So I tried new Stockpile and it feels totally underwhelming. We now have cooldown and charge units which does not fit togetehr in a deck anymore. To use the leader efficiently I have to undo my own crew, because there are no soldiers with cooldown. Before the change I could at least give a charge to a unit like Redanien Archer, if it was not possible to find a better target.
Before the change I could give a unit a charge and use it in the next round e.g. shield sorceress and 7p auto shield soldier = 20 points in first two rounds. Instead of stacking charges, I have now the option to "undercool". That feels as good as overprofiting in SY... Pricilla as a one time order feels kinda nerfed as well. Dandelion is good to give Inspiration, but lacks tempo. And the units that you want to give Inspiration, already had it via formation before the patch. Inspired Dandelion also lets you see your top card, which is really nice. Another positive change is that Foltests Pride is now playable in either row. But you cant give it two charges at once anymore. It does the same amount of damage, but that damage is now spread to three targets.
The pieces doesn't fit together anymore, at least not for me. I guess I know, what they wanted to achieve. They wanted the old charge units to be playable without the charge giving leader that nobody wanted to play. Maybe they should have given these cards an auto charge after the cooldown to keep the charge mechanic.
I will try to adapt my playstyle and will also try the new cards without stockpile. I think this will need time. I had a solid stockpile deck before, but everything that I tied by now, feels like a meme.