A lot of people feel that way. Given what little info we've been given by the people at CDPR who actually make the decisions, there's not much reason if any to believe otherwise at this point.Sorry you feel that way.
Probably but they delayed it, I'm not getting my hopes up or anything but it could add a lot of the content that was missing.Yeah the free ones. Probably some minor things, like barbershop, vehicle customization and maybe some small side quests.
yeah, expansions aren't on their priority list rn, they are still likely working on it tho.Yes, the free ones. Not the DLC's for money with new story content, like searching for a cure, new romances, buying apartments or something else. I don't know
Or 3 actual F'ing prologues?They say that there's going to be "free DLC". Whether it's 5 pieces of clothing and 10 new gigs OR it's substantial content that enhances the city (ie. Train subways, More interactions with npcs and buildings, minigames, etc. ). I hope it's the latter.
Did you read the roadmap? It says 'Multiple updates and Improvements'Did you watch the video? It's a fact he did not mention the issues beyond bugs and performance on legacy consoles.
"..welcome to the next generation of open world adventure" - Cyberpunk 2077 — Official Gameplay Trailer - 19 Nov 2020yep..
people did expect a storydriven secondlife/minecraft/heavy loverslabmodded skyrim game.
Not being able to sell the game on one of the 3 major platforms is not a small issue homie.Yes I am glad to hear from them. But ignoring the larger problem to focus on the smaller problem doesn't inspire confidence.
My concern is in 6 months we'll have the same game without the bugs. That would be very disappointing.
I would agree with this. A game of this scale was never going to run like they wanted it to on over 7-year old hardware.IMO this game probably shouldn't have been released for old generation consoles due to their limited capabilities.
I do hope all is included in tbe free DLCs, otherwise no more CDPR for me. But now we have to wait and see...I watched and listened carefully to the message the CDPR CEO broadcasted through the video today and I have to say I'm extremely disappointed and feel like its a hopeless situation, like this is the final end of the road for Cyberpunk.
Us gamers have learned the hard lesson that we shouldn't read between the lines and interject our own personal hopes and dreams into a game when the developer doesn't explicitly made such a promise in writing, even when its hinted and reasonably inferred or all but assumed, we have to stop short of letting our imagination run wild and we must go by what is actually stated...
It isn't so much what the CEO said, it is what he did NOT say... He made zero mention of revamping the totally nonexistent AI, including the lacking NPC AI driving, the cop chase /stars system and also the AI of the NPC pedestrians and in general the true immersion of the game/city that was promised but never materialized...
There was zero mention of adding back content that was cut, nothing about adding back the train system, or the walk climbing, or dual welding or any number of dozens of features and functionalities that were promised in the numerous trailers but then suddenly abandoned and cut out at the very last minute in order to ship a broken and incomplete game under false pretenses just to pump up sales revenue for the holiday season....
So in essence, there will be a few bug fixes, but that's pretty much it.... you can tell by the tone of the CEO that in his mind the PC version is already pretty great and basically don't even need fixing, and the main focus will be on making the last gen consoles versions more playable...
What is most disheartening perhaps is towards the end of the video message the CEO is just brushing Cyberpunk aside and already on the verge of pimping to us the next new games/titles that CDPR has in the pipeline and in the works...
I for one will never again pre-order another game from CDPR, and most likely will never buy nor play another CDPR game ever again if their DLC ends up being just some more story telling missions and does nothing to fix the AI, to add back functionality that was in the trailer but cut out at last minute, or to make good on the immersion that was promised that would befit a city of this genre...
But if we are to take the CEO's own words at face value, there is no evidence that any of this will ever happen. The only thing he mentioned was bug fixes, primarily on the last gen consoles, and still refused to admit the PC version is also horribly broken in that its basically missing at least a full 1/3rds of the content/functionality/immersion that was cut out in order to rush the shipping date and also to load-shed the game enough to conform to the last gen consoles least common denominator...
It isn't about the money to me, I would gladly pay hundreds or thousands of bucks for a true NightCity that lived up to its full potential... but what we are hearing from the CEO today, is that they will do some bug fixes, push out a DLC with no mention of adding back cut functionality and content/ immersion, no mention of fixing AI, NPC, etc and basically just wrapping it up and now they already want to rinse and repeat and ready to sell us the NEXT game...
Fool me once....
NO... JUST NO. NEVER AGAIN.
CDPR would have delivered what they promised.CDPR says nothing - Out with the pitchforks
CDPR says something. - Out with the pitchforks
It's a lose lose situation of there own making i guess
I second this. Demos and betas are used as marketing tools to build up hype. In all circumstances people set their expectations way too high without taking into account how the product development world works. Features are being built, cut and released up to seconds before the official launch. That's the industry and culture that has been developed within the gaming (and corporate) world. As a consumer, you need to take everything with a pinch of salt and if you do decide to invest you need to own up to your decision.It feels like people bought in too much in the video demonstrations while the game was still in development and likely to change in the subsequent release. I'm old, so I've experienced games that "promised" things like Spore, No Man's Sky, Street Fighter vs Tekken, Anthem, and Fallout 76 and it always, ALWAYS, best to assume nothing is set in stone no matter what anyone in the gaming industry promises. Shit changes from small to drastic measures during development even in the final days.
I hope consumers learn from this and learn to avoid pre-ordering unless you don't mind.
It was announced before 8th gen even released. How many times do we have to go over this? Other developers aren't having issues releasing 8th gen games. The only major issue I'm aware of that Ubisoft faced was a save corruption bug for Watch Dogs Legion. CDPR can't do better than Ubisoft of all companies? And before I get the response, yes Witcher 3 didn't run great at first but it also wasn't such a disaster launch either.IMO this game probably shouldn't have been released for old generation consoles due to their limited capabilities.