Atari's page claims that W2 is coming on March 1st 2011http://www.atari.com/games/witcher_2Some of the Polish fans were able to win an entrance card to yesterday's presentation. One of them asked W2's storywriter about Yennefer and the writer started to "act weirdly" so we could suppose that something's going on
He was also told that in W2 we could expect more (in comparison to W1) characters from Saga. What's more - we know that Geralt's amnesia was not cause accidentaly - it's important thing (probably if talking about story - it was not precised).Everyone who was at the conference was given "a press pack". Guy I'm talking about was also given one. He uploaded all files connected to W2.What does the package contain? Look:
http://www.megaupload.com/?d=DCNU17XGAnd BloodDragons: "On the movies Geralt's not an albino, but he's gonna be one. Why? - Before presentation we had some problems with light system. We weren't able to properly balance HDR and that's why the brightest points on screen were much too bright. Guess what was the brightest...? - Yep, Geralt's face. So we had to make it (just for presentation!) much more darked. "http://www.thewitcher.com/forum/index.php?topic=28265.msg5399187#msg5399187[size=12pt]EDIT:[/size]I've just traslated game info, which was included in "a press pack". Nontheless, I encourage you to download it, because besides this one - everything is international - sketches and screens can't be "Polish", right?
Story’s background:
Short story’s description
Story’s details:
New mechanics and technology:
Have fun!@ONKL:Nope, it's still active. Check your link again[size=12pt]EDIT 2[/size]According to Game (one of the biggest British gaming shops network) , Rise of the White Wolf is to enter shops on October 01. It's probably just a mistake, as Michał Kiciński said yesterday that RotWW's release is not even to be discussed this year, but maybe CDP just wants to make "a silent hit". Who knows... 
- Debut trailer HD (english voice, polish subs)- Cutscene (english voice)- Some font- Game info and press note (in polish - translated by me - look at the bottom of my post)- Logo (TIFF and EPS files)- Medalion (TIFF and EPS)- Characters renders and images- Hi-res Geralt's render- Screens HD- Sketches
After suppressing Order’s rebellion and saving Foltest’s life, Geralt enter right into middle of political mess in the Kingdom of Temeria. The witcher is helping king with restoring peace. Order’s last stand finally surrenders. Now the only thing standing on way to peace is rebellious castle of Baroness La Valette, which separated herself from the Kingdom. A month after attempt of Foltest’s assassination, his army stands in front of Baroness's castle, preparing for the final battle. In the meantime Geralt, busy with protecting the King, is not able to solve the mysterious witcher - assassin case. Case, which may answer many questions…
Geralt starts his adventure with attempt to explain identity of group of killers, which are responsible for assassination [in Polish “assassination” and “assassination’s attempt” is the same word so we don’t know whether these ones were successful] on Kings of Northern Kingdoms. He wants to find their connections to witchers and theirs motives. Lead follows Pontar river’s upstream, into restless lands between Temeria, Kaedwen and Aedrin – the place, where Geralt will come just into the middle of conflict of the most powerful forces of the world
• 3 different paths, each with alternate events and side missions, leading into many various endings. • Story’s development as well as ending is fully up to player and his decisions. • In comparison to W1, gameplay will be shorter, however story will be more intense and full of events.• Mature, multithreaded story presented in understandable way. It takes place on two plains – the wider, political one, which concentrates on search for assassins – and second, the personal one, in which Geralt follows lead of witchers-assassins in search for his own identity. Both [story’s plains] lead into discovering secret of powerful forces, which have impact on our lot and understanding part which was given to us• Mature dialogues (just like in Sapkowski’s books and W1) presented in theatrical way• Enhanced flashbacks system. Scenes, in which Geralt finds out about consequences of his decision are more realistic and better joint with game• Sex and erotica is more realistic and mature than in W1• Unique and complex world created by Sapkowski’s books• Realistically behaving characters with their own motivations and targets. While travelling, Geralt will meet common people, soldiers, rebels, powerful wizards, kings and assassins. Depending on our choices, we will meet different characters and their attitude to us will have influence onto upcoming events • Different, breath-taking locations• Living world with unique character, every one of them living with their own rules. Our actions will impact our relations to them and their communities. Depending on player’s choices, some options of interaction with game’s world will be closed and some will be active• Geralt can jump and climb walls and rocks
• Full non-linearity. [Blah, blah – they explain what it is, but it’s written few lines up]• Unique additional missions more connected to the story than it was in W1. No “FedEx” missions.• More expanded character’s development system. It bases on three specialties: the sword, the magic, the alchemy. They can be joint, giving possibility of creating a mixed fight style• No-level scaling – while developing your character, opponents become easier to fight with• New mutagens system, which gives you possibility of expanding effects of different characteristics. For example – increasing power of magic• System of own items creation. You can make about 200 different items (weapon and armor) while in W1 there was 10 blades only• More armor’s elements – cuirass, gloves, belts, calf-shield [yeah, congrats for my dictionary] – you can improve every element.• You can make weapons from parts – about 300 different swords-making combinations• Random items characteristics• Improved equipment system – no boundaries on carried items. Improved sorting.


