While on my second playthrough, I have ran into an issue I didn't have in first playthrough, before 1.05: no matter how well or how many Access Points I hack, even with Datamine Virtuoso, that supposed to double chances of getting Quickhacks - I didn't get a single Quickhack in 30h...
Trying to eliminate possibility of it being a bug with Datamine Virtuoso or with new character or cyberdeck or whatnot - loaded my older save from first playthrough where things worked fine. First sold all the duplicate Quickhacks and wrote down how many and which ones I had, then proceeded to find and hack 50 Access Points (that was quite an ordeal...) ranging from no requirements to 9 Intelligence requirement.
In my first playthrough before the 1.05 patch, hacking 0-9 Intelligence Access Points was enough to get Epic Quickhacks no problem and even a Legendary ones(I've got at least one Legendary Quickhack this way)! in fact (while I don't know exact numbers) the chance of getting Quickhacks in general was decent enough to get some money from selling duplicates. So, of the 50 Access Points hacked:
Combining it with actually high intelligence, sort of "netrunner" build in second playthrough that got no Quickhacks from Access Points in 30h of gameplay (Which ls likely another 300 rolls for a Quickhack or so) - chances of getting Quickhacks from Access Points either zero or extremely close to it now.
I hope it was not intentional and will get fixed soon.
Trying to eliminate possibility of it being a bug with Datamine Virtuoso or with new character or cyberdeck or whatnot - loaded my older save from first playthrough where things worked fine. First sold all the duplicate Quickhacks and wrote down how many and which ones I had, then proceeded to find and hack 50 Access Points (that was quite an ordeal...) ranging from no requirements to 9 Intelligence requirement.
In my first playthrough before the 1.05 patch, hacking 0-9 Intelligence Access Points was enough to get Epic Quickhacks no problem and even a Legendary ones(I've got at least one Legendary Quickhack this way)! in fact (while I don't know exact numbers) the chance of getting Quickhacks in general was decent enough to get some money from selling duplicates. So, of the 50 Access Points hacked:
- 18 times got all 3 Datamines;
- 30 times got 2 Datamines;
- 2 times got only 1 Datamine, because I'm bad at it, I guess...
Combining it with actually high intelligence, sort of "netrunner" build in second playthrough that got no Quickhacks from Access Points in 30h of gameplay (Which ls likely another 300 rolls for a Quickhack or so) - chances of getting Quickhacks from Access Points either zero or extremely close to it now.
I hope it was not intentional and will get fixed soon.