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A compendium of tweaks and fixes for the PC version

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K

KNGRSM

Rookie
#861
Jun 11, 2015
LambertoKevlar said:
What values were by default in 0.3 mod?
Click to expand...
1.0
 
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razorpakk

Rookie
#862
Jun 11, 2015
Is there any way to find out the total play time?
If I had known it wasn't possible in-game I would've launched it always with GoG.

Uff.
 
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K

kilyan82

Rookie
#863
Jun 11, 2015
razorpakk said:
Is there any way to find out the total play time?
If I had known it wasn't possible in-game I would've launched it always with GoG.

Uff.
Click to expand...
it's in the stats ingame, can't you see it?Oo
 
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M

marvelmaster

Forum veteran
#864
Jun 11, 2015
In Case you missed...
Hairdworks on Monsters only!
http://www.nexusmods.com/witcher3/mods/165/?tab=1&navtag=http://www.nexusmods.com/witcher3/ajax/moddescription/?id=165&preview=&pUp=1

Seems like modder replaced all Coif FIles with a random wordset but the same Filename
 
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R

razorpakk

Rookie
#865
Jun 11, 2015
kilyan82 said:
it's in the stats ingame, can't you see it?Oo
Click to expand...
Nope, that's not the actual play time, it resets for each session (either that or is bugged).
 
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J

JPulowski

Forum regular
#866
Jun 11, 2015
Has anyone of you were able to find a hidden command that controls the gamma ramp? Is there are a way to disable gamma correction besides launching the game in borderless windowed mode?

This is why I am asking.
 
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K

killerbs007

Rookie
#867
Jun 11, 2015
I have seen here people Advisor much change dedicated physx to CPU. I haven't seen a 1 FPS more.


At now I use my 570 for the physx card, titan x for rendering, cpu is used at 20-30% max
 
Last edited: Jun 11, 2015
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Zanderat

Zanderat

Forum veteran
#868
Jun 11, 2015
marvelmaster said:
In Case you missed...
Hairdworks on Monsters only!
http://www.nexusmods.com/witcher3/mods/165/?tab=1&navtag=http://www.nexusmods.com/witcher3/ajax/moddescription/?id=165&preview=&pUp=1

Seems like modder replaced all Coif FIles with a random wordset but the same Filename
Click to expand...
One of the few mods out right now worth down loading. Works quite well.
 
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K

kilyan82

Rookie
#869
Jun 11, 2015
razorpakk said:
Nope, that's not the actual play time, it resets for each session (either that or is bugged).
Click to expand...
i'll check when i get back home

---------- Updated at 11:24 AM ----------

Zanderat said:
One of the few mods out right now worth down loading. Works quite well.
Click to expand...
the fps hit is less like this?

---------- Updated at 11:25 AM ----------

killerbs007 said:
I have seen here people Advisor much change dedicated physx to CPU. I haven't seen a 1 FPS more.


At now I use my 570 for the physx card, titan x for rendering, cpu is used at 20-30% max
Click to expand...
me neither, but lots seem to have gotten improvements from this tweak
 
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B

BrotherCool

Senior user
#870
Jun 11, 2015
jonwd7 said:
Lots of stuff about shadows
Click to expand...
Based on this, I guess 3/2/1.5/1.0 would be a good setting?
 
Last edited: Jun 11, 2015
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A

althrian

Rookie
#871
Jun 11, 2015
razorpakk said:
Nope, that's not the actual play time, it resets for each session (either that or is bugged).
Click to expand...
It doesn't reset on my pc but I doubt that's the actual playtime because it shows that I've played the game 7days and several hours (means 7*24h + x) which just can't be true (although I have to admit that I am pretty addicted to the game). It just seems bugged unfortunately =/
 
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K

kilyan82

Rookie
#872
Jun 11, 2015
Well can't say my game playtime is real, because for most of the time stays open for reshade tweakings:D
 
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J

joloxx9

Forum regular
#873
Jun 11, 2015
essenthy said:
oh ok then Asmodean shared his version not mine, that make more sense
Click to expand...
Could you share your version?
 
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B

Black_Iris

Rookie
#874
Jun 11, 2015
makine said:
Has anyone of you were able to find a hidden command that controls the gamma ramp? Is there are a way to disable gamma correction besides launching the game in borderless windowed mode?

This is why I am asking.
Click to expand...
Sadly not. The Witcher 3 (as many other games) override the ICC of the monitor. The only way to play with it is via borderless window.
 
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K

kilyan82

Rookie
#875
Jun 11, 2015
Black_Iris said:
Sadly not. The Witcher 3 (as many other games) override the ICC of the monitor. The only way to play with it is via borderless window.
Click to expand...
For me is the opposite:with fullscreen i can control the gamma ingame, and also can notice the change with the slider, but in borderless window, i can see no gamma option at all Oo
 
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B

Black_Iris

Rookie
#876
Jun 11, 2015
kilyan82 said:
For me is the opposite:with fullscreen i can control the gamma ingame, and also can notice the change with the slider, but in borderless window, i can see no gamma option at all Oo
Click to expand...
It's not the opposite of what I said, you are saying EXACTLY the same thing (it's only that you are not understanding why).

What the OP asked is if there was a way in full screen to have the ICC of the monitor work (i.e. you DON'T need gamma adjustments in that case as the monitor is already calibrated: gamma, colors and everything). In borderless mode THIS is how it works (i.e. the game takes the ICC of the monitor as a default), while in full screen mode it doesn't. The ICC of the monitor is overridden (hence you lose ALL the calibration, included the colors one).

If you followed the link given by the OP (http://forums.cdprojektred.com/threads/46806-The-Witcher-3-and-Color-Calibration) you would have understood of what he was talking about.

Many gamers yet don't seem to know the impact ICC profiles have (nor even what they are). Until it is not so widespread (for now only those who work with photography or illustration etc. are aware of the importance of it) game developers and even GPU manufacturers will not take the thing seriously. A somewhat hilarious concept given how the same artists making the visuals of the game SURELY use ICC profile themselves and hence if you play a game without a correctly calibrated monitor you much probably play the game with incorrect colors.
 
Last edited: Jun 11, 2015
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K

kilyan82

Rookie
#877
Jun 11, 2015
Black_Iris said:
It's not the opposite of what I said, you are saying EXACTLY the same thing (it's only that you are not understanding why).

What the OP asked if there was a way in full screen to have the ICC of the monitor work (i.e. you DON'T need a gamma adjustments in that case as the monitor is already calibrated, gamma, colors and everything). In borderless mod THIS is how it works (i.e. the game takes the ICC monitor as default), while in full screen mode it doesn't. The ICC of the monitor is overridden.
Click to expand...
i see, gotcha...er..what is ICC?oO
 
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Black_Iris

Rookie
#878
Jun 11, 2015
kilyan82 said:
i see, gotcha...er..what is ICC?oO
Click to expand...
http://en.wikipedia.org/wiki/ICC_profile
https://pcmonitors.info/articles/using-icc-profiles-in-windows/
 
Last edited: Jun 11, 2015
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D

djmedvedd

Rookie
#879
Jun 11, 2015
Correct me please, guys. Asmo+Essenty version of Cutscene Lighting Mod is basically KNGR version of Cutscene Lighting Mod but with envBlend strength set to 0.5 instead of 1.0?
 
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K

kilyan82

Rookie
#880
Jun 11, 2015
Black_Iris said:
http://en.wikipedia.org/wiki/ICC_profile
https://pcmonitors.info/articles/using-icc-profiles-in-windows/
Click to expand...
wher do i find those profiles, just google and hopes?XD
 
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