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A quick look at the game configs XML

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D

denan111

Rookie
#181
May 14, 2015
can u change lod values?

maybe i am getting blind, cant find it in the xml
 
S

SmokeyGeahad

Rookie
#182
May 14, 2015
sidspyker said:
I am hoping it's SMAA T1x. Why? Because:
Crytek's improved implementation of SMAA T1X. Crytek's in-house version of SMAA is really quite impressive to behold, delivering results not unlike Nvidia's TXAA, but with a fraction of the performance cost.
Click to expand...
Now that's just music to my ears - I really hope that it's this AA solution.

Then again... I would really appreciate it if a dev who actually worked on implementing all this AA stuff found referenced in the .ini's and .xml's would outright state what AA solutions those are. That would eliminate the need of us aimlessly guessing. And the sad part is that even after the game comes out we still won't know what techniques are used. A dev should answer this question.
 
M

Mohasz

Forum veteran
#183
May 14, 2015
Oh, so it looks like there will be alternate looks for Ciri and Triss as well... and new Gwent cards. Not sure I like it, I hope there are more exciting stuff in there as well.
I love CDPR, but it still feels like they have simply taken out some basic content just so they can put it back and say: "hey, here are 16 DLCs for free, love us!".

Seems like a good PR move, though.
 
Last edited: May 14, 2015
  • RED Point
Reactions: Snake9027
L

Lightice

Rookie
#184
May 14, 2015
Mohasz said:
Oh, so it looks like there will be alternate looks for Ciri and Triss as well... and new Gwent cards. Not sure I like it, I hope there are more exciting stuff in there as well.
I love CDPR, but it still feels like they have simply taken out some basic content just so they can say put it back and say: "hey here are 16 DLCs for free, love us!".
Click to expand...
It's stuff they were going to put to the main game, realised they didn't have the time and decided to make it anyway after they had finished everything important, even though it wouldn't make to the retail version. That's how free DLC usually works, anyhow. There's at least one sidequest among those DLCs, so it's not all just equipment and hairstyles.
 
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M

Mohasz

Forum veteran
#185
May 14, 2015
Lightice said:
It's stuff they were going to put to the main game, realised they didn't have the time and decided to make it anyway after they had finished everything important, even though it wouldn't make to the retail version. That's how free DLC usually works, anyhow. There's at least one sidequest among those DLCs, so it's not all just equipment and hairstyles.
Click to expand...
Honestly, I still doubt it. If they had the time to create hundreds of characters, they'd have time to create those few alternate looks. Same goes for the cards... and that one single quest (the game already has hundreds). I'm not trying to sound ungrateful, it's simply how I feel about these DLCs so far.

Thankfully, they're free and by the time I'll play the game, (probably) all of them will be available.
 
M

ModernDawn_FT

Rookie
#186
May 14, 2015
hello everyone
I think i read all the posts but didnt find my question so i ask.
can we improve the witcher 3's graphics by changing those xml's and make them look like 2013 footage? or we must wait until may19th to find out?
any hopes?
 
H

haticK

Rookie
#187
May 14, 2015
ModernDawn_FT said:
hello everyone
I think i read all the posts but didnt find my question so i ask.
can we improve the witcher 3's graphics by changing those xml's and make them look like 2013 footage? or we must wait until may19th to find out?
any hopes?
Click to expand...
Should be able to make it better but it won't look like the old footage
 
M

ModernDawn_FT

Rookie
#188
May 14, 2015
haticK said:
Should be able to make it better but it won't look like the old footage
Click to expand...
your right
but nearly all of the settings were seen in those xmls.
so we must wait. but i hope that we can change back to 2013.at least near that!
http://a.disquscdn.com/uploads/mediaembed/images/2047/7395/original.gif
 
Last edited: May 14, 2015
M

Mezziaz

Rookie
#189
May 15, 2015
Is there anything in the config files that suggests it will possible to enable Hairworks on everything, except on Geralt? I greatly prefer his regular hair.
 
P

Polistiren1

Rookie
#190
May 15, 2015
ModernDawn_FT said:
your right
but nearly all of the settings were seen in those xmls.
so we must wait. but i hope that we can change back to 2013.at least near that!
http://a.disquscdn.com/uploads/mediaembed/images/2047/7395/original.gif
Click to expand...
That, is a PS4 screen you are comparing it too. Look, even if you did, you are highly unlikely to play on it, given the devs said themselves, walking through a forest with that sharpening filter is straining as fuck for your eyes. Maybe we could configure somewhere in the middle? I still think grass needs a little bit more distinction.
 
sidspyker

sidspyker

Ex-moderator
#191
May 15, 2015
@amfibiya89 Post deleted because... it's literally a link to this thread.

Anyway, it's the same thing - Ultra/Uber/Super whatever you want to call it. It's probably called uber in the files and Ultra in the game's interface is probably what.
 
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A

ALPES

Rookie
#192
May 15, 2015
Can anybody say if by turning off motion blur and DOF I can expect a better performance or are those things not very hardware demanding?
 
Kinley

Kinley

Ex-moderator
#193
May 15, 2015
ALPES said:
Can anybody say if by turning off motion blur and DOF I can expect a better performance or are those things not very hardware demanding?
Click to expand...
Blur and DOF hardly impact performance, if at all.
 
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A

ALPES

Rookie
#194
May 15, 2015
Kinley said:
Blur and DOF hardly impact performance, if at all.
Click to expand...
Ok, thanks.
 
S

SmokeyGeahad

Rookie
#195
May 15, 2015
Is there any remote hint in the config files about forward lit soft particles?
 
W

Wolfmeister1010

Rookie
#196
May 15, 2015
Mezziaz said:
Is there anything in the config files that suggests it will possible to enable Hairworks on everything, except on Geralt? I greatly prefer his regular hair.
Click to expand...
I wouldn't count on it. Maybe a mod
 
M

Mezziaz

Rookie
#197
May 15, 2015
Wolfmeister1010 said:
I wouldn't count on it. Maybe a mod
Click to expand...
It was setup that way in the 35 minute demo though (hairworks on griffin head but not on Geralt). I guess we have just have to wait and see. :)
 
W

Wolfmeister1010

Rookie
#198
May 15, 2015
Mezziaz said:
It was setup that way in the 35 minute demo though (hairworks on griffin head but not on Geralt). I guess we have just have to wait and see. :)
Click to expand...
No it wasn't?..

Geralt's hair had hair works.

Don't forget that they were in the middle of working on it back then. Now it is either on or off.
 
M

Mezziaz

Rookie
#199
May 15, 2015
Wolfmeister1010 said:
No it wasn't?..

Geralt's hair had hair works.

Don't forget that they were in the middle of working on it back then. Now it is either on or off.
Click to expand...
Then his "hairworks enabled" hair in the 35 minute demo had exactly the same design as his regular hair. In the January gameplay I can agree that it was enabled in certain clips.

Geralt 35 minute demo

Geralt without hairworks from recent footage

Geralt with Hairworks enabled
 
Last edited: May 15, 2015
K

Khaos-51

Rookie
#200
May 17, 2015
PsG1988 said:
Postprocess.xml


Fullscreen / Window Mode
Gamma
AllowBloom
AllowShafts
AllowAntialias
AllowBlur
AllowDOF
AllowCutsceneDOF
AllowVignette
AllowSharpen
Virtual_SSAOSolution
AllowMSAA
AllowMotionBlur
AllowFog
AllowChromaticAberration
Click to expand...
So is that the Sharpen thing that the devs talked about that we can actually turn it on again to have the game to look like the 35 minute video?
 
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