It is a different thing to make the text RPG like "Ballers Gate 1 and 2 and expansions, Neverwinter Nights 1 and expansions, Planescape Torment, Final Fantasy 8, 9 and Tactics, Pillars Of Eternity 1 and 2, Tactics Ogre..." and the full-fledged AAA next-gen massive narrative driven story RPG game with voiced dialogues, strong art-direction, facial animations, modern game design, and open world with crazy simulation. You cant have it all. You may play those old games, or wait for an old-school indie games with text and without facial animations. Or play the sandbox games - the best bet is Bethesda's and Rockstar's games - TES6, Starfield, RDR2, GTA6 and so on. May be the Larian with "Ballers Gate 3". But thats it - the days of an "AAA" old school RPGs are over. Or try to make one yourself, or atleast invest $ 600,000,000 to the development of such game. But no, you want the "perfect" game specially for you for 60$.When I think RPG, I think complex ruleset systems, long 100h+ main story lines... Ballers Gate 1 and 2 and expansions, Neverwinter Nights 1 and expansions, Planescape Torment, Witcher 1, Gothic 1, Final Fantasy 8, 9 and Tactics, Pillars Of Eternity 1 and 2, Elder Scrolls Morrowind and Oblivion, Tactics Ogre, Vampire Bloodlines, Witcher 1 Enhanced, Knights of The Old Republic, Persona 4 and 5, Dragon Age Origins... these games come to mind, some more linear, some with many branching paths... but all with many complex and deep characters, LONG competing and detailed stories, tons of world building lore... they were a JOURNEY, a long odyssey, full of struggles and took hundreds of hours to finish. That's what comes to mind when I think "good RPG".
Now when people say "open world" my favorite ones are "open hubs" like Shemnue and Yakuza series, full of side quests and activities, mini games, a small ~ medium sized world but full of immersion and interaction. Those are the best open worlds to me.
When I think what Cyberpunk 2077 was supposed to be: a mix of Deus Ex Human Revolution / Metal Gear 4 "tactical action" gameplay mixed with a classic long competing deep RPG and medium but fully interactive open world, and maybe some hints of GTA V here and there because drivable cars and city. To me that's what was advertised all along.
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The world needs more classic long RPG journeys : (
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