60FPS but constant stuttering when running
Hi,
Patch 1.10 made horseriding buttery smooth, however when Geralt is running (not sprinting) there is a constant and very noticable stutter. The animation itself is smooth, but the camera seems to chug behind after every animation cycle. The speed at which the movement through the scenery is rendered is not in sync with the running animation.
At first I thought this was a feature (like headbobbing in first person), but I no longer think this intended.
Anyone experiencing this?
Hi,
Patch 1.10 made horseriding buttery smooth, however when Geralt is running (not sprinting) there is a constant and very noticable stutter. The animation itself is smooth, but the camera seems to chug behind after every animation cycle. The speed at which the movement through the scenery is rendered is not in sync with the running animation.
At first I thought this was a feature (like headbobbing in first person), but I no longer think this intended.
Anyone experiencing this?


