Have you guys seen this?
http://www.geforce.com/whats-new/articles/the-witcher-3-wild-hunt-is-your-system-ready
1920x1080, Low settings GTX 960
1920x1080, Medium settings GTX 960
1920x1080, High settings GTX 960
1920x1080, Uber settings GTX 970
1920x1080, Uber settings w/ GameWorks GTX 980
2560x1440, Uber settings GTX 980
2560x1440, Uber settings w/ GameWorks GTX TITAN X, or 2-Way SLI GTX 970
3840x2160, Uber settings GTX TITAN X, or 2-Way SLI GTX 980
3840x2160, Uber settings w/ GameWorks 2-Way SLI GTX 980 or GTX TITAN X
Also a little bit weird what Nvida saying:
The Witcher 3: Wild Hunt’s May 18th release is tantalizingly close.
On PC, the experience will be enhanced with higher-resolution textures, higher-quality effects, higher levels of detail, uncapped framerates, and many other enhancements. And like the latest and greatest PC games, The Witcher 3: Wild Hunt is further enhanced with NVIDIA technologies and GameWorks effects that increase immersion and image quality throughout the 100-hour action RPG.
Higer-resolution textures?? They were the same as console, right?.
Also the difference between SSAO en HBAO+ is big.
Far Cry 4 SSAO:
http://international.download.nvidia.com/geforce-com/international/images/far-cry-4/far-cry-4-ambient-occlusion-002-ssao.png
Far Cry 4 SSAO:
http://international.download.nvidia.com/geforce-com/international/images/far-cry-4/far-cry-4-ambient-occlusion-008-ssao.png
Far Cry 4 HBAO+:
http://international.download.nvidia.com/geforce-com/international/images/far-cry-4/far-cry-4-ambient-occlusion-002-nvidia-hbao-plus.png
Far Cry 4 HBAO+:
http://international.download.nvidia.com/geforce-com/international/images/far-cry-4/far-cry-4-ambient-occlusion-008-nvidia-hbao-plus.png
We only seeing ultra gameplay with SSAO.