if it at least did 4 damage, what can you kill with 3 damage without setup?I decided to to update and post my lists after every expansion now so see ya in 4 months.. but I wanted to post this one card..: Waylay - Damage a unit by 4. If you control three or more elves splitt a boost by the amount of damage dealt between all elves you control.. for 5 prov. Then it´s a playable card and Vanadain too. 5 damage for 6 prov. would be also an option.. people would play 100% Vanadain then but probably not the card itself.. So I think this is a great idea and want to see this on this card!!
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man I'm so disappointed by the NG mages tbh. I'm trying really hard to make a half way playable thematic NG mage deck without the usual 0815-boring masquerade ball poison crap but its super hard. the thinning is cool and all but there is no power behind the mages as a whole, no real cash-in to play in the end like detmold or any engines that benefit from playing mages/constructs. and Rience is so clunky he honestly doesnt fit the deck well at all but there are no other high prov mages in NG xD like specimen would say "it's a real stinker"