To be honest i find it unballanced when you are not able to choose your profession and finish any enemy in any way you selected your skills.I am plaing in normal mode and have some ok skills on alchemy but rather prefered to spend my points to swordfighting and just some on the magic. Let`s say, i thought it would balance it right the way i put them.After 15 times now getting killed by the beast i am annoyed.I thought go back and take my save before i went down to the cave in the salamander hideout.Well though. When moving around to search for the smith or else, all have vanished by some strange reason. Since i knew they hunt abigale i moved to the cave entrance. None there.Some are very right about this game when talking about unbalanced.The character developement lets you choose your preofeesions and in my opinio it is "unballanced" if your choice (not matter in what way) makes it impossible to finish the first boss.The game has an deep impact and i love the scenery and the athmosphere is places.But as well as happening crashes for no reason and some real ballancing problems combineed lead me to one conclusion i have since atari tries to hype a title.""they put pressure and rush on the developers.Same happend to NWN2, that was also very promissing.PleaseCDProject, work this stuff out.I have a top noth pc, but what the heck do i have to set my resolution on 1280x960 to make a game run "a bit" stable for example.Even then i get abused by crashes and an firsat chapter boss that "pushes" me to spent my skillpoints on magic and/or alchemy to be able to defeat it?Same with the autosave. Why the hell do i have a cutscene to find me in the maiddle of a battle afterward with the boss. Not able to prepare myself or draw my weapon.Why not make the meeting with the boss when being escorting abigale back to her home?! :wall:That way i have to watch the cutscene over and over again.


