A big thank you to the developers of this tool!
It's too easy sometimes for us to complain about stuff, rare to acknowledge and say thanks.
Since the days I played with FarCry IP on the Xbox 360 and Morrowind on the PC, I always wanted a certain tool, especially in FarCry. I had so many good ideas, I remember sharing them on various forums, but I never found anything like I was looking for.
Just watched a video at YouTube showing how to use REDkit. There, to my utter amazement, was that tool. The Slope Tool. It even works somewhat like I had envisioned all those years ago. I always hoped someone would make something like that, and you guys finally did.
I haven't played with the CRYEngine, UDK or Unity terrain tools yet. But to my knowledge, the terrain tools in REDkit are the best I have seen in the last 10 years or so. Good work everyone, and please keep it up!
I hope we see REDkit in The Witcher 3, so it will be easy to transition from making stuff for Witcher 2 to making stuff for Witcher 3. The only thing REDkit terrain tools are missing is a way to make caves and tunnels, but as I understand it, that is a limitation of the type of terrain used. You need Voxels or something for caves and tunnels. Outside of that, from what I have seen, the REDkit terrain tools are excellent.
Awesome job!
It's too easy sometimes for us to complain about stuff, rare to acknowledge and say thanks.
Since the days I played with FarCry IP on the Xbox 360 and Morrowind on the PC, I always wanted a certain tool, especially in FarCry. I had so many good ideas, I remember sharing them on various forums, but I never found anything like I was looking for.
Just watched a video at YouTube showing how to use REDkit. There, to my utter amazement, was that tool. The Slope Tool. It even works somewhat like I had envisioned all those years ago. I always hoped someone would make something like that, and you guys finally did.
I haven't played with the CRYEngine, UDK or Unity terrain tools yet. But to my knowledge, the terrain tools in REDkit are the best I have seen in the last 10 years or so. Good work everyone, and please keep it up!
I hope we see REDkit in The Witcher 3, so it will be easy to transition from making stuff for Witcher 2 to making stuff for Witcher 3. The only thing REDkit terrain tools are missing is a way to make caves and tunnels, but as I understand it, that is a limitation of the type of terrain used. You need Voxels or something for caves and tunnels. Outside of that, from what I have seen, the REDkit terrain tools are excellent.
Awesome job!


