That's a reasonable point. Perhaps it just means that decks that do nothing but buff units extremely high and are vulnerable to multiple counters are just not very viable. This game is in its very early stages and plenty of decks that seem effective at first will turn out to be mediocre when the game gets more stable and players get better. Perhaps Buff decks are one of them.Yourfacetm;n6873820 said:I don't have an issue with being outnumbered by weather, I do have an issue with losing all the buffs since even if I do have the clear skies, I basically lost everything I pumped with. You have a problem with frost, fog, and rain being countered by clear skies but have no issue with pumping a unit by 3, then 4, then a potion for 8 and then being reduced to 1 through rain ( a bronze card). Now, NOT ONLY is my card sitting at 1 strength, but if I did clear skies then my three cards I used to buff that unit are STILL completely nullified. How is this far? I lose out on three cards after you play a single bronze, weather card, even if I have the "counter".