in the easiest manner.
7. Let people get bored with the game over time.
8. Stop supporting the game because there is no interest anymore.
9. Anounce new, exciting project.
10. Promise people everything in the world.
11. Rince, repeat.
12. Infinite profit.
A method of two steps forward, one step back. Wait and see how The Witcher 3 Ray Tracing gets released with all the bugs in the world because they realised half way through production that converting the game into a brand new and different engine brings in new and exciting issues. I wonder if that will also be OK with you.