A Punch Of Mods Ideas From A Recent Pre Release Gameplay Video
The game got downgraded no two ways about it, and chasing the 2013/2014 version of the game is sadly pointless, i used to play with lightning mods but now i prefer vanilla, the lightning looks more compatible with each other and undoubtedly less buggy, so whether i liked the mods or not i sure won't like the instantly shift of light between velen and novigrad the swamps and downwarren etc.
So let's put the 2013/2014 aside for now and speak about a more recent version of the game (meaning 2015) that also got downgraded - or let's call it changed from the retail version of the game.
First of all here's the video i'll be talking about in the topic : https://www.youtube.com/watch?v=BgJUL3nN4iI
Let's start with the animations...
with the jog animation
open the video at 0:40 this is how geralt would'v jogged if the game wasn't delayed to may 2015.
the jog here is definitely different, geralt isn't holding his fist while jogging like he did in the released, the arms didn't reach to his chest while moving, and both his hands use the same animation, unlike the released where every hand got it own moves ( i think ).but what i'm sure of is that it looks different. better in my opinion.
can we bring this back again to game ? i think by just adjusting the already-used jogging to this jogging by editing the hands wouldn't be as much buggy as using the NPCs jogging on geralt. i don't know about the possibility but i think it'll be cool idea for a mod if we brought back this animation instead of the childish one we have
let's move to the walking animation
jump to 2:45, see this animation ? looks familiar, right ? of course it is. that's simply because it's the slow walking animation or the geralt-badass animation, but it still disn't look right in the video or better in the game. in the gameplay video above the hands are stable at there position moving back forward nothing more . but seeing this animation in the vanilla it's different, the arms stray far from the torso while walking as if geralt have an armpit itching or something.
so... also by changing the hands animations we will get the same result as in the video. this too could be modded
now the running
no changes here just one thing that isn't related to animations. it's simply the camera shaking, don't know why cdpr didn't add this as an optional feature like mgsv. but it looked nice how the camera shook. i think this too could be redone with a mod ?
those are all the ideas i could get from this video i think they're more possible to achieve ? i don't know because i'm not a modder but you guys could clarify it to me.
alas there's much more things that changed in the process to what we have now (which i don't say it's bad)
for example the lightning used to be more detailed back then, if you'v a strong eyes you'll realize it on geralt's armor and it's more noticeable at 6:42 in the tavern scene.
also the water and the underwater at 10:07. they didn't change from the 2014 gameplay video i think, but cdpr had to remove it for god knows why.
i know they're hard to achieve but if you think you can do it. please try.
thanks for bothering reading this i hope you and i test those thing in-game soon enough.
The game got downgraded no two ways about it, and chasing the 2013/2014 version of the game is sadly pointless, i used to play with lightning mods but now i prefer vanilla, the lightning looks more compatible with each other and undoubtedly less buggy, so whether i liked the mods or not i sure won't like the instantly shift of light between velen and novigrad the swamps and downwarren etc.
So let's put the 2013/2014 aside for now and speak about a more recent version of the game (meaning 2015) that also got downgraded - or let's call it changed from the retail version of the game.
First of all here's the video i'll be talking about in the topic : https://www.youtube.com/watch?v=BgJUL3nN4iI
Let's start with the animations...
with the jog animation
open the video at 0:40 this is how geralt would'v jogged if the game wasn't delayed to may 2015.
the jog here is definitely different, geralt isn't holding his fist while jogging like he did in the released, the arms didn't reach to his chest while moving, and both his hands use the same animation, unlike the released where every hand got it own moves ( i think ).but what i'm sure of is that it looks different. better in my opinion.
can we bring this back again to game ? i think by just adjusting the already-used jogging to this jogging by editing the hands wouldn't be as much buggy as using the NPCs jogging on geralt. i don't know about the possibility but i think it'll be cool idea for a mod if we brought back this animation instead of the childish one we have
let's move to the walking animation
jump to 2:45, see this animation ? looks familiar, right ? of course it is. that's simply because it's the slow walking animation or the geralt-badass animation, but it still disn't look right in the video or better in the game. in the gameplay video above the hands are stable at there position moving back forward nothing more . but seeing this animation in the vanilla it's different, the arms stray far from the torso while walking as if geralt have an armpit itching or something.
so... also by changing the hands animations we will get the same result as in the video. this too could be modded
now the running
no changes here just one thing that isn't related to animations. it's simply the camera shaking, don't know why cdpr didn't add this as an optional feature like mgsv. but it looked nice how the camera shook. i think this too could be redone with a mod ?
those are all the ideas i could get from this video i think they're more possible to achieve ? i don't know because i'm not a modder but you guys could clarify it to me.
alas there's much more things that changed in the process to what we have now (which i don't say it's bad)
for example the lightning used to be more detailed back then, if you'v a strong eyes you'll realize it on geralt's armor and it's more noticeable at 6:42 in the tavern scene.
also the water and the underwater at 10:07. they didn't change from the 2014 gameplay video i think, but cdpr had to remove it for god knows why.
i know they're hard to achieve but if you think you can do it. please try.
thanks for bothering reading this i hope you and i test those thing in-game soon enough.