A little worrying

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a hallow apology like all the big buisnesess do when they fuck up is not communication
Fairly sure I used the word “statement” and merely said that it was better than silence... but ok. Thanks for the @.

i would only add that while he didn’t reveal what fixes, patches, updates and content were coming - he did lay out a pretty clear plan of when we can expect those things.

not ideal. Not what I want to hear. But now you can either wait and see what patches we get in feb and March and what dlc comes after...

...or stop playing/get a refund. No one is forcing people to play.

if people are still “angry” after a month then you probably have a bit of self evaluation to do.

otherwise it’s now time to give CDPR a chance to do what they’ve said they’ll do.
 
I agree with the OP that this is concerning. The roadmap does have "updates and improvements" called out, we'll just have to wait and see what that means.

Honestly, if the 1.1 / 1.2 patches can fix the big bugs and the game physics, the playability of the game will be greatly enhanced. Then they can work on the AI, interactivity, and other "improvements" in an incremental fashion.

As for DLC content, they are missing a goldmine if they don't have a DLC called something like "about those six months" that has a detailed story about what happened between V and Jackie in the six month fast cut sequence. That story could be way better than the current main story, and I miss Jackie and want to see more of him. I'd pay for that DLC.
 
Fairly sure I used the word “statement” and merely said that it was better than silence... but ok. Thanks for the @.

i would only add that while he didn’t reveal what fixes, patches, updates and content were coming - he did lay out a pretty clear plan of when we can expect those things.

not ideal. Not what I want to hear. But now you can either wait and see what patches we get in feb and March and what dlc comes after...

...or stop playing/get a refund. No one is forcing people to play.

if people are still “angry” after a month then you probably have a bit of self evaluation to do.

otherwise it’s now time to give CDPR a chance to do what they’ve said they’ll do.

On point. I'm not entirely sure WTF people wanted the guy to do/say tbh? It's not like he's going to read out a big old list of bugs that are going to be fixed for 20 minutes. Least of all when the 1.1 patch likely won't land for another week based on his projection. Stuff is still in flux, and fixes need to be tested.

They apologised. They've said they're working on things and provided a timeline. There's not much more that they can do.

Honestly, if the 1.1 / 1.2 patches can fix the big bugs and the game physics, the playability of the game will be greatly enhanced. Then they can work on the AI, interactivity, and other "improvements" in an incremental fashion.

there's no reason to think the AI issues won't be addressed with either 1.1 or 1.2 versus down the road. The pathing is a bug.
 
It's understandable since something like a AAA game being pulled from a store immediately for being damn near unplayable is unprecedented, but it's still frustrating to feel like they seem to think the only problems the game has is how broken it is, particularly on last gen.
 
100%

They made an apology but an apology with deflection. They said the testing didn't show the same bugs for the console but that is certainly not true considering they blocked review footage for console. Also, while fixing bugs are priority right now the missing content/features and broken AI are another massive issue. The fact that they lied again in their apology and dismissed other important topics doesn't show much hope.

They most likely are just going to polish the game more and ad a few things here and there. I doubt this game will even come close to what was marketed in the trailers.
 
Well to be fair this roadmap is as vague as it can get. We are literally not smarter about what they have in mind.
Unfortunately it would seem what they have in mind is "we have a great game aside from the bugs and glitches."

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If they were to admit that Cyberpunk 2077 is a shallow game, they'd be shooting themselves in the foot. That's not how you sell your game.
 
Up to the epilogue, the writing is ok.
The epilogues than take the buildup and execute it.

You should really start reading books.

If this was a book, it would not have been published.

epilogues are after the story. They sometimes give you hints to the future, or explore the consequences, But they aren't really the resolution.


You read all those books and failed to see the retcons at the end?

Most positive things you mentioned are side missions. They really are good.

And "choose to believe" is just a fancy word for headcanon

actually, thats what happens in one of the endings. Johnny goes with alt, And you become king of the mercs, you meet with blue eyes, and have a plan to save your life that involves the space casino.
I actually think the game is making a point, like Dragon Age 2, that systemic issues can't be solved by one person. Johnny NUKED Night City and it came back almost identical to what happened before. The issues of Night City aren't "kill the bad guys", the issues are, "poverty and corruption."

well, I think in cyberpunk setting RP, the world being an insurmountable force you can't control is a basic idea built into the setting, if you could significantly change it in a playthrough, it wouldn't actually be so dystopian. I think some people actually complained that V was way too overpowered in how important he is, and how much his actions change the world. To be honest, in many ways he alone may have been more impactful than what Johnny did. Arasaka seems to be failing or flourishing based on his decisions, relic/corporate control of immortality is in his control. Militech vs Arasaka war. The rise or Fall of the voodoo boys.

I'm cool with it, and it also seems clear that 2077 scaled the hero fantasy back from usual. But yeah they definitely presented the world as hard to change. Which I understand both sides, because while I enjoy the game, its definitely a place I wish I could make less screwed up.

Its the genre tho
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I've read different things, about the cut content, but how do we know what was really cut and what was never ingame? Are these just things like a subway or car customization, or is there really an evidenz that they cut some things of the main story? Perhaps some of these things were always planned for the DLC's

this whole idea is a bit of a trick though. Its the nature of any creative process that you remove, change and alter things as you go for various reasons. Thats a huge part of your job as a creator of anything.

But at the same time, people are reaching a bit, because they really have no actual info on what was and wasn't planned. They also have a lot of things they expected that no one planned, or that was unlikely to be the case. For example, some people expected essentially a sandbox game, when almost all the footage shown was heavily narrative based. They expected V would be their own character, when they clearly attached a voice to V and even a name, which definitely limits sandbox RP potential.
 
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And given the roadmap was presented with the video in which they ONLY discussed bugs and legacy console performance...

Because right now, that's what people are concerned about. There's no point talking in detail about DLC, or QoL at this juncture. They said they'll talk about those things in detail nearer the time once they've addressed the most pressing issues.

Honestly, this entire thread seems to be a monument to your singular inability to comprehend that they're not fortune tellers. The roadmap is an outline as to what they want to achieve over the coming months and the order in which things will be delivered.
 
epilogues are after the story. They sometimes give you hints to the future, or explore the consequences, But they aren't really the resolution.

The problem with this part is that in this game the epilogue is full of plot twists and revelations.

So by your very definition, the epilogue is not really an epilogue.
 
Because right now, that's what people are concerned about. There's no point talking in detail about DLC, or QoL at this juncture. They said they'll talk about those things in detail nearer the time once they've addressed the most pressing issues.

Honestly, this entire thread seems to be a monument to your singular inability to comprehend that they're not fortune tellers. The roadmap is an outline as to what they want to achieve over the coming months and the order in which things will be delivered.
Which pretty much confirms the worries this thread is concerned about. The lack of addressing anything beyond bug fixes and QoL changes means that we probably shouldn't hold our breath about added RPG elements.
 
Well, he did say that the PC version, despite having some issues, is a game they are very proud of. So there you are.
 
Because right now, that's what people are concerned about. There's no point talking in detail about DLC, or QoL at this juncture. They said they'll talk about those things in detail nearer the time once they've addressed the most pressing issues.

Honestly, this entire thread seems to be a monument to your singular inability to comprehend that they're not fortune tellers. The roadmap is an outline as to what they want to achieve over the coming months and the order in which things will be delivered.
If they’re apologizing for messing up and trying to explain how they messed up and what they plan to do about it then there is a reason to acknowledge all the problems with the game. If the video was just “here’s what we’re focused on addressing first” you’d have a point. But for video that is an apology for messing up that fails to acknowledge how they messed up it’s an issue.
And I’m sure what you mean by fortune teller. There is a lot of missing or under developed content in the game and the scope is different from what they marketed. What does seeing the future have to do with acknowledging that?
 
It's a little worrying that CPDR's stance seems to be the problem is bugs and performance on PS4/XB1 with no mention of the shallow/incomplete stories/romances, the clumsy illusion of choice, the enormous amount of missing promised content, or just shallow/missing basic RPG elements that we'd expect in any game.

At first, I did think the same thing as well. We just have to hang in there choom. Great DLC's I can see in our future ;).
 
"The industry leader in creating role-playing games."

Meanwhile a niche anime RPG like SAO Hollow Realization allows you to switch between 3rd person and 1st person view and take any NPCs you befriend with you (and I mean literally almost any NPC that roams the world).

Just uninstall the game and move on. Their silence is as good an answer as any.
 
Oh come on people, they said they were sorry

sorry.jpg


Honestly people can bitch and moan all day/week/month/year long and it won't do shit.

If you are enjoying the game, great. If you are not, well not great.

It's PR/damage control, the real commitment (if there is any) to fix the game will be seen in the coming months. If they don't deliver then people will leave and CDPR will feel the consequences for lying.

All in all it's a game, don't go to such lengths that you would lose your shit over it. I personally won't be buying DLC until they release the ultimate/game of the year version. (and that is if the needed fixes/cut content etc. are in it)
 
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