A couple of gameplay feature requests
Hello !
So, I've been playing since release and having a blast ! But as time goes, I run into some quality of life issues I'd like to point. It's nothing really major, gamebreaking, or anything, just some things that would make the whole gameplay experience much smoother:
1. As I've posted in another thread, a toggle option to make signs instant cast. Link for detailed explanation: forums.cdprojektred.com/threads/36901-Tiny-feature-request-Toggle-option-for-instant-cast-signs
2. The potion slots are shared with food. In lower difficulties, I guess it's ok. But I'm playing on the hardest, and end up eating / drinking quite alot, and seeing as I need my potions to be ready at all times, I find it tiring having to go to the inventory screen each time I want to grab a bite to eat or something to drink. Having those on the quick access menu would be nice.
3. Same goes for oils. Maybe I did something wrong here, but having to go to the inventory screen for each application of oil isn't fun, especially when the UI doesn't show how many charges I have left. We could atleast have those on the quick access aswell.
4. The beastiary and character glossary are nice, but I feel there are quite alot of lore or world knowledge missing from it. Places, important events, plants and quite alot of other stuff. For example, to craft specter oil I needed to find a certain herb. I had no idea how it looked like, and I had no idea that in my entire region it didn't exist [maybe I just missed it, but now I have like 200 of each other herb :x], and I had to buy it from a herbalist. I think that it would fit the game from an RP point of view, as I assume witchers should know where to find herbs, and how they look like.
I know this is pretty much too late, as the game is already released, and there's no real point adding so much, but I'd still like to put it out there
Hello !
So, I've been playing since release and having a blast ! But as time goes, I run into some quality of life issues I'd like to point. It's nothing really major, gamebreaking, or anything, just some things that would make the whole gameplay experience much smoother:
1. As I've posted in another thread, a toggle option to make signs instant cast. Link for detailed explanation: forums.cdprojektred.com/threads/36901-Tiny-feature-request-Toggle-option-for-instant-cast-signs
2. The potion slots are shared with food. In lower difficulties, I guess it's ok. But I'm playing on the hardest, and end up eating / drinking quite alot, and seeing as I need my potions to be ready at all times, I find it tiring having to go to the inventory screen each time I want to grab a bite to eat or something to drink. Having those on the quick access menu would be nice.
3. Same goes for oils. Maybe I did something wrong here, but having to go to the inventory screen for each application of oil isn't fun, especially when the UI doesn't show how many charges I have left. We could atleast have those on the quick access aswell.
4. The beastiary and character glossary are nice, but I feel there are quite alot of lore or world knowledge missing from it. Places, important events, plants and quite alot of other stuff. For example, to craft specter oil I needed to find a certain herb. I had no idea how it looked like, and I had no idea that in my entire region it didn't exist [maybe I just missed it, but now I have like 200 of each other herb :x], and I had to buy it from a herbalist. I think that it would fit the game from an RP point of view, as I assume witchers should know where to find herbs, and how they look like.
I know this is pretty much too late, as the game is already released, and there's no real point adding so much, but I'd still like to put it out there


