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About rolling and pirouettes

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shawn_kh

Rookie
#41
Apr 13, 2014
King_Hochmeister said:
You don't need to pause ..... just press Z, X, C ....
Click to expand...
I know that Z,X,and C changed your style in Witcher 1, but that was not my argument. My argument is that changing your style for each opponent is useless and repetitive, and it also breaks the flow of combat. why did I have to keep pushing those buttons ? It doesn't add to the experience, so it is just not necessary to be implemented because it doesn't make the game more fun or strategic for that matter. Although some players might have enjoyed it, I personally didn't.
 
sidspyker

sidspyker

Ex-moderator
#42
Apr 13, 2014
The group style certainly was very useful.
 
Geralt_of_bsas

Geralt_of_bsas

Forum veteran
#43
Apr 13, 2014
Bellator Pius Gratus said:
Aye, as @Kinl3y said, and strong/fast strike/swipe with a sword to me isn't a 'stance' or 'style'. I meant the strong, fast and group style of stringing attacks together as in Witcher 1. Does anyone have any official word on that because I have no source what so ever? I think it will be automatic stances depending what type of enemy and the number of them and I know I've read this somewhere. If @sidspyker is correct I guess I would call that two styles. 'Normal'/'base'/'fencing'/'parry' style( or whatever you would like to call it that consists of strong heavy attacks + light and fast attacks) and group style. I would love to see any game footage though, as would many of us I reckon. :happy:
Click to expand...
Hehe yeah i understand exactly what you, Ragnarous and Kinl3y, meant, I was talking about TW1 styles too :p, I heard the same info sidspyker did and also that little bit I posted from PC Gamer.
 
T

Triss_Merigold1

Rookie
#44
Apr 13, 2014
shawn_kh said:
I know that Z,X,and C changed your style in Witcher 1, but that was not my argument. My argument is that changing your style for each opponent is useless and repetitive, and it also breaks the flow of combat. why did I have to keep pushing those buttons ? It doesn't add to the experience, so it is just not necessary to be implemented because it doesn't make the game more fun or strategic for that matter. Although some players might have enjoyed it, I personally didn't.
Click to expand...
Agree with you, as in witcher 1, Personally i used to take like few seconds literally to change styles ( note: those few seconds are really important when you are in a battle facing 5+ enemies altogether ). As someone has already quoted that there will be a left click for the light attack,a right click for the heavy attack and a button for group attack. As there are no styles anymore but attacks which makes sense as if you want to shift from one style to another instantly while in a combo you do not need to press a button to simply change the style (note, earlier changing the style also break the combo) you have to attack differently that's all, which makes more sense in realistic fight rather than changing style. Yet after all this statement i confess that i did enjoy the combat in witcher 1 but that doesn't mean it cannot be imrpoved :) and personally i like the way things are in witcher 3 ( well, atleast according to rumors maybe )

Also changing the style may not break the combo like it used to do in the witcher 1 but a single long combo can have variety of styles of attacks like 2 heavy attacking followed up by group attack finisher or so (just guessing).
 
Last edited: Apr 13, 2014
Bellator Pius Gratus

Bellator Pius Gratus

Forum veteran
#45
Apr 13, 2014
Triss Merigold said:
Agree with you, as in witcher 1, Personally i used to take like few seconds literally to change styles ( note: those few seconds are really important when you are in a battle facing 5+ enemies altogether ). As someone has already quoted that there will be a left click for the light attack,a right click for the heavy attack and a button for group attack. As there are no styles anymore but attacks which makes sense as if you want to shift from one style to another instantly while in a combo you do not need to press a button to simply change the style (note, earlier changing the style also break the combo) you have to attack differently that's all, which makes more sense in realistic fight rather than changing style. Yet after all this statement i confess that i did enjoy the combat in witcher 1 but that doesn't mean it cannot be imrpoved :) and personally i like the way things are in witcher 3 ( well, atleast according to rumors maybe )

Also changing the style may not break the combo like it used to do in the witcher 1 but a single long combo can have variety of styles of attacks like 2 heavy attacking followed up by group attack finisher or so (just guessing).
Click to expand...
I never experienced changing style as breaking combo though. Using strong style on humans or monsters that weren't susceptible to it never really worked did it? Geralt maybe got away with one or two attacks before breaking the combo himself. I also never thought changing stance took time. In my case I quickly tap 'draw weapon' 1 or 2 until my preferred stance is selected. Pressing the key three times takes me through all three styles. Quickly. You are correct that it could be improved though. Maybe I'm just a spoiled gamer but I would have loved to see the two attack sets from Witcher 2(call them fast and heavy) merged with the strong, fast and group style of Witcher 1.
 
Last edited: Apr 13, 2014
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Triss_Merigold1

Rookie
#46
Apr 13, 2014
Bellator Pius Gratus said:
I never experienced changing style as breaking combo though. Using strong style on humans or monsters that weren't susceptible to it never really worked did it? Geralt maybe got away with one or two attacks before breaking the combo himself. I also never thought changing stance took time. In my case I quickly tap 'draw weapon' 1 or 2 until my preferred stance is selected. Pressing the key three times takes me through all three styles. Quickly. You are correct that it could be improved though. Maybe I'm just a spoiled gamer but I would have loved to see the two attack sets from Witcher 2(call them fast and heavy) merged with the strong, fast and group style of Witcher 1.
Click to expand...
it took me few seconds cuz sometimes in the middle of a fight i forgot in which style i was in and pressed the key more than it required ( so basically had to go through the whole cycle again, which did seem bit stupid but happened few times really ). But yes it is a combo breaking button. you are in a middle of a fight and only 1 enemy approached you let's say an agile one. So you take the fast style but when you were attacking him and more enemy came and surrounded you, now you want to go to the group style. If you press the style change button now your whole combo will be restarded from the first basic attack so that does break the combo. But maybe in witcher 3 according to rumors there is no need to change stance as each types of attacks can be done at any given time like 2 heavy + 2 group which did not restarded the combo but built it up continuously.

P.S, i do have full faith in our devs. Just waiting to see what they have come up with to surprise us :D
 
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A

Afromane

Rookie
#47
Apr 13, 2014
Earlier, someone said in witcher 1, Geralt could roll, pirouette and jump away. Did that depend on the enemy you were facing or your current stance?
 
T

Triss_Merigold1

Rookie
#48
Apr 14, 2014
nah, i suppose it depends on the direction you pressed. For example if you are facing an enemy and you pressed backword you will jump away. if you pressed right or left you will do pirouette and if you pressed forward you will do that funny action of jumping across them
 
Fallout_Wanderer

Fallout_Wanderer

Senior user
#49
Apr 14, 2014
I tend to lurk and read more often than I post it would seem. I lurked here for a good while before I finally decided to register... With such an incredible game series (& books, which I plan on beginning soon!) that I have come to love, further resistance to the forums was utterly futile. :cheers:

On-topic: I would love additional dodge moves/animations like pirouettes to be added to W3! I was one of those players who did use the keyboard in W1 to frantically evade my enemies ( to the best of my ability and if the response time was being merciful ;) ) I am not against rolls either, as long as it is does not become the only way to evade incoming attacks,then I am content.

Little off-topic but I feel it needs to be reiterated ( by me and for those who may agree) As much as I love Witcher 2 and everything that it improved upon, I strongly believe the gameplay aspects like the alchemy system,grid based UI ( UI in general, really) darker/gloomier medieval music & atmosphere and Witcher sword styles need to make some kind of return in Witcher 3.

I understand and agree with those who want something "fresh & new" but at the same time I feel as though there were a few key areas from witcher 1 that CDPR truly nailed almost perfecto! Music and atmosphere are subjective preference and dependent upon the games subject matter,location and who you ask Etc.

I guess what I am hoping for and trying to articulate is...I really,really would love if some of these aforementioned "missing and/or not as prominent" elements I have mentioned find their way back into Witcher 3 in one form or another. I am not expecting nor asking for a copy/paste - "been there ,done that" job either,before anyone accuses of stagnation and recycling.

I am talking some Vizima outskirts/murky waters atmosphere. In which I felt was sorely lacking from W2. ( Hate to compare either game because they are both beyond awesome ) Sorry, I guess I had some pent up non-posting built up in me :p

ETA: Honorable mentions I almost forgot would be: Return of Alcohol/ bases for alchemy potentially as well,drinking games ( fun & quest related) Food/edibles ( at the very least not there as merely 'Junk' ) Alternative means of learning about monsters other than just books ( seems we will be getting this with monster hunting ) I think I will add some of this to the other thread about what can w3 learn from w1 as well,. sorry mods.
 
Last edited: Apr 14, 2014
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R

rygold

Senior user
#50
Apr 14, 2014
Please, pretty please with a cherry on the top - can the dev's go easy on the rolling - nothing kills the immersion quicker than rolling around on the floor with a great big sharp stick on your back. Pirouettes would be fine but rolling with swords on your back really kills me...
 
D

DragomirG

Senior user
#51
Apr 14, 2014
tlingel said:
Please, pretty please with a cherry on the top - can the dev's go easy on the rolling - nothing kills the immersion quicker than rolling around on the floor with a great big sharp stick on your back. Pirouettes would be fine but rolling with swords on your back really kills me...
Click to expand...
I was disgusted when I saw the roll abuse in Fable 3. I beat the game rolling instead of walking...
 
R

rygold

Senior user
#52
Apr 14, 2014
I haven't played Fable 3 so I can't comment on that... but if they are going cut the amount of rolling in the game that's got to be a good thing. Pretty much the only issue I had with the Witcher 2 was the rolling. Otherwise it was brilliant.
 
Bellator Pius Gratus

Bellator Pius Gratus

Forum veteran
#53
Apr 14, 2014
afromane said:
Earlier, someone said in witcher 1, Geralt could roll, pirouette and jump away. Did that depend on the enemy you were facing or your current stance?
Click to expand...
It was I who said that. Geralt did it if you doubletapped any directional key. So it was based on direction plus current stance. In strong style Geralt leapt in the direction you chose, fast OR group style he either rolled or piroutted and he even jumped over(!) some enemies that was in front of him so facing enemies was also a factor. Though this was obviously while playing OTS mode, using mouse and keyboard. I rarely played with mouse only. Only when I wanted Geralt to walk did I use isometric mode. :rolleyes:

Opethian said:
I tend to lurk and read more often than I post it would seem. I lurked here for a good while before I finally decided to register... With such an incredible game series (& books, which I plan on beginning soon!) that I have come to love, further resistance to the forums was utterly futile. :cheers:

On-topic: I would love additional dodge moves/animations like pirouettes to be added to W3! I was one of those players who did use the keyboard in W1 to frantically evade my enemies ( to the best of my ability and if the response time was being merciful ;) ) I am not against rolls either, as long as it is does not become the only way to evade incoming attacks,then I am content.

Little off-topic but I feel it needs to be reiterated ( by me and for those who may agree) As much as I love Witcher 2 and everything that it improved upon, I strongly believe the gameplay aspects like the alchemy system,grid based UI ( UI in general, really) darker/gloomier medieval music & atmosphere and Witcher sword styles need to make some kind of return in Witcher 3.

I understand and agree with those who want something "fresh & new" but at the same time I feel as though there were a few key areas from witcher 1 that CDPR truly nailed almost perfecto! Music and atmosphere are subjective preference and dependent upon the games subject matter,location and who you ask Etc.

I guess what I am hoping for and trying to articulate is...I really,really would love if some of these aforementioned "missing and/or not as prominent" elements I have mentioned find their way back into Witcher 3 in one form or another. I am not expecting nor asking for a copy/paste - "been there ,done that" job either,before anyone accuses of stagnation and recycling.

I am talking some Vizima outskirts/murky waters atmosphere. In which I felt was sorely lacking from W2. ( Hate to compare either game because they are both beyond awesome ) Sorry, I guess I had some pent up non-posting built up in me :p

ETA: Honorable mentions I almost forgot would be: Return of Alcohol/ bases for alchemy potentially as well,drinking games ( fun & quest related) Food/edibles ( at the very least not there as merely 'Junk' ) Alternative means of learning about monsters other than just books ( seems we will be getting this with monster hunting ) I think I will add some of this to the other thread about what can w3 learn from w1 as well,. sorry mods.
Click to expand...
Thank you for the honourable mentions! I think my poll regarding return of 'edibles'(not a word commonly used on the forum, so that's why I think you're referencing my old poll) and it not being junk in inventory really created some discussion. I even got feedback from devs regarding that. :laughing: And you have been behind several of my REDpoints and thanks so I assume we think alike in much. You have a lot of catching up to do, but here's a REDpoint and a thanks for your post, and for mentioning Vizima Outskirts and Lakeside from Witcher 1! ^_^
 
Last edited: Apr 14, 2014
Fallout_Wanderer

Fallout_Wanderer

Senior user
#54
Apr 17, 2014
Bellator Pius Gratus said:
Thank you for the honourable mentions! I think my poll regarding return of 'edibles'(not a word commonly used on the forum, so that's why I think you're referencing my old poll) and it not being junk in inventory really created some discussion. I even got feedback from devs regarding that. :laughing: And you have been behind several of my REDpoints and thanks so I assume we think alike in much. You have a lot of catching up to do, but here's a REDpoint and a thanks for your post, and for mentioning Vizima Outskirts and Lakeside from Witcher 1! ^_^
Click to expand...
I did not intend to reference any thread or topic in particular but I guess as they say, 'Great minds think alike' ;D I have read a good bit of your posts and I would also agree that we seem to have similar likes/wants for the witcher 3 and series in general. Looking back, I should of probably wrote consumables! LOL. but hey, at least I know you understood what I meant! Yes! Outskirts,Lakeside/Murky waters...Especially Murky waters/Lakeside, I have to say was probably one of my favorite areas of Witcher 1.

I don't know if it is the charm & discovery of a new game & universe to explore that overrides a part of my brain or something! haha all kidding aside,The first Witcher is a real gem. I do know one thing that stands out is definitely is the music of W1. It is magical and one of the best fits for any game I have ever played. I guess that is why a majority of the posts I've shared always comeback to the features and atmosphere of Witcher 1 EE that I'd love to see make a come back for the third AND final game.

Final.... :( CDPRED I have no problem paying for a substantial expansion after W3 releases! *Hint Hint* Love me some Witcher and the universe that Andrzej Sapkowski and the Devs have crafted.

I'll reiterate here again that in no shape nor form do I dislike Witcher 2, Far from it. Love W2! Just really think it would be great if we got some of the missing features and elements that made the first Witcher so unique and engrossing.
 
Last edited: Apr 18, 2014
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TemerianGirl

TemerianGirl

Mentor
#55
Apr 24, 2014
Witcher 2 combat in a nutshell.



I don't mind if they add rolling in TW3, only if it will be less effective in combat, and somehow discourage players to use it often.
 
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caspartine

Rookie
#56
Apr 24, 2014
Well from several interviews I figured the combat will much more tactical. I imagine something like Vindictus, as in - you have to observe and learn the boss/monster moves and patterns, actively avoid his strong or special attacks. Much more dancing around, evading in piruettes.
 
A

Afromane

Rookie
#57
Apr 24, 2014
Валькирия said:
Witcher 2 combat in a nutshell.



I don't mind if they add rolling in TW3, only if it will be less effective in combat, and somehow discourage players to use it often.
Click to expand...
Dunno what I find funnier; the guy rolling or the other guy being like "really?"

But yeah. So true. I also hope parrying will be treated more than just a "super block"
 
O

ONLY_ONCE

Rookie
#58
Apr 24, 2014
But I thought Geralt rolled in the first W3 trailer from that deer monster and used igni sign?
 
Kinley

Kinley

Ex-moderator
#59
Apr 24, 2014
fracturedearth said:
But I thought Geralt rolled in the first W3 trailer from that deer monster and used igni sign?
Click to expand...
Roll is still in, but players won't be encouraged in spamming it like in W2.
 
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D

DragomirG

Senior user
#60
Apr 26, 2014
Kinl3y said:
Roll is still in, but players won't be encouraged in spamming it like in W2.
Click to expand...
Source?
 
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